Earthbound Deck Breakdown

Cards Usage Statistic

Main Deck

R Rarity
Earthbound Greater Linewalker
R Rarity
Earthbound Greater Linewalker
R Rarity
Earthbound Greater Linewalker
DARK 8
Earthbound Greater Linewalker
  • ATK:

  • 2900

  • DEF:

  • 2900


If you control a Synchro Monster(s) and have a Synchro Monster(s) in your GY: You can Special Summon this card from your hand. During your Main Phase: You can add 1 "Earthbound Immortal" monster from your Deck or GY to your hand. If an "Earthbound Immortal" monster is Normal Summoned while this monster is on the field: You can make your opponent's LP 3000. You can only use each effect of "Earthbound Greater Linewalker" once per turn.

SR Rarity
Earthbound Immortal Ccapac Apu
SR Rarity
Earthbound Immortal Ccapac Apu
SR Rarity
Earthbound Immortal Ccapac Apu
DARK 10
Earthbound Immortal Ccapac Apu
  • ATK:

  • 3000

  • DEF:

  • 2500


There can only be 1 "Earthbound Immortal" monster on the field. If there is no face-up Field Spell on the field, destroy this card. Your opponent's monsters cannot target this card for attacks. This card can attack directly. If this card destroys an opponent's monster by battle: Inflict damage to your opponent equal to the destroyed monster's original ATK.

SR Rarity
Earthbound Immortal Red Nova
SR Rarity
Earthbound Immortal Red Nova
SR Rarity
Earthbound Immortal Red Nova
DARK 12
Earthbound Immortal Red Nova
  • ATK:

  • 3500

  • DEF:

  • 3000


There can only be 1 "Earthbound Immortal" monster on the field. During the Main Phase (Quick Effect): You can banish this card from your hand or GY; send 1 "Earthbound Immortal" monster or "Red Dragon Archfiend" from your hand or face-up Monster Zone to the GY, then you can apply 1 of these effects. ● Special Summon 1 "Earthbound" monster from your Deck or Extra Deck. ● Special Summon 1 "Red Nova Dragon" from your Extra Deck. (This is treated as a Synchro Summon.) You can only use this effect of "Earthbound Immortal Red Nova" once per turn.

N Rarity
Earthbound Linewalker
N Rarity
Earthbound Linewalker
N Rarity
Earthbound Linewalker
DARK 4
Earthbound Linewalker
  • ATK:

  • 1200

  • DEF:

  • 1900


"Earthbound Immortal" monsters cannot be destroyed by their own effects.

UR Rarity
Earthbound Prisoner Stone Sweeper
UR Rarity
Earthbound Prisoner Stone Sweeper
UR Rarity
Earthbound Prisoner Stone Sweeper
DARK 5
Earthbound Prisoner Stone Sweeper
  • ATK:

  • 1600

  • DEF:

  • 1600


If there is a card in a Field Zone, you can Special Summon this card (from your hand). You can only Special Summon "Earthbound Prisoner Stone Sweeper" once per turn this way. You can discard this card; add 1 Level 3 or lower Fiend Tuner from your Deck to your hand, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Fusion or Synchro Monsters. You can only use this effect of "Earthbound Prisoner Stone Sweeper" once per turn.

UR Rarity
Ash Blossom & Joyous Spring
UR Rarity
Ash Blossom & Joyous Spring
UR Rarity
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.

N Rarity
Earthbound Prisoner Ground Keeper
N Rarity
Earthbound Prisoner Ground Keeper
N Rarity
Earthbound Prisoner Ground Keeper
DARK 1
Earthbound Prisoner Ground Keeper
  • ATK:

  • 300

  • DEF:

  • 300


If this card is Normal or Special Summoned: You can Special Summon 1 Level 5 or lower "Earthbound" monster from your Deck or GY, except "Earthbound Prisoner Ground Keeper", also you cannot Special Summon from the Extra Deck for the rest of this turn, except Fusion or Synchro Monsters. You can only use this effect of "Earthbound Prisoner Ground Keeper" once per turn. "Earthbound" monsters you control cannot be destroyed by battle or card effects while there is a card in a Field Zone.

N Rarity
Earthbound Prisoner Line Walker
N Rarity
Earthbound Prisoner Line Walker
N Rarity
Earthbound Prisoner Line Walker
DARK 3
Earthbound Prisoner Line Walker
  • ATK:

  • 800

  • DEF:

  • 1100


If this card is Normal or Special Summoned: You can add 1 "Earthbound Prison" or "Harmonic Synchro Fusion" from your Deck or GY to your hand. If you control a Level 6 or higher "Earthbound" monster: You can banish this card from your GY, then target 1 Effect Monster your opponent controls that was Special Summoned from the Extra Deck; shuffle that face-up Effect Monster into the Deck, then your opponent can Special Summon 1 monster with the same name from their Extra Deck. You can only use each effect of "Earthbound Prisoner Line Walker" once per turn.

R Rarity
Tuning Gum
R Rarity
Tuning Gum
R Rarity
Tuning Gum
DARK 1
Tuning Gum
  • ATK:

  • 400

  • DEF:

  • 1200


You can target 1 face-up monster you control; that face-up monster is treated as a Tuner this turn. You can only use this effect of "Tuning Gum" once per turn. You can only attack with Synchro Monsters during the turn you activate this effect. During either player's turn, when a card or effect is activated that targets exactly 1 Synchro Monster you control (and no other cards): You can banish this card from your Graveyard; negate the activation.

UR Rarity
Called by the Grave
UR Rarity
Called by the Grave
UR Rarity
Called by the Grave
Spell Quick
Called by the Grave

    Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.



