Blue-Eyes Deck Breakdown

Cards Usage Statistic

Main Deck

UR Rarity
Bystial Magnamhut
UR Rarity
Bystial Magnamhut
UR Rarity
Bystial Magnamhut
DARK 6
Bystial Magnamhut
  • ATK:

  • 2500

  • DEF:

  • 2000


You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is Special Summoned: You can activate this effect; during the End Phase of this turn, add 1 Dragon monster from your Deck or GY to your hand, except "Bystial Magnamhut". You can only use each effect of "Bystial Magnamhut" once per turn.

UR Rarity
Maxx "C"
UR Rarity
Maxx "C"
UR Rarity
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.

UR Rarity
Primite Dragon Ether Beryl
UR Rarity
Primite Dragon Ether Beryl
UR Rarity
Primite Dragon Ether Beryl
EARTH 4
Primite Dragon Ether Beryl
  • ATK:

  • 1600

  • DEF:

  • 0


If this card is Normal Summoned: You can Set 1 "Primite" Spell/Trap from your Deck. You can only use each of the following effects of "Primite Dragon Ether Beryl" once per turn. You can Tribute this card; send 1 Normal Monster from your Deck to the GY. During your Standby Phase, if you have a Normal Monster in your field or GY: You can add this card from the GY to your hand.

UR Rarity
Blue-Eyes White Dragon
UR Rarity
Blue-Eyes White Dragon
UR Rarity
Blue-Eyes White Dragon
LIGHT 8
Blue-Eyes White Dragon
  • ATK:

  • 3000

  • DEF:

  • 2500


This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.

UR Rarity
Ash Blossom & Joyous Spring
UR Rarity
Ash Blossom & Joyous Spring
UR Rarity
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.

UR Rarity
Effect Veiler
UR Rarity
Effect Veiler
UR Rarity
Effect Veiler
LIGHT 1
Effect Veiler
  • ATK:

  • 0

  • DEF:

  • 0


During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.

 Rarity
Maiden of White
 Rarity
Maiden of White
 Rarity
Maiden of White
LIGHT 1
Maiden of White
  • ATK:

  • 0

  • DEF:

  • 0


You can send this card from your hand or field to the GY; place 1 "True Light" from your hand, Deck, or GY, face-up in your Spell & Trap Zone. If you Special Summon "Blue-Eyes White Dragon" while this card is in your GY (except during the Damage Step): You can Special Summon this card. When a card or effect is activated that targets this card on the field, or when this card is targeted for an attack (Quick Effect): You can Special Summon 1 "Blue-Eyes White Dragon" or 1 Level 1 LIGHT Tuner from your GY. You can only use each effect of "Maiden of White" once per turn.

SR Rarity
Sage with Eyes of Blue
SR Rarity
Sage with Eyes of Blue
SR Rarity
Sage with Eyes of Blue
LIGHT 1
Sage with Eyes of Blue
  • ATK:

  • 0

  • DEF:

  • 1500


When this card is Normal Summoned: You can add 1 Level 1 LIGHT Tuner from your Deck to your hand, except "Sage with Eyes of Blue". You can discard this card, then target 1 Effect Monster you control; send it to the GY, and if you do, Special Summon 1 "Blue-Eyes" monster from your Deck. You can only use this effect of "Sage with Eyes of Blue" once per turn.

UR Rarity
Called by the Grave
UR Rarity
Called by the Grave
UR Rarity
Called by the Grave
Spell Quick
Called by the Grave

    Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.



    Tag(s):

    N Rarity
    Mausoleum of White
    N Rarity
    Mausoleum of White
    N Rarity
    Mausoleum of White
    Spell Field
    Mausoleum of White

      During your Main Phase, you can Normal Summon 1 Level 1 LIGHT Tuner in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) Once per turn: You can target 1 face-up monster you control; send 1 Normal Monster from your hand or Deck to the GY, and if you do, the targeted monster gains ATK/DEF equal to the Level of the monster sent to the GY x 100, until the end of this turn (even if this card leaves the field). You can banish this card from your GY; add 1 "Burst Stream of Destruction" from your Deck to your hand.

