P.U.N.K. Deck Breakdown

Cards Usage Statistic

Main Deck

UR Rarity
Kashtira Fenrir
UR Rarity
Kashtira Fenrir
UR Rarity
Kashtira Fenrir
EARTH 7
Kashtira Fenrir
  • ATK:

  • 2400

  • DEF:

  • 2400


If you control no monsters, you can Special Summon this card (from your hand). You can only use each of the following effects of "Kashtira Fenrir" once per turn. During your Main Phase: You can add 1 "Kashtira" monster from your Deck to your hand. When this card declares an attack, or if your opponent activates a monster effect (except during the Damage Step): You can target 1 face-up card your opponent controls; banish it, face-down.

UR Rarity
Kashtira Unicorn
UR Rarity
Kashtira Unicorn
UR Rarity
Kashtira Unicorn
WIND 7
Kashtira Unicorn
  • ATK:

  • 2500

  • DEF:

  • 2100


If you control no monsters, you can Special Summon this card (from your hand). You can only use each of the following effects of "Kashtira Unicorn" once per turn. During your Main Phase: You can add 1 "Kashtira" Spell from your Deck to your hand. When this card declares an attack, or if your opponent activates a monster effect (except during the Damage Step): You can look at your opponent's Extra Deck, and if you do, banish 1 monster from it, face-down.

UR Rarity
Maxx "C"
UR Rarity
Maxx "C"
UR Rarity
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.

UR Rarity
Mulcharmy Fuwalos
UR Rarity
Mulcharmy Fuwalos
UR Rarity
Mulcharmy Fuwalos
WIND 4
Mulcharmy Fuwalos
  • ATK:

  • 100

  • DEF:

  • 600


If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.

UR Rarity
Nibiru, the Primal Being
UR Rarity
Nibiru, the Primal Being
UR Rarity
Nibiru, the Primal Being
LIGHT 11
Nibiru, the Primal Being
  • ATK:

  • 3000

  • DEF:

  • 600


During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.

UR Rarity
Noh-P.U.N.K. Deer Note
UR Rarity
Noh-P.U.N.K. Deer Note
UR Rarity
Noh-P.U.N.K. Deer Note
EARTH 5
Noh-P.U.N.K. Deer Note
  • ATK:

  • 2100

  • DEF:

  • 1800


You can reveal 1 other "P.U.N.K." monster in your hand; Special Summon either the revealed monster or this card, and send the other to the GY. If this card is sent from the field to your GY: You can target 1 "P.U.N.K." monster in your GY, except a Level 5 monster; Special Summon it, but you cannot Special Summon "Noh-P.U.N.K. Deer Note" for the rest of this turn. You can only use each effect of "Noh-P.U.N.K. Deer Note" once per turn.

SR Rarity
Noh-P.U.N.K. Foxy Tune
SR Rarity
Noh-P.U.N.K. Foxy Tune
SR Rarity
Noh-P.U.N.K. Foxy Tune
LIGHT 8
Noh-P.U.N.K. Foxy Tune
  • ATK:

  • 2300

  • DEF:

  • 2600


Once per turn, when this card destroys an opponent's monster by battle: You can gain LP equal to that monster's original ATK. You can only use each of the following effects of "Noh-P.U.N.K. Foxy Tune" once per turn. You can Tribute 1 "P.U.N.K." monster; Special Summon this card from your hand. You can send this card from your hand or field to the GY; send 1 card from your hand to the GY, and if you do, Special Summon 1 "P.U.N.K." monster from your Deck, except a Level 8 monster.

SR Rarity
Noh-P.U.N.K. Ogre Dance
SR Rarity
Noh-P.U.N.K. Ogre Dance
SR Rarity
Noh-P.U.N.K. Ogre Dance
DARK 8
Noh-P.U.N.K. Ogre Dance
  • ATK:

  • 2500

  • DEF:

  • 2000


Once per turn, when your opponent activates a monster effect (Quick Effect): You can make this card gain ATK equal to that opponent's monster's original ATK until the end of this turn. You can only use each of the following effects of "Noh-P.U.N.K. Ogre Dance" once per turn. You can Tribute 1 "P.U.N.K." monster; Special Summon this card from your hand. You can send this card from your hand or field to the GY; add 1 "P.U.N.K." monster from your Deck to your hand, except a Level 8 monster.

UR Rarity
Noh-P.U.N.K. Rising Scale
UR Rarity
Noh-P.U.N.K. Rising Scale
UR Rarity
Noh-P.U.N.K. Rising Scale
WATER 8
Noh-P.U.N.K. Rising Scale
  • ATK:

  • 2400

  • DEF:

  • 2400


You can banish 1 other "P.U.N.K." card from your hand or GY; Special Summon this card from your hand. If this card is Special Summoned: You can pay 600 LP; add to your hand, or Special Summon, 1 "P.U.N.K." monster from your Deck or GY, except a Level 8 monster. When a monster your opponent controls with 2500 or more ATK activates its effect (Quick Effect): You can change it to face-down Defense Position. You can only use each effect of "Noh-P.U.N.K. Rising Scale" once per turn.

 Rarity
Regenesis Archfiend
 Rarity
Regenesis Archfiend
 Rarity
Regenesis Archfiend
EARTH 8
Regenesis Archfiend
  • ATK:

  • 2500

  • DEF:

  • 2500


You can Special Summon this card (from your hand) by revealing another monster with 2500 ATK or DEF in your hand. You can only Special Summon "Regenesis Archfiend" once per turn this way. You can only use each of the following effects of "Regenesis Archfiend" once per turn. If this card is Normal or Special Summoned: You can add 1 "Regenesis" card from your Deck or banishment to your hand, except "Regenesis Archfiend". During your opponent's End Phase, if this card is in the GY because it was sent there this turn: You can add this card to your hand.

 Rarity
Regenesis Dragon
 Rarity
Regenesis Dragon
 Rarity
Regenesis Dragon
WIND 8
Regenesis Dragon
  • ATK:

  • 2500

  • DEF:

  • 2500


If a monster with 2500 original ATK or DEF is on the field, you can Special Summon this card (from your hand). You can only Special Summon "Regenesis Dragon" once per turn this way. You can only use each of the following effects of "Regenesis Dragon" once per turn. (Quick Effect): You can Tribute this card, then target 1 Spell/Trap your opponent controls; banish it. During your opponent's End Phase, if this card is in the GY because it was sent there this turn: You can add this card to your hand.