    Tag(s):

    UR Rarity
    Earthbound Fusion
    UR Rarity
    Earthbound Fusion
    UR Rarity
    Earthbound Fusion
    Spell Quick
    Earthbound Fusion

      You can only activate this card during the Main Phase, unless a card is in a Field Zone. Fusion Summon 1 DARK Fusion Monster from your Extra Deck, using monsters from your hand or field as material. During your Main Phase, if a card is in a Field Zone: You can banish this card from your GY; Special Summon 1 "Earthbound" monster from your hand or GY, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Fusion or Synchro Monsters. You can only use this effect of "Earthbound Fusion" once per turn.

      SR Rarity
      Earthbound Geoglyph
      SR Rarity
      Earthbound Geoglyph
      SR Rarity
      Earthbound Geoglyph
      Spell Field
      Earthbound Geoglyph

        While any Level 10 monsters are on the field, this card cannot be targeted or destroyed by card effects. You can treat 1 Synchro Monster as 2 Tributes for the Tribute Summon of an "Earthbound Immortal" monster. If a Synchro Monster(s) is Special Summoned (except during the Damage Step): You can add 1 "Earthbound Immortal" Spell/Trap from your Deck to your hand. You can only use this effect of "Earthbound Geoglyph" once per turn.

        N Rarity
        Earthbound Immortal Revival
        N Rarity
        Earthbound Immortal Revival
        N Rarity
        Earthbound Immortal Revival
        Spell Normal
        Earthbound Immortal Revival

          Discard 1 card, then target 1 "Earthbound Immortal" monster and 1 Field Spell in your GY; add those targets to your hand.

          SR Rarity
          Earthbound Prison
          SR Rarity
          Earthbound Prison
          SR Rarity
          Earthbound Prison
          Spell Field
          Earthbound Prison

            When this card is activated: You can target 1 Effect Monster your opponent controls; this card gains this effect. ● While this card is in the Field Zone, negate the effects of that face-up Effect Monster while it is on the field. During your Main Phase, you can Normal Summon 1 "Earthbound" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) If this card in your possession is destroyed by an opponent's card effect, and you have an "Earthbound" monster in your field or GY: Halve your opponent's LP, and if you do, negate the effects of all face-up cards your opponent currently controls, until the end of this turn.

            R Rarity
            Earthbound Whirlwind
            R Rarity
            Earthbound Whirlwind
            R Rarity
            Earthbound Whirlwind
            Spell Normal
            Earthbound Whirlwind

              If you control an "Earthbound Immortal" monster: Destroy all Spell and Trap Cards your opponent controls.

              SR Rarity
              Harmonic Synchro Fusion
              SR Rarity
              Harmonic Synchro Fusion
              SR Rarity
              Harmonic Synchro Fusion
              Spell Normal
              Harmonic Synchro Fusion

                Send 1 Tuner and 1 non-Tuner from your face-up field to the GY; Special Summon both of the following monsters from your Extra Deck. ● 1 Synchro Monster that could be Synchro Summoned using just those 2 monsters in the GY as material. ● 1 Fusion Monster that could be Fusion Summoned using just those 2 monsters in the GY as material. You cannot Special Summon from the Extra Deck the turn you activate this card, except Fusion or Synchro Monsters. You can only activate 1 "Harmonic Synchro Fusion" per turn.

                UR Rarity
                One for One
                UR Rarity
                One for One
                UR Rarity
                One for One
                Spell Normal
                One for One

                  Send 1 monster from your hand to the GY; Special Summon 1 Level 1 monster from your hand or Deck.

                  UR Rarity
                  Dominus Impulse
                  UR Rarity
                  Dominus Impulse
                  UR Rarity
                  Dominus Impulse
                  Trap Normal
                  Dominus Impulse

                    If your opponent controls a card, you can activate this card from your hand. When a card or effect is activated that includes an effect that Special Summons a monster(s): Negate that effect, then if you have a Trap in your GY, destroy that card. If you activated this card from your hand, you cannot activate the effects of LIGHT, EARTH, and WIND monsters for the rest of this Duel. You can only activate 1 "Dominus Impulse" per turn.

                    R Rarity
                    Earthbound Release
                    R Rarity
                    Earthbound Release
                    R Rarity
                    Earthbound Release
                    Trap Normal
                    Earthbound Release

                      When a Level 6 or higher monster(s) is Normal or Special Summoned: Tribute 1 Level 10 "Earthbound" monster; destroy as many monsters your opponent controls as possible, and if you do, inflict damage to your opponent equal to the combined original ATK of those destroyed monster(s).

                      N Rarity
                      Earthbound Resonance
                      N Rarity
                      Earthbound Resonance
                      N Rarity
                      Earthbound Resonance
                      Trap Continuous
                      Earthbound Resonance

                        If a monster(s) that was Special Summoned from the Extra Deck is destroyed by card effect (except during the Damage Step): You can target 1 of them; each player takes damage equal to half its ATK. When your DARK Synchro Monster Special Summoned from the Extra Deck is targeted for an attack: You can target 1 card on the field; destroy it. You can only use each effect of "Earthbound Resonance" once per turn.

                        UR Rarity
                        Infinite Impermanence
                        UR Rarity
                        Infinite Impermanence
                        UR Rarity
                        Infinite Impermanence
                        Trap Normal
                        Infinite Impermanence

                          Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.