      SR Rarity
      Primite Drillbeam
      SR Rarity
      Primite Drillbeam
      SR Rarity
      Primite Drillbeam
      Spell Quick
      Primite Drillbeam

        Reveal 1 "Primite" card, or 1 Normal Monster, in your hand, except "Primite Drillbeam" (or if you control a Normal Monster or a Level 5 or higher "Primite" monster, except a Token, you can activate this effect without revealing a card), then target 1 face-up card on the field; negate its effects, and if you do, banish it. During your Main Phase, if you control a "Primite" monster: You can Set this card from your GY. You can only use each effect of "Primite Drillbeam" once per turn.

        UR Rarity
        Primite Lordly Lode
        UR Rarity
        Primite Lordly Lode
        UR Rarity
        Primite Lordly Lode
        Spell Continuous
        Primite Lordly Lode

          When this card is activated: Add 1 "Primite" card from your Deck to your hand, except "Primite Lordly Lode". You can declare 1 Normal Monster Card name; Special Summon 1 declared Normal Monster from your hand, Deck, or GY in Defense Position, also you cannot activate the effects of Special Summoned monsters on the field this turn. You can only use each effect of "Primite Lordly Lode" once per turn. Normal Monsters and "Primite" monsters you control gain 300 ATK for each Normal Monster with different names in your GY.

           Rarity
          Roar of the Blue-Eyed Dragons
           Rarity
          Roar of the Blue-Eyed Dragons
           Rarity
          Roar of the Blue-Eyed Dragons
          Spell Normal
          Roar of the Blue-Eyed Dragons

            Special Summon in Defense Position, 1 "Blue-Eyes" monster from your Deck, GY, or banishment (but if you control no "Blue-Eyes White Dragon", you can only Special Summon "Blue-Eyes White Dragon" with this effect), also you cannot Special Summon from the Extra Deck for the rest of this turn, except Dragon monsters. You can banish this card from your GY; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field, including a "Blue-Eyes" monster. You can only use 1 "Roar of the Blue-Eyed Dragons" effect per turn, and only once that turn.

             Rarity
            Wishes for Eyes of Blue
             Rarity
            Wishes for Eyes of Blue
             Rarity
            Wishes for Eyes of Blue
            Spell Normal
            Wishes for Eyes of Blue

              Discard 1 card; add 1 Level 1 LIGHT Tuner, and 1 Spell/Trap that mentions "Blue-Eyes White Dragon", from your Deck to your hand, except "Wishes for Eyes of Blue". You can banish this card from your GY, then target 1 "Blue-Eyes White Dragon" you control; equip 1 "Blue-Eyes" monster from your Extra Deck to it as an Equip Spell that gives it 400 ATK. You can only use each effect of "Wishes for Eyes of Blue" once per turn.

              UR Rarity
              Infinite Impermanence
              UR Rarity
              Infinite Impermanence
              UR Rarity
              Infinite Impermanence
              Trap Normal
              Infinite Impermanence

                Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.

                 Rarity
                Majesty of the White Dragons
                 Rarity
                Majesty of the White Dragons
                 Rarity
                Majesty of the White Dragons
                Trap Normal
                Majesty of the White Dragons

                  Show up to 3 of the "Blue-Eyes White Dragon" in your hand, face-up Monster Zone, and/or GY, then destroy an equal number of cards your opponent controls. You can banish this card from your GY; Ritual Summon 1 Ritual Monster from your hand, by Tributing "Blue-Eyes White Dragon(s)" from your hand or field whose total Levels equal its Level. You can only use each effect of "Majesty of the White Dragons" once per turn.

                  SR Rarity
                  True Light
                  SR Rarity
                  True Light
                  SR Rarity
                  True Light
                  Trap Continuous
                  True Light

                    Your opponent cannot target "Blue-Eyes White Dragon" in your Monster Zone with card effects. If this face-up card is sent from the Spell & Trap Zone to the GY: Destroy all monsters you control. You can only use the following effect of "True Light" once per turn. You can activate 1 of these effects; ● Special Summon 1 "Blue-Eyes White Dragon" from your hand or GY. ● Set 1 Spell/Trap directly from your Deck, that specifically lists "Blue-Eyes White Dragon" in its text, with a different name from the cards you control and in your GY.