 Rarity
Regenesis Lord
 Rarity
Regenesis Lord
 Rarity
Regenesis Lord
LIGHT 10
Regenesis Lord
  • ATK:

  • 2500

  • DEF:

  • 2500


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 face-up monster you control with 2500 original ATK and DEF. You can only Special Summon "Regenesis Lord" once per turn this way. If this card is Special Summoned: You can Set 1 "Regenesis" Spell/Trap from your Deck. Gains 2500 ATK during the Battle Phase only. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.

 Rarity
Regenesis Sage
 Rarity
Regenesis Sage
 Rarity
Regenesis Sage
WATER 7
Regenesis Sage
  • ATK:

  • 2500

  • DEF:

  • 2500


If a monster with 2500 original ATK or DEF is on the field, you can Special Summon this card (from your hand). You can only Special Summon "Regenesis Sage" once per turn this way. You can only use each of the following effects of "Regenesis Sage" once per turn. When your opponent activates a card or effect (Quick Effect): You can send 1 other "Regenesis" card from your hand or face-up field to the GY; negate the activation, and if you do, destroy that card. During your opponent's End Phase, if this card is in the GY because it was sent there this turn: You can add this card to your hand.

 Rarity
Regenesis Warrior
 Rarity
Regenesis Warrior
 Rarity
Regenesis Warrior
FIRE 7
Regenesis Warrior
  • ATK:

  • 2500

  • DEF:

  • 2500


If a monster with 2500 original ATK or DEF is on the field, you can Special Summon this card (from your hand). You can only Special Summon "Regenesis Warrior" once per turn this way. You can only use each of the following effects of "Regenesis Warrior" once per turn. (Quick Effect): You can Tribute this card, then target 1 monster your opponent controls; return it to the hand. During your opponent's End Phase, if this card is in the GY because it was sent there this turn: You can add this card to your hand.

N Rarity
Therion "Bull" Ain
N Rarity
Therion "Bull" Ain
N Rarity
Therion "Bull" Ain
FIRE 7
Therion "Bull" Ain
  • ATK:

  • 2100

  • DEF:

  • 1600


You can only use each of the following effects of "Therion "Bull" Ain" once per turn. ● You can target 1 "Therion" monster or 1 Warrior monster in your GY; Special Summon this card from your hand, and if you do, equip that monster to this card. ● You can target 1 "Therion" card you control and 1 card your opponent controls; destroy them. A "Therion" monster equipped with this card gains 700 ATK, also it can activate the 2nd effect listed above as if it were "Therion "Bull" Ain".

SR Rarity
Therion "Empress" Alasia
SR Rarity
Therion "Empress" Alasia
SR Rarity
Therion "Empress" Alasia
EARTH 8
Therion "Empress" Alasia
  • ATK:

  • 2100

  • DEF:

  • 2500


You can only use each of the following effects of "Therion "Empress" Alasia" once per turn. ● You can target 1 "Therion" monster or 1 Reptile monster in your GY; Special Summon this card from your hand, and if you do, equip that monster to this card. ● You can discard 1 card, then target 1 "Therion" Monster Card in your Spell & Trap Zone; Special Summon it. A "Therion" monster equipped with this card gains 700 ATK, also it can activate the 2nd effect listed above as if it were "Therion "Empress" Alasia".

UR Rarity
Therion "King" Regulus
UR Rarity
Therion "King" Regulus
UR Rarity
Therion "King" Regulus
EARTH 8
Therion "King" Regulus
  • ATK:

  • 2800

  • DEF:

  • 1600


You can only use each of the following effects of "Therion "King" Regulus" once per turn. ● You can target 1 "Therion" monster or 1 Machine monster in your GY; Special Summon this card from your hand, and if you do, equip that monster to this card. ● When your opponent activates a card or effect (Quick Effect): You can send 1 "Therion" Monster Card from your hand or face-up field to the GY; negate that effect. A "Therion" monster equipped with this card gains 700 ATK, also it can activate the 2nd effect listed above as if it were "Therion "King" Regulus".

SR Rarity
Therion "Lily" Borea
SR Rarity
Therion "Lily" Borea
SR Rarity
Therion "Lily" Borea
WIND 8
Therion "Lily" Borea
  • ATK:

  • 2400

  • DEF:

  • 2500


You can only use each of the following effects of "Therion "Lily" Borea" once per turn. ● You can target 1 "Therion" monster or 1 Plant monster in your GY; Special Summon this card from your hand, and if you do, equip that monster to this card. ● You can send 1 card from your hand or field to the GY; add 1 "Therion" Spell/Trap from your Deck to your hand. A "Therion" monster equipped with this card gains 700 ATK, also it can activate the 2nd effect listed above as if it were "Therion "Lily" Borea".

R Rarity
Therion "Reaper" Fum
R Rarity
Therion "Reaper" Fum
R Rarity
Therion "Reaper" Fum
WATER 7
Therion "Reaper" Fum
  • ATK:

  • 1400

  • DEF:

  • 2500


You can only use each of the following effects of "Therion "Reaper" Fum" once per turn. ● You can target 1 "Therion" monster or 1 Aqua monster in your GY; Special Summon this card from your hand, and if you do, equip that monster to this card. ● During your opponent's turn (Quick Effect): You can target 1 "Therion" card in your Spell & Trap Zone and 1 card your opponent controls; return them to the hand. A "Therion" monster equipped with this card gains 700 ATK, also it can activate the 2nd effect listed above as if it were "Therion "Reaper" Fum".

UR Rarity
Ash Blossom & Joyous Spring
UR Rarity
Ash Blossom & Joyous Spring
UR Rarity
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.

R Rarity
Gagaku-P.U.N.K. Wa Gon
R Rarity
Gagaku-P.U.N.K. Wa Gon
R Rarity
Gagaku-P.U.N.K. Wa Gon
EARTH 3
Gagaku-P.U.N.K. Wa Gon
  • ATK:

  • 900

  • DEF:

  • 600


You can pay 600 LP; add 1 "P.U.N.K." Spell from your Deck to your hand. When your opponent activates a card or effect that targets a "P.U.N.K." monster(s) you control, or when your opponent's monster targets one for an attack (Quick Effect): You can draw 1 card. You can only use each effect of "Gagaku-P.U.N.K. Wa Gon" once per turn.