                          N Rarity
                          Offering to the Immortals
                          N Rarity
                          Offering to the Immortals
                          N Rarity
                          Offering to the Immortals
                          Trap Normal
                          Offering to the Immortals

                            When your opponent's monster declares a direct attack while you have 3000 or less LP: Negate the attack, and if you do, Special Summon 2 "Ceremonial Tokens" (Rock-Type/EARTH/Level 1/ATK 0/DEF 0), and if you do that, add 1 "Earthbound Immortal" card, "Earthbound Revival", or "Roar of the Earthbound" from your Deck to your hand. "Ceremonial Tokens" cannot be Tributed, except for a Tribute Summon of an "Earthbound Immortal" monster, and cannot be used as Synchro Material.

                            N Rarity
                            Revival of the Immortals
                            N Rarity
                            Revival of the Immortals
                            N Rarity
                            Revival of the Immortals
                            Trap Normal
                            Revival of the Immortals

                              Target 1 "Earthbound Immortal" monster in your Graveyard; Special Summon it, but it cannot declare an attack this turn, also your opponent takes no battle damage from attacks involving it.

                              SR Rarity
                              Zoma the Earthbound Spirit
                              SR Rarity
                              Zoma the Earthbound Spirit
                              SR Rarity
                              Zoma the Earthbound Spirit
                              Trap Continuous
                              Zoma the Earthbound Spirit

                                Special Summon this card as an Effect Monster (Zombie/DARK/Level 4/ATK 1800/DEF 500) with the following effect (this card is also still a Trap). ● All monsters your opponent controls that can attack must attack this card. If this card Summoned this way is destroyed by an opponent's monster's attack: Inflict damage to your opponent (max. 3000) equal to double the original ATK of the attacking monster. You can only use each effect of "Zoma the Earthbound Spirit" once per turn.

                                Extra Deck

                                UR Rarity
                                Earthbound Servant Geo Grasha
                                UR Rarity
                                Earthbound Servant Geo Grasha
                                UR Rarity
                                Earthbound Servant Geo Grasha
                                DARK 10
                                Earthbound Servant Geo Grasha
                                • ATK:

                                • 3000

                                • DEF:

                                • 1800


                                1 "Earthbound" Fusion Monster + 1 "Earthbound" Synchro Monster Must be Fusion Summoned. At the start of the Damage Step, if this card battles a monster: Change that monster's ATK/DEF to 0. If a monster(s) in your opponent's possession is destroyed by battle or card effect: You can destroy all cards your opponent controls. You can only use this effect of "Earthbound Servant Geo Grasha" once per turn. If this face-up card in its owner's control leaves the field because of an opponent's card: You can Special Summon 1 "Earthbound" monster from your Deck or Extra Deck.

                                R Rarity
                                Earthbound Servant Geo Gremlina
                                R Rarity
                                Earthbound Servant Geo Gremlina
                                R Rarity
                                Earthbound Servant Geo Gremlina
                                DARK 6
                                Earthbound Servant Geo Gremlina
                                • ATK:

                                • 2000

                                • DEF:

                                • 1000


                                1 "Earthbound" monster + 1 DARK monster If this card is Special Summoned: You can add 1 "Earthbound" monster from your Deck to your hand. You can target 1 DARK Synchro Monster you control; it can attack directly this turn. If a monster(s) your opponent controls is destroyed by an "Earthbound" card effect (except during the Damage Step): You can target 1 of those destroyed monsters; inflict damage to your opponent equal to that monster's original ATK. You can only use each effect of "Earthbound Servant Geo Gremlina" once per turn.

                                SR Rarity
                                Earthbound Servant Geo Kraken
                                SR Rarity
                                Earthbound Servant Geo Kraken
                                SR Rarity
                                Earthbound Servant Geo Kraken
                                DARK 8
                                Earthbound Servant Geo Kraken
                                • ATK:

                                • 2800

                                • DEF:

                                • 1200


                                2 "Earthbound" monsters If this card is Special Summoned: You can add 1 Field Spell from your Deck or GY to your hand. If a monster(s) is Special Summoned from your opponent's Extra Deck (except during the Damage Step): You can destroy as many monsters your opponent controls as possible that were Special Summoned this turn, and if you do, inflict 800 damage to your opponent for each monster destroyed. You can only use each effect of "Earthbound Servant Geo Kraken" once per turn.

                                R Rarity
                                Earthbound Servant Geo Gremlin
                                R Rarity
                                Earthbound Servant Geo Gremlin
                                R Rarity
                                Earthbound Servant Geo Gremlin
                                DARK 6
                                Earthbound Servant Geo Gremlin
                                • ATK:

                                • 2000

                                • DEF:

                                • 1000


                                1 DARK Tuner + 1+ non-Tuner monsters During the Main Phase (Quick Effect): You can target 1 face-up monster your opponent controls; your opponent chooses 1 of these effects for you to apply. ● Destroy that monster. ● Gain LP equal to that monster's ATK. During the Battle Phase (Quick Effect): You can Fusion Summon 1 "Earthbound" Fusion Monster from your Extra Deck, by banishing its materials from your hand, field, and/or GY. You can only use each effect of "Earthbound Servant Geo Gremlin" once per turn.

                                SR Rarity
                                Earthbound Servant Geo Gryphon
                                SR Rarity
                                Earthbound Servant Geo Gryphon
                                SR Rarity
                                Earthbound Servant Geo Gryphon
                                DARK 8
                                Earthbound Servant Geo Gryphon
                                • ATK:

                                • 2500

                                • DEF:

                                • 1500


                                1 DARK Tuner + 1+ non-Tuner monsters (Quick Effect): You can Special Summon 1 "Earthbound" monster from your GY in Defense Position, except "Earthbound Servant Geo Gryphon", also you cannot Special Summon from the Extra Deck for the rest of this turn, except Fusion or Synchro Monsters. If this card in its owner's possession is destroyed by an opponent's card: You can destroy 1 card on the field, then inflict 300 damage to your opponent for each "Earthbound" monster with a different name in your field and GY. You can only use each effect of "Earthbound Servant Geo Gryphon" once per turn.