                    Extra Deck

                    SR Rarity
                    Blue-Eyes Tyrant Dragon
                    SR Rarity
                    Blue-Eyes Tyrant Dragon
                    SR Rarity
                    Blue-Eyes Tyrant Dragon
                    LIGHT 8
                    Blue-Eyes Tyrant Dragon
                    • ATK:

                    • 3400

                    • DEF:

                    • 2900


                    "Blue-Eyes White Dragon" + 1 Dragon monster Must first be either Fusion Summoned, or Special Summoned from your Extra Deck by Tributing 1 "Blue-Eyes White Dragon" equipped with a Fusion Monster. Unaffected by Trap Cards or effects. This card can attack all monsters your opponent controls, once each. Once per turn, at the end of the Damage Step, if this card battled: You can target 1 Trap in your GY; Set it to your Spell & Trap Zone.

                    SR Rarity
                    Neo Blue-Eyes Ultimate Dragon
                    SR Rarity
                    Neo Blue-Eyes Ultimate Dragon
                    SR Rarity
                    Neo Blue-Eyes Ultimate Dragon
                    LIGHT 12
                    Neo Blue-Eyes Ultimate Dragon
                    • ATK:

                    • 4500

                    • DEF:

                    • 3800


                    "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" At the end of the Damage Step, if this is the only face-up card you control, and this Fusion Summoned card attacked: You can send 1 "Blue-Eyes" Fusion Monster from your Extra Deck to the Graveyard; this card can attack again in a row. You can use this effect of "Neo Blue-Eyes Ultimate Dragon" up to twice per turn. During either player's turn, when a card or effect is activated that targets a "Blue-Eyes" monster(s) you control: You can banish this card from your Graveyard; negate the activation, and if you do, destroy that card.

                    UR Rarity
                    Hieratic Seal of the Heavenly Spheres
                    UR Rarity
                    Hieratic Seal of the Heavenly Spheres
                    UR Rarity
                    Hieratic Seal of the Heavenly Spheres
                    LIGHT
                    Hieratic Seal of the Heavenly Spheres
                    • ATK:

                    • 0

                    • LINK-2

                    Link Arrow:

                    Bottom-Left

                    Bottom-Right


                    2 Dragon monsters Once per opponent's turn, if this card is in the Extra Monster Zone (Quick Effect): You can Tribute 1 monster from your hand or field; return 1 face-up card on the field to the hand. If this card is Tributed: Special Summon 1 Dragon monster from your hand or Deck, but make its ATK/DEF 0. You can only use this effect of "Hieratic Seal of the Heavenly Spheres" once per turn.

                     Rarity
                    Spirit with Eyes of Blue
                     Rarity
                    Spirit with Eyes of Blue
                     Rarity
                    Spirit with Eyes of Blue
                    LIGHT
                    Spirit with Eyes of Blue
                    • ATK:

                    • 300

                    • LINK-1

                    Link Arrow:

                    Bottom-Left


                    1 Level 4 or lower Dragon or Spellcaster monster You cannot Special Summon, except Dragon monsters. You can only use each of the following effects of "Spirit with Eyes of Blue" once per turn. If this card is Link Summoned: You can take 1 "Mausoleum of White" from your Deck and either add it to your hand or send it to the GY. You can Tribute this card; Special Summon 1 "Blue-Eyes" monster from your hand or GY, but if you Special Summoned an Effect Monster from your GY by this effect, it cannot attack and its effects are negated.

                    UR Rarity
                    Blue-Eyes Spirit Dragon
                    UR Rarity
                    Blue-Eyes Spirit Dragon
                    UR Rarity
                    Blue-Eyes Spirit Dragon
                    LIGHT 9
                    Blue-Eyes Spirit Dragon
                    • ATK:

                    • 2500

                    • DEF:

                    • 3000


                    1 Tuner + 1 or more non-Tuner "Blue-Eyes" monsters Neither player can Special Summon 2 or more monsters at the same time. Once per turn, during either player's turn, when an effect of a card in the Graveyard is activated: You can negate the activation. During either player's turn: You can Tribute this Synchro Summoned card; Special Summon 1 LIGHT Dragon-Type Synchro Monster from your Extra Deck in Defense Position, except "Blue-Eyes Spirit Dragon", but destroy it during the End Phase of this turn.