UR Rarity
Ghost Ogre & Snow Rabbit
UR Rarity
Ghost Ogre & Snow Rabbit
UR Rarity
Ghost Ogre & Snow Rabbit
LIGHT 3
Ghost Ogre & Snow Rabbit
  • ATK:

  • 0

  • DEF:

  • 1800


When a monster on the field activates its effect, or when a Spell/Trap that is already face-up on the field activates its effect (Quick Effect): You can send this card from your hand or field to the GY; destroy that card on the field. You can only use this effect of "Ghost Ogre & Snow Rabbit" once per turn.

R Rarity
Joruri-P.U.N.K. Madame Spider
R Rarity
Joruri-P.U.N.K. Madame Spider
R Rarity
Joruri-P.U.N.K. Madame Spider
EARTH 3
Joruri-P.U.N.K. Madame Spider
  • ATK:

  • 900

  • DEF:

  • 600


You can pay 600 LP; add 1 "P.U.N.K." Trap from your Deck to your hand. When you activate a "P.U.N.K." card or effect that targets a card your opponent controls (except during the Damage Step) (Quick Effect): You can target 1 face-up monster your opponent controls; its ATK becomes halved until the end of this turn. You can only use each effect of "Joruri-P.U.N.K. Madame Spider" once per turn.

SR Rarity
Noh-P.U.N.K. Ze Amin
SR Rarity
Noh-P.U.N.K. Ze Amin
SR Rarity
Noh-P.U.N.K. Ze Amin
EARTH 3
Noh-P.U.N.K. Ze Amin
  • ATK:

  • 600

  • DEF:

  • 600


You can pay 600 LP; add 1 "P.U.N.K." monster from your Deck to your hand, except "Noh-P.U.N.K. Ze Amin". If this card is sent to the GY: You can target 1 "P.U.N.K." monster you control; it gains 600 ATK. You can only use each effect of "Noh-P.U.N.K. Ze Amin" once per turn.

R Rarity
Ukiyoe-P.U.N.K. Sharakusai
R Rarity
Ukiyoe-P.U.N.K. Sharakusai
R Rarity
Ukiyoe-P.U.N.K. Sharakusai
EARTH 3
Ukiyoe-P.U.N.K. Sharakusai
  • ATK:

  • 1200

  • DEF:

  • 600


You can pay 600 LP; Fusion Summon 1 "P.U.N.K." Fusion Monster from your Extra Deck, using monsters from your hand or field as material. During your opponent's turn (Quick Effect): You can pay 600 LP; immediately after this effect resolves, Synchro Summon 1 "P.U.N.K." Synchro Monster using monsters you control as material. You can only use each effect of "Ukiyoe-P.U.N.K. Sharakusai" once per turn.

UR Rarity
Called by the Grave
UR Rarity
Called by the Grave
UR Rarity
Called by the Grave
Spell Quick
Called by the Grave

    Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.



    Tag(s):

    UR Rarity
    Crossout Designator
    UR Rarity
    Crossout Designator
    UR Rarity
    Crossout Designator
    Spell Quick
    Crossout Designator

      Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.



      Tag(s):

      SR Rarity
      Emergency Teleport
      SR Rarity
      Emergency Teleport
      SR Rarity
      Emergency Teleport
      Spell Quick
      Emergency Teleport

        Special Summon 1 Level 3 or lower Psychic-Type monster from your hand or Deck, but banish it during the End Phase of this turn.



        Tag(s):

        SR Rarity
        Kashtira Birth
        SR Rarity
        Kashtira Birth
        SR Rarity
        Kashtira Birth
        Spell Continuous
        Kashtira Birth

          You can Normal Summon Level 7 monsters without Tributing. During your Main Phase: You can Special Summon 1 of your non-Xyz "Kashtira" monsters that is banished or in your GY. If your opponent activates a Spell Card or effect, and you control a "Kashtira" monster: You can target 3 cards in your opponent's GY; banish them, face-down. You can only use each effect of "Kashtira Birth" once per turn.

          SR Rarity
          P.U.N.K. JAM Extreme Session
          SR Rarity
          P.U.N.K. JAM Extreme Session
          SR Rarity
          P.U.N.K. JAM Extreme Session
          Spell Field
          P.U.N.K. JAM Extreme Session

            Once per turn: You can banish 1 "P.U.N.K." card from your GY; Special Summon 1 "P.U.N.K." monster from your hand. If a Psychic monster you control paid LP to activate its effect: You can draw 1 card. You can use this effect of "P.U.N.K. JAM Extreme Session" up to twice per turn.

             Rarity
            Regenesis
             Rarity
            Regenesis
             Rarity
            Regenesis
            Spell Normal
            Regenesis

              Take 1 "Regenesis" monster from your Deck, and either add it to your hand or send it to the GY, or, if you control a "Regenesis" monster, you can add 1 monster with 2500 ATK and DEF from your Deck to your hand instead. If this card is in your GY, except the turn it was sent there: You can banish it, then target 1 "Regenesis" monster in your GY; Special Summon it. You can only use each effect of "Regenesis" once per turn.

              UR Rarity
              Therion Discolosseum
              UR Rarity
              Therion Discolosseum
              UR Rarity
              Therion Discolosseum
              Spell Field
              Therion Discolosseum

                When this card is activated: You can add 1 "Therion" monster from your Deck to your hand. Once per turn, if your monster would be destroyed by battle, you can send 1 "Therion" card or 1 "Endless Engine Argyro System" from your Deck to the GY instead. Once per turn, when a monster is destroyed by battle and sent to the GY: You can target 1 "Therion" monster in your GY; add it to your hand. You can only activate 1 "Therion Discolosseum" per turn.

                UR Rarity
                Triple Tactics Talent
                UR Rarity
                Triple Tactics Talent
                UR Rarity
                Triple Tactics Talent
                Spell Normal
                Triple Tactics Talent

                  If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.



                  Tag(s):

                  UR Rarity
                  Infinite Impermanence
                  UR Rarity
                  Infinite Impermanence
                  UR Rarity
                  Infinite Impermanence
                  Trap Normal
                  Infinite Impermanence

                    Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.