                                SR Rarity
                                Hundred Eyes Dragon
                                SR Rarity
                                Hundred Eyes Dragon
                                SR Rarity
                                Hundred Eyes Dragon
                                DARK 8
                                Hundred Eyes Dragon
                                • ATK:

                                • 3000

                                • DEF:

                                • 2500


                                1 DARK Tuner + 1 or more non-Tuner Fiend-Type monsters Once per turn: You can banish 1 Level 6 or lower DARK Effect Monster from your Graveyard; until the End Phase, this card's name becomes that banished monster's, and replace this effect with that banished monster's original effects. If this card is destroyed and sent to the Graveyard: Add 1 "Earthbound Immortal" monster from your Deck to your hand.

                                Need 34 UR

                                UR Rarity
                                Dark Magician Girl the Magician's Apprentice3 card
                                UR Rarity
                                Earthbound Prisoner Stone Sweeper3 card
                                UR Rarity
                                Elzette, Azamina of the White Forest1 card
                                UR Rarity
                                Gandora-G the Dragon of Destruction1 card
                                UR Rarity
                                Mulcharmy Fuwalos3 card
                                UR Rarity
                                Mulcharmy Purulia3 card
                                UR Rarity
                                Azamina Ilia Silvia1 card
                                 Rarity
                                Dark Magician of Destruction1 card
                                UR Rarity
                                Red-Eyes Dark Dragoon1 card
                                UR Rarity
                                S:P Little Knight1 card
                                UR Rarity
                                Accel Synchro Stardust Dragon1 card
                                UR Rarity
                                Baronne de Fleur1 card
                                UR Rarity
                                F.A. Dawn Dragster1 card
                                UR Rarity
                                Fabled Levilazebul1 card
                                UR Rarity
                                Ash Blossom & Joyous Spring3 card
                                UR Rarity
                                Effect Veiler2 card
                                UR Rarity
                                Vision Resonator1 card
                                UR Rarity
                                Crimson Gaia1 card
                                UR Rarity
                                Deception of the Sinful Spoils1 card
                                UR Rarity
                                One for One1 card
                                UR Rarity
                                Shining Sarcophagus1 card
                                 Rarity
                                The Gaze of Timaeus1 card
                                UR Rarity
                                The Hallowed Azamina1 card

                                Main: 41 Extra: 15

                                UR Rarity
                                3 cardDark Magician Girl the Magician's Apprentice
                                UR Rarity
                                3 cardDark Magician Girl the Magician's Apprentice
                                Dark Magician Girl the Magician's Apprentice
                                DARK 6
                                Dark Magician Girl the Magician's Apprentice
                                • ATK:

                                • 2000

                                • DEF:

                                • 1700


                                You can Special Summon this card (from your hand) by discarding 1 card, and if you do, this card's name becomes "Dark Magician Girl". You can only Special Summon "Dark Magician Girl the Magician's Apprentice" once per turn this way. If this card is Normal or Special Summoned: You can add 1 "Shining Sarcophagus" from your Deck to your hand. You can only use this effect of "Dark Magician Girl the Magician's Apprentice" once per turn. Gains 300 ATK for each monster that mentions "Shining Sarcophagus" in the GYs.


                                SR Rarity
                                2 cardDroll & Lock Bird
                                SR Rarity
                                2 cardDroll & Lock Bird
                                Droll & Lock Bird
                                WIND 1
                                Droll & Lock Bird
                                • ATK:

                                • 0

                                • DEF:

                                • 0


                                If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.


                                UR Rarity
                                3 cardEarthbound Prisoner Stone Sweeper
                                UR Rarity
                                3 cardEarthbound Prisoner Stone Sweeper
                                Earthbound Prisoner Stone Sweeper
                                DARK 5
                                Earthbound Prisoner Stone Sweeper
                                • ATK:

                                • 1600

                                • DEF:

                                • 1600


                                If there is a card in a Field Zone, you can Special Summon this card (from your hand). You can only Special Summon "Earthbound Prisoner Stone Sweeper" once per turn this way. You can discard this card; add 1 Level 3 or lower Fiend Tuner from your Deck to your hand, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Fusion or Synchro Monsters. You can only use this effect of "Earthbound Prisoner Stone Sweeper" once per turn.


                                UR Rarity
                                1 cardElzette, Azamina of the White Forest
                                UR Rarity
                                1 cardElzette, Azamina of the White Forest
                                Elzette, Azamina of the White Forest
                                LIGHT 2
                                Elzette, Azamina of the White Forest
                                • ATK:

                                • 0

                                • DEF:

                                • 0


                                You can reveal this card in your hand; Special Summon 1 "White Forest" or "Azamina" monster from your hand. During your Main Phase: You can Fusion Summon 1 "Azamina" Fusion Monster from your Extra Deck, using monsters from your hand or field. If this card is sent to the GY as Synchro Material: You can add 1 "Sinful Spoils" card from your Deck to your hand. You can only use each effect of "Elzette, Azamina of the White Forest" once per turn.


                                UR Rarity
                                1 cardGandora-G the Dragon of Destruction
                                UR Rarity
                                1 cardGandora-G the Dragon of Destruction
                                Gandora-G the Dragon of Destruction
                                DARK 8
                                Gandora-G the Dragon of Destruction
                                • ATK:

                                • 0

                                • DEF:

                                • 0


                                Gains 300 ATK for each banished card. You can only use each of the following effects of "Gandora-G the Dragon of Destruction" once per turn. If you control "Shining Sarcophagus": You can Special Summon this card from your hand. You can pay half your LP; destroy as many other cards on the field as possible, and if you do, banish them, then Special Summon 1 Level 7 or lower monster that mentions "Shining Sarcophagus" from your Deck, and increase its Level by the number of cards destroyed by this effect.