                     Rarity
                    Blue-Eyes Ultimate Spirit Dragon
                     Rarity
                    Blue-Eyes Ultimate Spirit Dragon
                     Rarity
                    Blue-Eyes Ultimate Spirit Dragon
                    LIGHT 12
                    Blue-Eyes Ultimate Spirit Dragon
                    • ATK:

                    • 3500

                    • DEF:

                    • 4000


                    2+ Tuners + 1 non-Tuner "Blue-Eyes" monster Your opponent cannot banish cards from your GY. You can only use each of the following effects of "Blue-Eyes Ultimate Spirit Dragon" once per turn. When a card or effect is activated on the field (Quick Effect): You can negate the activation, and if you do, this card gains 1000 ATK until the end of this turn. If this card is destroyed by battle or card effect: You can Special Summon 1 LIGHT Dragon monster from your GY, except "Blue-Eyes Ultimate Spirit Dragon".

                    UR Rarity
                    Crimson Dragon
                    UR Rarity
                    Crimson Dragon
                    UR Rarity
                    Crimson Dragon
                    LIGHT 12
                    Crimson Dragon
                    • ATK:

                    • 0

                    • DEF:

                    • 0


                    1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can add 1 Spell/Trap that mentions "Crimson Dragon" from your Deck to your hand. (Quick Effect): You can target 1 Level 7 or higher Synchro Monster on the field, except "Crimson Dragon"; return this card to the Extra Deck, and if you do, Special Summon 1 Dragon Synchro Monster from your Extra Deck with the same Level as the targeted monster. (This is treated as a Synchro Summon.) You can only use each effect of "Crimson Dragon" once per turn.

                    SR Rarity
                    Lightstorm Dragon
                    SR Rarity
                    Lightstorm Dragon
                    SR Rarity
                    Lightstorm Dragon
                    LIGHT 9
                    Lightstorm Dragon
                    • ATK:

                    • 2700

                    • DEF:

                    • 3000


                    1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can target Spells/Traps on the field up to the number of Normal Monsters in your GY +1; destroy them. If this card is destroyed by battle or card effect: You can target 1 Spell/Trap in your GY; Set it, but it cannot be activated unless you control a Normal Monster. You can only use each effect of "Lightstorm Dragon" once per turn.

                    R Rarity
                    Stardust Sifr Divine Dragon
                    R Rarity
                    Stardust Sifr Divine Dragon
                    R Rarity
                    Stardust Sifr Divine Dragon
                    LIGHT 12
                    Stardust Sifr Divine Dragon
                    • ATK:

                    • 4000

                    • DEF:

                    • 4000


                    1 Tuner Synchro Monster + 2 or more non-Tuner Synchro Monsters Must be Synchro Summoned and cannot be Special Summoned by other ways. The first time each card you control would be destroyed each turn, by battle or card effect, it is not destroyed. Once per turn, during either player's turn, when your opponent activates a monster effect: You can negate that effect, and if you do, destroy 1 card on the field. You can banish this card from your Graveyard, then target 1 Level 8 or lower "Stardust" monster in your Graveyard; Special Summon it.

                    UR Rarity
                    Super Starslayer TY-PHON - Sky Crisis
                    UR Rarity
                    Super Starslayer TY-PHON - Sky Crisis
                    UR Rarity
                    Super Starslayer TY-PHON - Sky Crisis
                    DARK
                    Super Starslayer TY-PHON - Sky Crisis
                    • ATK:

                    • 2900

                    • DEF:

                    • 2900


                    2 Level 12 monsters During the turn, or turn after, your opponent Special Summoned 2 or more monsters from the Extra Deck, you can also Xyz Summon this card by using 1 monster you control with the highest ATK (your choice, if tied). (Transfer its materials to this card.) If you do, you cannot Normal or Special Summon monsters for the rest of this turn. While this Xyz Summoned monster is on the field, neither player can activate the effects of monsters with 3000 or more ATK. Once per turn: You can detach 1 material from this card; return 1 monster from the field to the hand.

                    Need 4 UR

                    UR Rarity
                    Five-Headed Dragon
                    UR Rarity
                    Five-Headed Dragon
                    UR Rarity
                    Blue-Eyes White Dragon
                    UR Rarity
                    Blue-Eyes White Dragon

                    Main: 40 Extra: 5

                    N Rarity
                    2 cardAxe Dragonute
                    N Rarity
                    2 cardAxe Dragonute
                    Axe Dragonute
                    DARK 4
                    Axe Dragonute
                    • ATK:

                    • 2000

                    • DEF:

                    • 1200


                    If this card attacks, it is changed to Defense Position at the end of the Damage Step.