                    N Rarity
                    Joruri-P.U.N.K. Dangerous Gabu
                    N Rarity
                    Joruri-P.U.N.K. Dangerous Gabu
                    N Rarity
                    Joruri-P.U.N.K. Dangerous Gabu
                    Trap Normal
                    Joruri-P.U.N.K. Dangerous Gabu

                      You can target 1 Effect Monster your opponent controls; negate its effects (until the end of this turn), then, if you control a "P.U.N.K." monster, gain LP equal to that targeted monster's original ATK. You can only activate 1 "Joruri-P.U.N.K. Dangerous Gabu" per turn.

                       Rarity
                      Regenesis Birth
                       Rarity
                      Regenesis Birth
                       Rarity
                      Regenesis Birth
                      Trap Continuous
                      Regenesis Birth

                        You can send 1 "Regenesis" monster from your Deck to the GY, then target 1 face-up monster your opponent controls; change it to face-down Defense Position. During your opponent's turn: You can send this card to the GY; Special Summon as many "Regenesis" monsters as possible with different names from your hand, GY, and/or banishment, but send them to the GY during the End Phase. You can only use 1 "Regenesis Birth" effect per turn, and only once that turn.

                        Extra Deck

                        UR Rarity
                        Ukiyoe-P.U.N.K. Rising Carp
                        UR Rarity
                        Ukiyoe-P.U.N.K. Rising Carp
                        UR Rarity
                        Ukiyoe-P.U.N.K. Rising Carp
                        WATER 8
                        Ukiyoe-P.U.N.K. Rising Carp
                        • ATK:

                        • 1000

                        • DEF:

                        • 2600


                        2 "P.U.N.K." monsters You can Tribute this Fusion Summoned card; Special Summon up to 2 "P.U.N.K." monsters with different names from each other from your hand and/or Deck, except Level 8 monsters, in Defense Position. If you Synchro Summoned using this card as material: You can target 1 "P.U.N.K." monster you control; it can make a second attack during each Battle Phase this turn. You can only use each effect of "Ukiyoe-P.U.N.K. Rising Carp" once per turn.

                        UR Rarity
                        Apollousa, Bow of the Goddess
                        UR Rarity
                        Apollousa, Bow of the Goddess
                        UR Rarity
                        Apollousa, Bow of the Goddess
                        WIND
                        Apollousa, Bow of the Goddess
                        • ATK:

                        • -1

                        • LINK-4

                        Link Arrow:

                        Top

                        Bottom-Left

                        Bottom

                        Bottom-Right


                        2+ monsters with different names, except Tokens You can only control 1 "Apollousa, Bow of the Goddess". The original ATK of this card becomes 800 x the number of Link Materials used for its Link Summon. Once per Chain, when your opponent activates a monster effect (Quick Effect): You can make this card lose exactly 800 ATK, and if you do, negate the activation.

                        UR Rarity
                        I:P Masquerena
                        UR Rarity
                        I:P Masquerena
                        UR Rarity
                        I:P Masquerena
                        DARK
                        I:P Masquerena
                        • ATK:

                        • 800

                        • LINK-2

                        Link Arrow:

                        Bottom-Left

                        Bottom-Right


                        2 non-Link Monsters During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.

                        UR Rarity
                        S:P Little Knight
                        UR Rarity
                        S:P Little Knight
                        UR Rarity
                        S:P Little Knight
                        DARK
                        S:P Little Knight
                        • ATK:

                        • 1600

                        • LINK-2

                        Link Arrow:

                        Left

                        Right


                        2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.

                        UR Rarity
                        Salamangreat Almiraj
                        UR Rarity
                        Salamangreat Almiraj
                        UR Rarity
                        Salamangreat Almiraj
                        FIRE
                        Salamangreat Almiraj
                        • ATK:

                        • 0

                        • LINK-1

                        Link Arrow:

                        Bottom-Right


                        1 Normal Summoned monster with 1000 or less ATK (Quick Effect): You can Tribute this card, then target 1 monster you control; it cannot be destroyed by your opponent's card effects this turn. When a Normal Summoned monster you control is destroyed by battle, while this card is in your GY: You can Special Summon this card. You can only use this effect of "Salamangreat Almiraj" once per turn.

                        UR Rarity
                        Underworld Goddess of the Closed World
                        UR Rarity
                        Underworld Goddess of the Closed World
                        UR Rarity
                        Underworld Goddess of the Closed World
                        LIGHT
                        Underworld Goddess of the Closed World
                        • ATK:

                        • 3000

                        • LINK-5

                        Link Arrow:

                        Top

                        Top-Right

                        Right

                        Bottom

                        Bottom-Right


                        4+ Effect Monsters You can also use 1 monster your opponent controls as material to Link Summon this card. If this card is Link Summoned: You can negate the effects of all face-up monsters your opponent currently controls. This Link Summoned card is unaffected by your opponent's activated effects, unless they target this card. Once per turn, when your opponent activates a card or effect that Special Summons a monster(s) from the GY (Quick Effect): You can negate the activation.

                        UR Rarity
                        Baronne de Fleur
                        UR Rarity
                        Baronne de Fleur
                        UR Rarity
                        Baronne de Fleur
                        WIND 10
                        Baronne de Fleur
                        • ATK:

                        • 3000

                        • DEF:

                        • 2400


                        1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 card on the field; destroy it. Once while face-up on the field, when a card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. You can only use the previous effect of "Baronne de Fleur" once per turn. Once per turn, during the Standby Phase: You can target 1 Level 9 or lower monster in your GY; return this card to the Extra Deck, and if you do, Special Summon that monster.

                        UR Rarity
                        Diabolantis the Menacing Mantis
                        UR Rarity
                        Diabolantis the Menacing Mantis
                        UR Rarity
                        Diabolantis the Menacing Mantis
                        DARK 8
                        Diabolantis the Menacing Mantis
                        • ATK:

                        • 2500

                        • DEF:

                        • 2200


                        1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can send Insect and/or Plant monsters from your Deck to the GY up to the number of non-Tuners used for its Synchro Summon. If you control this Synchro Summoned card: You can target 1 Insect or Plant monster you control; treat it as a Tuner until the end of this turn. You can only use each effect of "Diabolantis the Menacing Mantis" once per turn.