                                UR Rarity
                                3 cardMulcharmy Fuwalos
                                UR Rarity
                                3 cardMulcharmy Fuwalos
                                Mulcharmy Fuwalos
                                WIND 4
                                Mulcharmy Fuwalos
                                • ATK:

                                • 100

                                • DEF:

                                • 600


                                If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.


                                UR Rarity
                                3 cardMulcharmy Purulia
                                UR Rarity
                                3 cardMulcharmy Purulia
                                Mulcharmy Purulia
                                WATER 4
                                Mulcharmy Purulia
                                • ATK:

                                • 100

                                • DEF:

                                • 600


                                If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Normal or Special Summons a monster(s) from the hand, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.


                                UR Rarity
                                3 cardAsh Blossom & Joyous Spring
                                UR Rarity
                                3 cardAsh Blossom & Joyous Spring
                                Ash Blossom & Joyous Spring
                                FIRE 3
                                Ash Blossom & Joyous Spring
                                • ATK:

                                • 0

                                • DEF:

                                • 1800


                                When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                                N Rarity
                                3 cardEarthbound Prisoner Ground Keeper
                                N Rarity
                                3 cardEarthbound Prisoner Ground Keeper
                                Earthbound Prisoner Ground Keeper
                                DARK 1
                                Earthbound Prisoner Ground Keeper
                                • ATK:

                                • 300

                                • DEF:

                                • 300


                                If this card is Normal or Special Summoned: You can Special Summon 1 Level 5 or lower "Earthbound" monster from your Deck or GY, except "Earthbound Prisoner Ground Keeper", also you cannot Special Summon from the Extra Deck for the rest of this turn, except Fusion or Synchro Monsters. You can only use this effect of "Earthbound Prisoner Ground Keeper" once per turn. "Earthbound" monsters you control cannot be destroyed by battle or card effects while there is a card in a Field Zone.


                                N Rarity
                                1 cardEarthbound Prisoner Line Walker
                                N Rarity
                                1 cardEarthbound Prisoner Line Walker
                                Earthbound Prisoner Line Walker
                                DARK 3
                                Earthbound Prisoner Line Walker
                                • ATK:

                                • 800

                                • DEF:

                                • 1100


                                If this card is Normal or Special Summoned: You can add 1 "Earthbound Prison" or "Harmonic Synchro Fusion" from your Deck or GY to your hand. If you control a Level 6 or higher "Earthbound" monster: You can banish this card from your GY, then target 1 Effect Monster your opponent controls that was Special Summoned from the Extra Deck; shuffle that face-up Effect Monster into the Deck, then your opponent can Special Summon 1 monster with the same name from their Extra Deck. You can only use each effect of "Earthbound Prisoner Line Walker" once per turn.


                                UR Rarity
                                2 cardEffect Veiler
                                UR Rarity
                                2 cardEffect Veiler
                                Effect Veiler
                                LIGHT 1
                                Effect Veiler
                                • ATK:

                                • 0

                                • DEF:

                                • 0


                                During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


                                UR Rarity
                                1 cardVision Resonator
                                UR Rarity
                                1 cardVision Resonator
                                Vision Resonator
                                DARK 2
                                Vision Resonator
                                • ATK:

                                • 400

                                • DEF:

                                • 400


                                If a Level 5 or higher DARK monster is on the field, you can Special Summon this card (from your hand). You can only Special Summon "Vision Resonator" once per turn this way. If this card is sent to the GY: You can add 1 Spell/Trap that mentions "Red Dragon Archfiend" from your Deck to your hand. You can only use this effect of "Vision Resonator" once per turn.


                                UR Rarity
                                1 cardCrimson Gaia
                                UR Rarity
                                1 cardCrimson Gaia
                                Crimson Gaia
                                Spell Continuous
                                Crimson Gaia

                                  During your Main Phase: You can add 1 "Red Dragon Archfiend" or 1 card that mentions it from your Deck or GY to your hand, except "Crimson Gaia". When your "Red Dragon Archfiend" declares an attack: You can change all monsters your opponent controls to face-down Defense Position. If a monster(s) on the field is destroyed by battle or card effect: You can Special Summon 1 "Red Dragon Archfiend" from your GY. You can only use each effect of "Crimson Gaia" once per turn.


                                  UR Rarity
                                  1 cardDeception of the Sinful Spoils
                                  UR Rarity
                                  1 cardDeception of the Sinful Spoils
                                  Deception of the Sinful Spoils
                                  Spell Continuous
                                  Deception of the Sinful Spoils

                                    You can Tribute 1 monster from your hand or field; add 1 "Azamina" card from your Deck to your hand. If a monster(s) is sent to your opponent's GY, and you control an "Azamina" monster (except during the Damage Step): You can make your opponent lose 1500 LP, and if you do, gain 1500 LP. During the End Phase, if this card is in the GY because it was sent there from the Spell & Trap Zone this turn while face-up: You can Set it. You can only use each effect of "Deception of the Sinful Spoils" once per turn.


                                    SR Rarity
                                    1 cardEarthbound Prison
                                    SR Rarity
                                    1 cardEarthbound Prison
                                    Earthbound Prison
                                    Spell Field
                                    Earthbound Prison

                                      When this card is activated: You can target 1 Effect Monster your opponent controls; this card gains this effect. ● While this card is in the Field Zone, negate the effects of that face-up Effect Monster while it is on the field. During your Main Phase, you can Normal Summon 1 "Earthbound" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) If this card in your possession is destroyed by an opponent's card effect, and you have an "Earthbound" monster in your field or GY: Halve your opponent's LP, and if you do, negate the effects of all face-up cards your opponent currently controls, until the end of this turn.