                    R Rarity
                    2 cardKaiser Glider
                    R Rarity
                    2 cardKaiser Glider
                    Kaiser Glider
                    LIGHT 6
                    Kaiser Glider
                    • ATK:

                    • 2400

                    • DEF:

                    • 2200


                    Cannot be destroyed by battle with a monster that has the same ATK. If this card is destroyed and sent to the Graveyard: Target 1 monster on the field; return that target to the hand.


                    R Rarity
                    2 cardKidmodo Dragon
                    R Rarity
                    2 cardKidmodo Dragon
                    Kidmodo Dragon
                    EARTH 3
                    Kidmodo Dragon
                    • ATK:

                    • 100

                    • DEF:

                    • 200


                    If this card is sent to the Graveyard: You can Special Summon 1 Dragon-Type monster from your hand. You cannot Special Summon monsters, except Dragon-Type monsters, nor conduct your Battle Phase, the turn you activate this effect. You can only use this effect of "Kidmodo Dragon" once per turn.


                    N Rarity
                    2 cardLancer Dragonute
                    N Rarity
                    2 cardLancer Dragonute
                    Lancer Dragonute
                    DARK 4
                    Lancer Dragonute
                    • ATK:

                    • 1500

                    • DEF:

                    • 1800


                    If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.


                    R Rarity
                    2 cardLord of D.
                    R Rarity
                    2 cardLord of D.
                    Lord of D.
                    DARK 4
                    Lord of D.
                    • ATK:

                    • 1200

                    • DEF:

                    • 1100


                    Neither player can target Dragon monsters on the field with card effects.


                    R Rarity
                    1 cardStrong Wind Dragon
                    R Rarity
                    1 cardStrong Wind Dragon
                    Strong Wind Dragon
                    WIND 6
                    Strong Wind Dragon
                    • ATK:

                    • 2400

                    • DEF:

                    • 1000


                    Cannot be destroyed by battle with a monster that has the same ATK. If this card is Tribute Summoned by Tributing a Dragon-Type monster: It gains ATK equal to half the original ATK of the Tributed monster. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.


                    R Rarity
                    2 cardThe Dark - Hex-Sealed Fusion
                    R Rarity
                    2 cardThe Dark - Hex-Sealed Fusion
                    The Dark - Hex-Sealed Fusion
                    DARK 3
                    The Dark - Hex-Sealed Fusion
                    • ATK:

                    • 1000

                    • DEF:

                    • 1600


                    You can substitute this card for any 1 Fusion Material Monster, but the other Fusion Material Monster(s) must be correct. You can Tribute Fusion Material Monsters on the field, including this face-up card; Special Summon 1 corresponding DARK Fusion Monster from your Extra Deck.


                    R Rarity
                    1 cardTwin-Headed Behemoth
                    R Rarity
                    1 cardTwin-Headed Behemoth
                    Twin-Headed Behemoth
                    WIND 3
                    Twin-Headed Behemoth
                    • ATK:

                    • 1500

                    • DEF:

                    • 1200


                    During the End Phase, if this card is in the GY because it was destroyed on the field and sent there this turn: You can Special Summon this card, but its ATK/DEF become 1000. You can only use this effect of "Twin-Headed Behemoth" once per Duel.


                    UR Rarity
                    2 cardBlue-Eyes White Dragon
                    UR Rarity
                    2 cardBlue-Eyes White Dragon
                    Blue-Eyes White Dragon
                    LIGHT 8
                    Blue-Eyes White Dragon
                    • ATK:

                    • 3000

                    • DEF:

                    • 2500


                    This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.


                    N Rarity
                    2 cardDivine Dragon Ragnarok
                    N Rarity
                    2 cardDivine Dragon Ragnarok
                    Divine Dragon Ragnarok
                    LIGHT 4
                    Divine Dragon Ragnarok
                    • ATK:

                    • 1500

                    • DEF:

                    • 1000


                    A legendary dragon sent by the gods as their instrument. Legends say that if provoked, the whole world will sink beneath the sea.