                        SR Rarity
                        P.U.N.K. JAM Dragon Drive
                        SR Rarity
                        P.U.N.K. JAM Dragon Drive
                        SR Rarity
                        P.U.N.K. JAM Dragon Drive
                        EARTH 8
                        P.U.N.K. JAM Dragon Drive
                        • ATK:

                        • 2700

                        • DEF:

                        • 2400


                        1 Psychic Tuner + 1+ non-Tuner monsters If this card is Special Summoned by the effect of a "P.U.N.K." card, or Synchro Summoned: You can pay 600 LP; take 1 Level 3 Psychic monster from your Deck and either add it to your hand or send it to the GY. If your opponent activates a card or effect in response to your "P.U.N.K." card or effect activation, while this card is in your GY: You can Special Summon this card. You can only use each effect of "P.U.N.K. JAM Dragon Drive" once per turn.

                        UR Rarity
                        Psychic End Punisher
                        UR Rarity
                        Psychic End Punisher
                        UR Rarity
                        Psychic End Punisher
                        LIGHT 11
                        Psychic End Punisher
                        • ATK:

                        • 3500

                        • DEF:

                        • 3500


                        1 Tuner + 1+ non-Tuner monsters While your LP are less than or equal to your opponent's, this Synchro Summoned card is unaffected by your opponent's activated effects. Once per turn: You can pay 1000 LP, then target 1 monster you control and 1 card your opponent controls; banish them. At the start of the Battle Phase: You can make this card gain ATK equal to the difference in your LP and your opponent's.

                        UR Rarity
                        Ukiyoe-P.U.N.K. Amazing Dragon
                        UR Rarity
                        Ukiyoe-P.U.N.K. Amazing Dragon
                        UR Rarity
                        Ukiyoe-P.U.N.K. Amazing Dragon
                        WIND 11
                        Ukiyoe-P.U.N.K. Amazing Dragon
                        • ATK:

                        • 3000

                        • DEF:

                        • 2800


                        1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can target cards your opponent controls, up to the number of Level 3 Psychic monsters with different names you control and in your GY; return them to the hand. You can target 1 "P.U.N.K." monster in your GY, except "Ukiyoe-P.U.N.K. Amazing Dragon"; Special Summon it. You can only use 1 "Ukiyoe-P.U.N.K. Amazing Dragon" effect per turn, and only once that turn.

                        UR Rarity
                        Gigantic "Champion" Sargas
                        UR Rarity
                        Gigantic "Champion" Sargas
                        UR Rarity
                        Gigantic "Champion" Sargas
                        FIRE
                        Gigantic "Champion" Sargas
                        • ATK:

                        • 2800

                        • DEF:

                        • 1500


                        2+ Level 8 monsters Once per turn, you can also Xyz Summon "Gigantic "Champion" Sargas" by using 1 "Springans" Xyz Monster you control. (Transfer its materials to this card.) While this card has material: You can add 1 "Springans" or "Therion" card from your Deck to your hand. If material is detached from a monster(s) on the field (except during the Damage Step): You can target 1 card on the field; either destroy it or return it to the hand. You can only use each effect of "Gigantic "Champion" Sargas" once per turn.

                        UR Rarity
                        Number 38: Hope Harbinger Dragon Titanic Galaxy
                        UR Rarity
                        Number 38: Hope Harbinger Dragon Titanic Galaxy
                        UR Rarity
                        Number 38: Hope Harbinger Dragon Titanic Galaxy
                        LIGHT
                        Number 38: Hope Harbinger Dragon Titanic Galaxy
                        • ATK:

                        • 3000

                        • DEF:

                        • 2500


                        2 Level 8 monsters Once per turn, when a Spell Card or effect is activated on the field (Quick Effect): You can negate that effect, and if you do, attach that card to this card as material. When an opponent's monster declares an attack: You can detach 1 material from this card; change the attack target to this card and perform damage calculation. If a face-up Xyz Monster(s) you control is destroyed by battle or card effect: You can target 1 face-up Xyz Monster you control; it gains ATK equal to 1 of those destroyed monster's original ATK.

                        UR Rarity
                        P.U.N.K. JAM FEVER!
                        UR Rarity
                        P.U.N.K. JAM FEVER!
                        UR Rarity
                        P.U.N.K. JAM FEVER!
                        LIGHT
                        P.U.N.K. JAM FEVER!
                        • ATK:

                        • 2800

                        • DEF:

                        • 600


                        2 Level 8 monsters Once per turn, you can also Xyz Summon "P.U.N.K. JAM FEVER!" by using a "P.U.N.K." Fusion or Synchro Monster you control. You can pay 600 LP, then detach 1 material from this card; draw 1 card. When another monster's effect is activated and you have a Level 3 Psychic monster in your GY (Quick Effect): You can detach 1 material from this card; negate the activation, and if you do, destroy that monster. You can only use each effect of "P.U.N.K. JAM FEVER!" once per turn.

                        Need 53 UR

                        UR Rarity
                        Kashtira Fenrir1 card
                        UR Rarity
                        Kashtira Unicorn2 card
                        UR Rarity
                        Maxx "C"2 card
                        UR Rarity
                        Mulcharmy Fuwalos3 card
                        UR Rarity
                        Nibiru, the Primal Being2 card
                        UR Rarity
                        Noh-P.U.N.K. Deer Note1 card
                        UR Rarity
                        Noh-P.U.N.K. Rising Scale3 card
                         Rarity
                        Regenesis Archfiend3 card
                         Rarity
                        Regenesis Dragon1 card
                         Rarity
                        Regenesis Lord1 card
                         Rarity
                        Regenesis Sage1 card
                         Rarity
                        Regenesis Warrior1 card
                        UR Rarity
                        Therion "King" Regulus1 card
                        UR Rarity
                        Ukiyoe-P.U.N.K. Rising Carp1 card
                        UR Rarity
                        Apollousa, Bow of the Goddess1 card
                        UR Rarity
                        I:P Masquerena1 card
                        UR Rarity
                        S:P Little Knight1 card
                        UR Rarity
                        Salamangreat Almiraj1 card
                        UR Rarity
                        Underworld Goddess of the Closed World1 card
                        UR Rarity
                        Baronne de Fleur1 card
                        UR Rarity
                        Diabolantis the Menacing Mantis1 card
                        UR Rarity
                        Psychic End Punisher1 card
                        UR Rarity
                        Ukiyoe-P.U.N.K. Amazing Dragon2 card
                        UR Rarity
                        Ash Blossom & Joyous Spring3 card
                        UR Rarity
                        Ghost Ogre & Snow Rabbit1 card
                        UR Rarity
                        Gigantic "Champion" Sargas1 card
                        UR Rarity
                        Number 38: Hope Harbinger Dragon Titanic Galaxy1 card
                        UR Rarity
                        P.U.N.K. JAM FEVER!1 card
                        UR Rarity
                        Called by the Grave2 card
                        UR Rarity
                        Crossout Designator1 card
                         Rarity
                        Regenesis3 card
                        UR Rarity
                        Therion Discolosseum1 card
                        UR Rarity
                        Triple Tactics Talent2 card
                        UR Rarity
                        Infinite Impermanence3 card
                         Rarity
                        Regenesis Birth1 card