                                      N Rarity
                                      3 cardFuture Silence
                                      N Rarity
                                      3 cardFuture Silence
                                      Future Silence
                                      Spell Quick
                                      Future Silence

                                        Add 1 monster that mentions "Shining Sarcophagus" from your Deck to your hand, then, if you activated this card during the Battle Phase while you controlled "Shining Sarcophagus" and a monster that mentions it, each player draws until they have 6 cards in their hand. You can only activate 1 "Future Silence" per turn.


                                        SR Rarity
                                        1 cardHarmonic Synchro Fusion
                                        SR Rarity
                                        1 cardHarmonic Synchro Fusion
                                        Harmonic Synchro Fusion
                                        Spell Normal
                                        Harmonic Synchro Fusion

                                          Send 1 Tuner and 1 non-Tuner from your face-up field to the GY; Special Summon both of the following monsters from your Extra Deck. ● 1 Synchro Monster that could be Synchro Summoned using just those 2 monsters in the GY as material. ● 1 Fusion Monster that could be Fusion Summoned using just those 2 monsters in the GY as material. You cannot Special Summon from the Extra Deck the turn you activate this card, except Fusion or Synchro Monsters. You can only activate 1 "Harmonic Synchro Fusion" per turn.


                                          UR Rarity
                                          1 cardOne for One
                                          UR Rarity
                                          1 cardOne for One
                                          One for One
                                          Spell Normal
                                          One for One

                                            Send 1 monster from your hand to the GY; Special Summon 1 Level 1 monster from your hand or Deck.


                                            UR Rarity
                                            1 cardShining Sarcophagus
                                            UR Rarity
                                            1 cardShining Sarcophagus
                                            Shining Sarcophagus
                                            Spell Continuous
                                            Shining Sarcophagus

                                              Cannot be destroyed by monster effects. You can only use each of the following effects of "Shining Sarcophagus" once per turn. During your Main Phase: You can add 1 card that mentions "Shining Sarcophagus" from your Deck to your hand, except "Shining Sarcophagus". If your opponent Special Summons a monster(s) from the GY (except during the Damage Step): You can discard 1 Spell, then target 1 of those monsters; send it to the GY.


                                              SR Rarity
                                              3 cardSmall World
                                              SR Rarity
                                              3 cardSmall World
                                              Small World
                                              Spell Normal
                                              Small World

                                                Reveal 1 monster in your hand, choose 1 monster from your Deck that has exactly 1 of the same Type, Attribute, Level, ATK or DEF, and banish the revealed monster from your hand face-down. Then add, from the Deck to your hand, 1 monster that has exactly 1 of the same Type, Attribute, Level, ATK or DEF as the monster chosen from your Deck, and banish the card chosen from the Deck face-down. You can only activate 1 "Small World" per turn.


                                                 Rarity
                                                1 cardThe Gaze of Timaeus
                                                 Rarity
                                                1 cardThe Gaze of Timaeus
                                                The Gaze of Timaeus
                                                Spell Quick
                                                The Gaze of Timaeus

                                                  Target 1 "Dark Magician" or "Dark Magician Girl" in your field or GY; Fusion Summon 1 Fusion Monster from your Extra Deck that mentions that monster as material, by shuffling it into the Deck as material (this is treated as a Fusion Summon with "The Eye of Timaeus"), but banish it during the End Phase of the next turn. You can only activate 1 "The Gaze of Timaeus" per turn.


                                                  UR Rarity
                                                  1 cardThe Hallowed Azamina
                                                  UR Rarity
                                                  1 cardThe Hallowed Azamina
                                                  The Hallowed Azamina
                                                  Spell Normal
                                                  The Hallowed Azamina

                                                    Reveal 1 "Azamina" Fusion Monster in your Extra Deck, and for every 4 Levels it has (round down), send 1 "Sinful Spoils" card from your hand and/or field to the GY (if face-down, reveal it), then Special Summon that revealed monster. (This is treated as a Fusion Summon.) If this card is in the GY: You can target 1 "Azamina" monster you control or in your GY; shuffle it into the Deck, and if you do, add this card to your hand. You can only use this effect of "The Hallowed Azamina" once per turn.


                                                    N Rarity
                                                    1 cardSinful Spoils of Slumber - Morrian
                                                    N Rarity
                                                    1 cardSinful Spoils of Slumber - Morrian
                                                    Sinful Spoils of Slumber - Morrian
                                                    Trap Normal
                                                    Sinful Spoils of Slumber - Morrian

                                                      Target 1 face-up Special Summoned monster on the field; change it to face-down Defense Position. If you control a Level 5 or higher Illusion monster, while this card is in your GY: You can Set this card, but banish it when it leaves the field. You can only use 1 "Sinful Spoils of Slumber - Morrian" effect per turn, and only once that turn.


                                                      UR Rarity
                                                      1 cardAzamina Ilia Silvia
                                                      UR Rarity
                                                      1 cardAzamina Ilia Silvia
                                                      Azamina Ilia Silvia
                                                      DARK 6
                                                      Azamina Ilia Silvia
                                                      • ATK:

                                                      • 1900

                                                      • DEF:

                                                      • 1500


                                                      1 Illusion monster + 1 LIGHT Spellcaster monster Any battle damage your "Azamina" monsters, except "Azamina Ilia Silvia", inflicts to your opponent is doubled. You can only use each of the following effects of "Azamina Ilia Silvia" once per turn. When your opponent activates a card or effect (Quick Effect): You can Tribute this card; negate that effect. If this card is destroyed by battle or card effect: You can add 1 "Sinful Spoils" Trap from your Deck to your hand.