                    N Rarity
                    3 cardLuster Dragon
                    N Rarity
                    3 cardLuster Dragon
                    Luster Dragon
                    WIND 4
                    Luster Dragon
                    • ATK:

                    • 1900

                    • DEF:

                    • 1600


                    A very beautiful dragon covered with sapphire. It does not like fights, but has incredibly high attack power.


                    N Rarity
                    2 cardBack to Square One
                    N Rarity
                    2 cardBack to Square One
                    Back to Square One
                    Spell Normal
                    Back to Square One

                      Discard 1 card, then target 1 monster on the field; place that target on the top of the Deck.


                      R Rarity
                      2 cardFusion Substitute
                      R Rarity
                      2 cardFusion Substitute
                      Fusion Substitute
                      Spell Normal
                      Fusion Substitute

                        (This card's name is always treated as "Polymerization".) Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters you control as Fusion Material. You can banish this card from your GY, then target 1 Fusion Monster in your GY; return it to the Extra Deck, then draw 1 card.


                        R Rarity
                        2 cardRush Recklessly
                        R Rarity
                        2 cardRush Recklessly
                        Rush Recklessly
                        Spell Quick
                        Rush Recklessly

                          Target 1 face-up monster on the field; it gains 700 ATK until the end of this turn.


                          SR Rarity
                          2 cardSilver's Cry
                          SR Rarity
                          2 cardSilver's Cry
                          Silver's Cry
                          Spell Quick
                          Silver's Cry

                            Target 1 Dragon Normal Monster in your GY; Special Summon that target. You can only activate 1 "Silver's Cry" per turn.


                            N Rarity
                            3 cardStamping Destruction
                            N Rarity
                            3 cardStamping Destruction
                            Stamping Destruction
                            Spell Normal
                            Stamping Destruction

                              If you control a Dragon monster: Target 1 Spell/Trap on the field; destroy that target, and if you do, inflict 500 damage to its controller.


                              N Rarity
                              2 cardThe Flute of Summoning Dragon
                              N Rarity
                              2 cardThe Flute of Summoning Dragon
                              The Flute of Summoning Dragon
                              Spell Normal
                              The Flute of Summoning Dragon

                                Special Summon up to 2 Dragon monsters from your hand. "Lord of D." must be on the field to activate and to resolve this effect.


                                R Rarity
                                2 cardDefense Draw
                                R Rarity
                                2 cardDefense Draw
                                Defense Draw
                                Trap Normal
                                Defense Draw

                                  During your opponent's turn, at damage calculation: Make the battle damage you take from this battle 0, and if you do, draw 1 card.


                                  R Rarity
                                  2 cardRing of Destruction
                                  R Rarity
                                  2 cardRing of Destruction
                                  Ring of Destruction
                                  Trap Normal
                                  Ring of Destruction

                                    During your opponent's turn: Target 1 face-up monster your opponent controls whose ATK is less than or equal to their LP; destroy that face-up monster, and if you do, take damage equal to its original ATK, then inflict damage to your opponent, equal to the damage you took. You can only activate 1 "Ring of Destruction" per turn.


                                    SR Rarity
                                    2 cardThreatening Roar
                                    SR Rarity
                                    2 cardThreatening Roar
                                    Threatening Roar
                                    Trap Normal
                                    Threatening Roar

                                      Your opponent cannot declare an attack this turn.


                                      UR Rarity
                                      2 cardFive-Headed Dragon
                                      UR Rarity
                                      2 cardFive-Headed Dragon
                                      Five-Headed Dragon
                                      DARK 12
                                      Five-Headed Dragon
                                      • ATK:

                                      • 5000

                                      • DEF:

                                      • 5000


                                      5 Dragon monsters Must be Fusion Summoned. Cannot be destroyed by battle with a DARK, EARTH, WATER, FIRE, or WIND monster.


                                      SR Rarity
                                      3 cardKing Dragun
                                      SR Rarity
                                      3 cardKing Dragun
                                      King Dragun
                                      DARK 7
                                      King Dragun
                                      • ATK:

                                      • 2400

                                      • DEF:

                                      • 1100


                                      "Lord of D." + "Divine Dragon Ragnarok" Your opponent cannot target Dragon monsters with card effects. Once per turn: You can Special Summon 1 Dragon monster from your hand.


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