                        Main: 60 Extra: 15

                        UR Rarity
                        1 cardKashtira Fenrir
                        UR Rarity
                        1 cardKashtira Fenrir
                        Kashtira Fenrir
                        EARTH 7
                        Kashtira Fenrir
                        • ATK:

                        • 2400

                        • DEF:

                        • 2400


                        If you control no monsters, you can Special Summon this card (from your hand). You can only use each of the following effects of "Kashtira Fenrir" once per turn. During your Main Phase: You can add 1 "Kashtira" monster from your Deck to your hand. When this card declares an attack, or if your opponent activates a monster effect (except during the Damage Step): You can target 1 face-up card your opponent controls; banish it, face-down.


                        UR Rarity
                        2 cardKashtira Unicorn
                        UR Rarity
                        2 cardKashtira Unicorn
                        Kashtira Unicorn
                        WIND 7
                        Kashtira Unicorn
                        • ATK:

                        • 2500

                        • DEF:

                        • 2100


                        If you control no monsters, you can Special Summon this card (from your hand). You can only use each of the following effects of "Kashtira Unicorn" once per turn. During your Main Phase: You can add 1 "Kashtira" Spell from your Deck to your hand. When this card declares an attack, or if your opponent activates a monster effect (except during the Damage Step): You can look at your opponent's Extra Deck, and if you do, banish 1 monster from it, face-down.


                        UR Rarity
                        2 cardMaxx "C"
                        UR Rarity
                        2 cardMaxx "C"
                        Maxx "C"
                        EARTH 2
                        Maxx "C"
                        • ATK:

                        • 500

                        • DEF:

                        • 200


                        During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


                        UR Rarity
                        3 cardMulcharmy Fuwalos
                        UR Rarity
                        3 cardMulcharmy Fuwalos
                        Mulcharmy Fuwalos
                        WIND 4
                        Mulcharmy Fuwalos
                        • ATK:

                        • 100

                        • DEF:

                        • 600


                        If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.


                        UR Rarity
                        2 cardNibiru, the Primal Being
                        UR Rarity
                        2 cardNibiru, the Primal Being
                        Nibiru, the Primal Being
                        LIGHT 11
                        Nibiru, the Primal Being
                        • ATK:

                        • 3000

                        • DEF:

                        • 600


                        During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.


                        UR Rarity
                        1 cardNoh-P.U.N.K. Deer Note
                        UR Rarity
                        1 cardNoh-P.U.N.K. Deer Note
                        Noh-P.U.N.K. Deer Note
                        EARTH 5
                        Noh-P.U.N.K. Deer Note
                        • ATK:

                        • 2100

                        • DEF:

                        • 1800


                        You can reveal 1 other "P.U.N.K." monster in your hand; Special Summon either the revealed monster or this card, and send the other to the GY. If this card is sent from the field to your GY: You can target 1 "P.U.N.K." monster in your GY, except a Level 5 monster; Special Summon it, but you cannot Special Summon "Noh-P.U.N.K. Deer Note" for the rest of this turn. You can only use each effect of "Noh-P.U.N.K. Deer Note" once per turn.


                        SR Rarity
                        2 cardNoh-P.U.N.K. Foxy Tune
                        SR Rarity
                        2 cardNoh-P.U.N.K. Foxy Tune
                        Noh-P.U.N.K. Foxy Tune
                        LIGHT 8
                        Noh-P.U.N.K. Foxy Tune
                        • ATK:

                        • 2300

                        • DEF:

                        • 2600


                        Once per turn, when this card destroys an opponent's monster by battle: You can gain LP equal to that monster's original ATK. You can only use each of the following effects of "Noh-P.U.N.K. Foxy Tune" once per turn. You can Tribute 1 "P.U.N.K." monster; Special Summon this card from your hand. You can send this card from your hand or field to the GY; send 1 card from your hand to the GY, and if you do, Special Summon 1 "P.U.N.K." monster from your Deck, except a Level 8 monster.


                        SR Rarity
                        3 cardNoh-P.U.N.K. Ogre Dance
                        SR Rarity
                        3 cardNoh-P.U.N.K. Ogre Dance
                        Noh-P.U.N.K. Ogre Dance
                        DARK 8
                        Noh-P.U.N.K. Ogre Dance
                        • ATK:

                        • 2500

                        • DEF:

                        • 2000


                        Once per turn, when your opponent activates a monster effect (Quick Effect): You can make this card gain ATK equal to that opponent's monster's original ATK until the end of this turn. You can only use each of the following effects of "Noh-P.U.N.K. Ogre Dance" once per turn. You can Tribute 1 "P.U.N.K." monster; Special Summon this card from your hand. You can send this card from your hand or field to the GY; add 1 "P.U.N.K." monster from your Deck to your hand, except a Level 8 monster.


                        UR Rarity
                        3 cardNoh-P.U.N.K. Rising Scale
                        UR Rarity
                        3 cardNoh-P.U.N.K. Rising Scale
                        Noh-P.U.N.K. Rising Scale
                        WATER 8
                        Noh-P.U.N.K. Rising Scale
                        • ATK:

                        • 2400

                        • DEF:

                        • 2400


                        You can banish 1 other "P.U.N.K." card from your hand or GY; Special Summon this card from your hand. If this card is Special Summoned: You can pay 600 LP; add to your hand, or Special Summon, 1 "P.U.N.K." monster from your Deck or GY, except a Level 8 monster. When a monster your opponent controls with 2500 or more ATK activates its effect (Quick Effect): You can change it to face-down Defense Position. You can only use each effect of "Noh-P.U.N.K. Rising Scale" once per turn.