                                                      SR Rarity
                                                      1 cardAzamina Mu Rcielago
                                                      SR Rarity
                                                      1 cardAzamina Mu Rcielago
                                                      Azamina Mu Rcielago
                                                      DARK 6
                                                      Azamina Mu Rcielago
                                                      • ATK:

                                                      • 2000

                                                      • DEF:

                                                      • 2400


                                                      1 Illusion monster + 1 LIGHT Spellcaster monster Monsters your opponent controls lose 500 ATK/DEF for each "Azamina" monster you control. You can only use each of the following effects of "Azamina Mu Rcielago" once per turn. If this card is Fusion Summoned: You can add 1 "Azamina" or "Sinful Spoils" card from your Deck to your hand. If this card is destroyed by battle or card effect: You can add 1 "Sinful Spoils" Spell from your Deck to your hand.


                                                       Rarity
                                                      1 cardDark Magician of Destruction
                                                       Rarity
                                                      1 cardDark Magician of Destruction
                                                      Dark Magician of Destruction
                                                      DARK 8
                                                      Dark Magician of Destruction
                                                      • ATK:

                                                      • 2800

                                                      • DEF:

                                                      • 2600


                                                      "Dark Magician" + 1 LIGHT or DARK monster Must be either Fusion Summoned, or Special Summoned (from your Extra Deck) during the turn a Spell Card or effect is activated, by banishing 1 Level 6 or higher DARK Spellcaster monster you control as material. You can only Special Summon "Dark Magician of Destruction" once per turn this way, no matter which method you use. This card's name becomes "Dark Magician" while on the field or in the GY. If this card is Special Summoned: You can add 1 "Dark Magician" or 1 card that mentions it from your Deck to your hand.


                                                      R Rarity
                                                      1 cardEarthbound Servant Geo Gremlina
                                                      R Rarity
                                                      1 cardEarthbound Servant Geo Gremlina
                                                      Earthbound Servant Geo Gremlina
                                                      DARK 6
                                                      Earthbound Servant Geo Gremlina
                                                      • ATK:

                                                      • 2000

                                                      • DEF:

                                                      • 1000


                                                      1 "Earthbound" monster + 1 DARK monster If this card is Special Summoned: You can add 1 "Earthbound" monster from your Deck to your hand. You can target 1 DARK Synchro Monster you control; it can attack directly this turn. If a monster(s) your opponent controls is destroyed by an "Earthbound" card effect (except during the Damage Step): You can target 1 of those destroyed monsters; inflict damage to your opponent equal to that monster's original ATK. You can only use each effect of "Earthbound Servant Geo Gremlina" once per turn.


                                                      UR Rarity
                                                      1 cardRed-Eyes Dark Dragoon
                                                      UR Rarity
                                                      1 cardRed-Eyes Dark Dragoon
                                                      Red-Eyes Dark Dragoon
                                                      DARK 8
                                                      Red-Eyes Dark Dragoon
                                                      • ATK:

                                                      • 3000

                                                      • DEF:

                                                      • 2500


                                                      "Dark Magician" + "Red-Eyes Black Dragon" or 1 Dragon Effect Monster Cannot be destroyed by card effects. Neither player can target this card with card effects. During your Main Phase: You can destroy 1 monster your opponent controls, and if you do, inflict damage to your opponent equal to that monster's original ATK. You can use this effect a number of times per turn up to the number of Normal Monsters used as Fusion Material for this card. Once per turn, when a card or effect is activated (Quick Effect): You can discard 1 card; negate the activation, and if you do, destroy that card, and if you do that, this card gains 1000 ATK.


                                                      UR Rarity
                                                      1 cardS:P Little Knight
                                                      UR Rarity
                                                      1 cardS:P Little Knight
                                                      S:P Little Knight
                                                      DARK
                                                      S:P Little Knight
                                                      • ATK:

                                                      • 1600

                                                      • LINK-2

                                                      Link Arrow:

                                                      Left

                                                      Right


                                                      2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.


                                                      UR Rarity
                                                      1 cardAccel Synchro Stardust Dragon
                                                      UR Rarity
                                                      1 cardAccel Synchro Stardust Dragon
                                                      Accel Synchro Stardust Dragon
                                                      WIND 8
                                                      Accel Synchro Stardust Dragon
                                                      • ATK:

                                                      • 2500

                                                      • DEF:

                                                      • 2000


                                                      1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can Special Summon 1 Level 2 or lower Tuner from your GY. During the Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 "Stardust Dragon" from your Extra Deck (this is treated as a Synchro Summon), then, immediately after this effect resolves, Synchro Summon 1 Synchro Monster using monsters you control as material. This turn, the monsters Synchro Summoned by this effect are unaffected by your opponent's activated effects. You can only use each effect of "Accel Synchro Stardust Dragon" once per turn.


                                                      UR Rarity
                                                      1 cardBaronne de Fleur
                                                      UR Rarity
                                                      1 cardBaronne de Fleur
                                                      Baronne de Fleur
                                                      WIND 10
                                                      Baronne de Fleur
                                                      • ATK:

                                                      • 3000

                                                      • DEF:

                                                      • 2400


                                                      1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 card on the field; destroy it. Once while face-up on the field, when a card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. You can only use the previous effect of "Baronne de Fleur" once per turn. Once per turn, during the Standby Phase: You can target 1 Level 9 or lower monster in your GY; return this card to the Extra Deck, and if you do, Special Summon that monster.


                                                      SR Rarity
                                                      1 cardEarthbound Servant Geo Gryphon
                                                      SR Rarity
                                                      1 cardEarthbound Servant Geo Gryphon
                                                      Earthbound Servant Geo Gryphon
                                                      DARK 8
                                                      Earthbound Servant Geo Gryphon
                                                      • ATK:

                                                      • 2500

                                                      • DEF:

                                                      • 1500


                                                      1 DARK Tuner + 1+ non-Tuner monsters (Quick Effect): You can Special Summon 1 "Earthbound" monster from your GY in Defense Position, except "Earthbound Servant Geo Gryphon", also you cannot Special Summon from the Extra Deck for the rest of this turn, except Fusion or Synchro Monsters. If this card in its owner's possession is destroyed by an opponent's card: You can destroy 1 card on the field, then inflict 300 damage to your opponent for each "Earthbound" monster with a different name in your field and GY. You can only use each effect of "Earthbound Servant Geo Gryphon" once per turn.


                                                      R Rarity
                                                      1 cardEnlightenment Paladin
                                                      R Rarity
                                                      1 cardEnlightenment Paladin
                                                      Enlightenment Paladin
                                                      DARK 8
                                                      Enlightenment Paladin
                                                      • ATK:

                                                      • 2500

                                                      • DEF:

                                                      • 2000


                                                      1 Tuner + 1 or more non-Tuner monsters If this card is Synchro Summoned using a "Magician" Pendulum Monster as Material: You can target 1 Spell Card in your Graveyard; add it to your hand. You can only use this effect of "Enlightenment Paladin" once per turn. When this card destroys an opponent's monster by battle: You can inflict damage to your opponent equal to that monster's original ATK.


                                                      UR Rarity
                                                      1 cardF.A. Dawn Dragster
                                                      UR Rarity
                                                      1 cardF.A. Dawn Dragster
                                                      F.A. Dawn Dragster
                                                      LIGHT 7
                                                      F.A. Dawn Dragster
                                                      • ATK:

                                                      • 0

                                                      • DEF:

                                                      • 2000


                                                      1 Tuner + 1+ non-Tuner monsters Gains ATK equal to its Level x 300. If this card attacks a Defense Position monster, inflict piercing battle damage. Each time a "F.A." Spell/Trap Card or effect is activated: You can increase this card's Level by 1. Once per turn, when your opponent activates a Spell/Trap Card or effect (Quick Effect): You can reduce this card's Level by 2, and if you do, negate the activation, and if you do that, destroy that card.


                                                      UR Rarity
                                                      1 cardFabled Levilazebul
                                                      UR Rarity
                                                      1 cardFabled Levilazebul
                                                      Fabled Levilazebul
                                                      LIGHT 10
                                                      Fabled Levilazebul
                                                      • ATK:

                                                      • 3050

                                                      • DEF:

                                                      • 1950


                                                      1 Tuner + 1+ non-Tuner monsters Once per turn, during the Main Phase (Quick Effect): You can Tribute any number of "Fabled" monsters, and if you do, take control of that many face-up monsters your opponent controls, but their effects are negated. If this card is in your GY: You can target 1 other "Fabled" card in your GY; return this card to the Extra Deck, and if you do, add that target to your hand. You can only use this effect of "Fabled Levilazebul" once per turn.


                                                      SR Rarity
                                                      1 cardJuraishin, the Cursed Thunder God
                                                      SR Rarity
                                                      1 cardJuraishin, the Cursed Thunder God
                                                      Juraishin, the Cursed Thunder God
                                                      EARTH 11
                                                      Juraishin, the Cursed Thunder God
                                                      • ATK:

                                                      • 3100

                                                      • DEF:

                                                      • 3100


                                                      1 Tuner + 1+ non-Tuner monsters Each time your opponent activates a card or effect, gain 300 LP when it resolves. During your opponent's turn (Quick Effect): You can pay 1500 LP and Tribute this card, then activate 1 of these effects; ● Destroy all face-up monsters your opponent controls. ● Destroy all face-up Spells and Traps your opponent controls. You can only use this effect of "Juraishin, the Cursed Thunder God" once per turn.


                                                      SR Rarity
                                                      1 cardRavenous Crocodragon Archethys
                                                      SR Rarity
                                                      1 cardRavenous Crocodragon Archethys
                                                      Ravenous Crocodragon Archethys
                                                      WATER 9
                                                      Ravenous Crocodragon Archethys
                                                      • ATK:

                                                      • 1000

                                                      • DEF:

                                                      • 1000


                                                      1 Tuner + 1+ non-Tuner monsters Gains 500 ATK/DEF for each card in your hand. You can only use each of the following effects of "Ravenous Crocodragon Archethys" once per turn. ● If this card is Synchro Summoned: You can draw cards equal to the number of non-Tuners used for its Synchro Summon. ● (Quick Effect): You can discard 2 cards, then target 1 card on the field; destroy it.


                                                      SR Rarity
                                                      1 cardRciela, Sinister Soul of the White Forest
                                                      SR Rarity
                                                      1 cardRciela, Sinister Soul of the White Forest
                                                      Rciela, Sinister Soul of the White Forest
                                                      LIGHT 6
                                                      Rciela, Sinister Soul of the White Forest
                                                      • ATK:

                                                      • 2000

                                                      • DEF:

                                                      • 1600


                                                      1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can send 1 Spell/Trap from your hand or field to the GY; add 1 "White Forest" card or 1 LIGHT Spellcaster monster from your Deck to your hand. You can only use this effect of "Rciela, Sinister Soul of the White Forest" once per turn. Illusion and Spellcaster Synchro Monsters you control gain 500 ATK, also they cannot be destroyed by your opponent's card effects.


                                                      master-duel
                                                      Earthbound
                                                      5







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