                         Rarity
                        3 cardRegenesis Archfiend
                         Rarity
                        3 cardRegenesis Archfiend
                        Regenesis Archfiend
                        EARTH 8
                        Regenesis Archfiend
                        • ATK:

                        • 2500

                        • DEF:

                        • 2500


                        You can Special Summon this card (from your hand) by revealing another monster with 2500 ATK or DEF in your hand. You can only Special Summon "Regenesis Archfiend" once per turn this way. You can only use each of the following effects of "Regenesis Archfiend" once per turn. If this card is Normal or Special Summoned: You can add 1 "Regenesis" card from your Deck or banishment to your hand, except "Regenesis Archfiend". During your opponent's End Phase, if this card is in the GY because it was sent there this turn: You can add this card to your hand.


                         Rarity
                        1 cardRegenesis Dragon
                         Rarity
                        1 cardRegenesis Dragon
                        Regenesis Dragon
                        WIND 8
                        Regenesis Dragon
                        • ATK:

                        • 2500

                        • DEF:

                        • 2500


                        If a monster with 2500 original ATK or DEF is on the field, you can Special Summon this card (from your hand). You can only Special Summon "Regenesis Dragon" once per turn this way. You can only use each of the following effects of "Regenesis Dragon" once per turn. (Quick Effect): You can Tribute this card, then target 1 Spell/Trap your opponent controls; banish it. During your opponent's End Phase, if this card is in the GY because it was sent there this turn: You can add this card to your hand.


                         Rarity
                        1 cardRegenesis Lord
                         Rarity
                        1 cardRegenesis Lord
                        Regenesis Lord
                        LIGHT 10
                        Regenesis Lord
                        • ATK:

                        • 2500

                        • DEF:

                        • 2500


                        Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 face-up monster you control with 2500 original ATK and DEF. You can only Special Summon "Regenesis Lord" once per turn this way. If this card is Special Summoned: You can Set 1 "Regenesis" Spell/Trap from your Deck. Gains 2500 ATK during the Battle Phase only. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.


                         Rarity
                        1 cardRegenesis Sage
                         Rarity
                        1 cardRegenesis Sage
                        Regenesis Sage
                        WATER 7
                        Regenesis Sage
                        • ATK:

                        • 2500

                        • DEF:

                        • 2500


                        If a monster with 2500 original ATK or DEF is on the field, you can Special Summon this card (from your hand). You can only Special Summon "Regenesis Sage" once per turn this way. You can only use each of the following effects of "Regenesis Sage" once per turn. When your opponent activates a card or effect (Quick Effect): You can send 1 other "Regenesis" card from your hand or face-up field to the GY; negate the activation, and if you do, destroy that card. During your opponent's End Phase, if this card is in the GY because it was sent there this turn: You can add this card to your hand.


                         Rarity
                        1 cardRegenesis Warrior
                         Rarity
                        1 cardRegenesis Warrior
                        Regenesis Warrior
                        FIRE 7
                        Regenesis Warrior
                        • ATK:

                        • 2500

                        • DEF:

                        • 2500


                        If a monster with 2500 original ATK or DEF is on the field, you can Special Summon this card (from your hand). You can only Special Summon "Regenesis Warrior" once per turn this way. You can only use each of the following effects of "Regenesis Warrior" once per turn. (Quick Effect): You can Tribute this card, then target 1 monster your opponent controls; return it to the hand. During your opponent's End Phase, if this card is in the GY because it was sent there this turn: You can add this card to your hand.


                        N Rarity
                        1 cardTherion "Bull" Ain
                        N Rarity
                        1 cardTherion "Bull" Ain
                        Therion "Bull" Ain
                        FIRE 7
                        Therion "Bull" Ain
                        • ATK:

                        • 2100

                        • DEF:

                        • 1600


                        You can only use each of the following effects of "Therion "Bull" Ain" once per turn. ● You can target 1 "Therion" monster or 1 Warrior monster in your GY; Special Summon this card from your hand, and if you do, equip that monster to this card. ● You can target 1 "Therion" card you control and 1 card your opponent controls; destroy them. A "Therion" monster equipped with this card gains 700 ATK, also it can activate the 2nd effect listed above as if it were "Therion "Bull" Ain".


                        SR Rarity
                        1 cardTherion "Empress" Alasia
                        SR Rarity
                        1 cardTherion "Empress" Alasia
                        Therion "Empress" Alasia
                        EARTH 8
                        Therion "Empress" Alasia
                        • ATK:

                        • 2100

                        • DEF:

                        • 2500


                        You can only use each of the following effects of "Therion "Empress" Alasia" once per turn. ● You can target 1 "Therion" monster or 1 Reptile monster in your GY; Special Summon this card from your hand, and if you do, equip that monster to this card. ● You can discard 1 card, then target 1 "Therion" Monster Card in your Spell & Trap Zone; Special Summon it. A "Therion" monster equipped with this card gains 700 ATK, also it can activate the 2nd effect listed above as if it were "Therion "Empress" Alasia".


                        UR Rarity
                        1 cardTherion "King" Regulus
                        UR Rarity
                        1 cardTherion "King" Regulus
                        Therion "King" Regulus
                        EARTH 8
                        Therion "King" Regulus
                        • ATK:

                        • 2800

                        • DEF:

                        • 1600


                        You can only use each of the following effects of "Therion "King" Regulus" once per turn. ● You can target 1 "Therion" monster or 1 Machine monster in your GY; Special Summon this card from your hand, and if you do, equip that monster to this card. ● When your opponent activates a card or effect (Quick Effect): You can send 1 "Therion" Monster Card from your hand or face-up field to the GY; negate that effect. A "Therion" monster equipped with this card gains 700 ATK, also it can activate the 2nd effect listed above as if it were "Therion "King" Regulus".


                        SR Rarity
                        1 cardTherion "Lily" Borea
                        SR Rarity
                        1 cardTherion "Lily" Borea
                        Therion "Lily" Borea
                        WIND 8
                        Therion "Lily" Borea
                        • ATK:

                        • 2400

                        • DEF:

                        • 2500


                        You can only use each of the following effects of "Therion "Lily" Borea" once per turn. ● You can target 1 "Therion" monster or 1 Plant monster in your GY; Special Summon this card from your hand, and if you do, equip that monster to this card. ● You can send 1 card from your hand or field to the GY; add 1 "Therion" Spell/Trap from your Deck to your hand. A "Therion" monster equipped with this card gains 700 ATK, also it can activate the 2nd effect listed above as if it were "Therion "Lily" Borea".


                        R Rarity
                        1 cardTherion "Reaper" Fum
                        R Rarity
                        1 cardTherion "Reaper" Fum
                        Therion "Reaper" Fum
                        WATER 7
                        Therion "Reaper" Fum
                        • ATK:

                        • 1400

                        • DEF:

                        • 2500


                        You can only use each of the following effects of "Therion "Reaper" Fum" once per turn. ● You can target 1 "Therion" monster or 1 Aqua monster in your GY; Special Summon this card from your hand, and if you do, equip that monster to this card. ● During your opponent's turn (Quick Effect): You can target 1 "Therion" card in your Spell & Trap Zone and 1 card your opponent controls; return them to the hand. A "Therion" monster equipped with this card gains 700 ATK, also it can activate the 2nd effect listed above as if it were "Therion "Reaper" Fum".


                        UR Rarity
                        3 cardAsh Blossom & Joyous Spring
                        UR Rarity
                        3 cardAsh Blossom & Joyous Spring
                        Ash Blossom & Joyous Spring
                        FIRE 3
                        Ash Blossom & Joyous Spring
                        • ATK:

                        • 0

                        • DEF:

                        • 1800


                        When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                        R Rarity
                        1 cardGagaku-P.U.N.K. Wa Gon
                        R Rarity
                        1 cardGagaku-P.U.N.K. Wa Gon
                        Gagaku-P.U.N.K. Wa Gon
                        EARTH 3
                        Gagaku-P.U.N.K. Wa Gon
                        • ATK:

                        • 900

                        • DEF:

                        • 600


                        You can pay 600 LP; add 1 "P.U.N.K." Spell from your Deck to your hand. When your opponent activates a card or effect that targets a "P.U.N.K." monster(s) you control, or when your opponent's monster targets one for an attack (Quick Effect): You can draw 1 card. You can only use each effect of "Gagaku-P.U.N.K. Wa Gon" once per turn.


                        UR Rarity
                        1 cardGhost Ogre & Snow Rabbit
                        UR Rarity
                        1 cardGhost Ogre & Snow Rabbit
                        Ghost Ogre & Snow Rabbit
                        LIGHT 3
                        Ghost Ogre & Snow Rabbit
                        • ATK:

                        • 0

                        • DEF:

                        • 1800


                        When a monster on the field activates its effect, or when a Spell/Trap that is already face-up on the field activates its effect (Quick Effect): You can send this card from your hand or field to the GY; destroy that card on the field. You can only use this effect of "Ghost Ogre & Snow Rabbit" once per turn.


                        R Rarity
                        1 cardJoruri-P.U.N.K. Madame Spider
                        R Rarity
                        1 cardJoruri-P.U.N.K. Madame Spider
                        Joruri-P.U.N.K. Madame Spider
                        EARTH 3
                        Joruri-P.U.N.K. Madame Spider
                        • ATK:

                        • 900

                        • DEF:

                        • 600


                        You can pay 600 LP; add 1 "P.U.N.K." Trap from your Deck to your hand. When you activate a "P.U.N.K." card or effect that targets a card your opponent controls (except during the Damage Step) (Quick Effect): You can target 1 face-up monster your opponent controls; its ATK becomes halved until the end of this turn. You can only use each effect of "Joruri-P.U.N.K. Madame Spider" once per turn.


                        SR Rarity
                        3 cardNoh-P.U.N.K. Ze Amin
                        SR Rarity
                        3 cardNoh-P.U.N.K. Ze Amin
                        Noh-P.U.N.K. Ze Amin
                        EARTH 3
                        Noh-P.U.N.K. Ze Amin
                        • ATK:

                        • 600

                        • DEF:

                        • 600


                        You can pay 600 LP; add 1 "P.U.N.K." monster from your Deck to your hand, except "Noh-P.U.N.K. Ze Amin". If this card is sent to the GY: You can target 1 "P.U.N.K." monster you control; it gains 600 ATK. You can only use each effect of "Noh-P.U.N.K. Ze Amin" once per turn.


                        R Rarity
                        1 cardUkiyoe-P.U.N.K. Sharakusai
                        R Rarity
                        1 cardUkiyoe-P.U.N.K. Sharakusai
                        Ukiyoe-P.U.N.K. Sharakusai
                        EARTH 3
                        Ukiyoe-P.U.N.K. Sharakusai
                        • ATK:

                        • 1200

                        • DEF:

                        • 600


                        You can pay 600 LP; Fusion Summon 1 "P.U.N.K." Fusion Monster from your Extra Deck, using monsters from your hand or field as material. During your opponent's turn (Quick Effect): You can pay 600 LP; immediately after this effect resolves, Synchro Summon 1 "P.U.N.K." Synchro Monster using monsters you control as material. You can only use each effect of "Ukiyoe-P.U.N.K. Sharakusai" once per turn.


                        UR Rarity
                        2 cardCalled by the Grave
                        UR Rarity
                        2 cardCalled by the Grave
                        Called by the Grave
                        Spell Quick
                        Called by the Grave

                          Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                          Tag(s):

                          UR Rarity
                          1 cardCrossout Designator
                          UR Rarity
                          1 cardCrossout Designator
                          Crossout Designator
                          Spell Quick
                          Crossout Designator

                            Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.




                            Tag(s):

                            SR Rarity
                            3 cardEmergency Teleport
                            SR Rarity
                            3 cardEmergency Teleport
                            Emergency Teleport
                            Spell Quick
                            Emergency Teleport

                              Special Summon 1 Level 3 or lower Psychic-Type monster from your hand or Deck, but banish it during the End Phase of this turn.




                              Tag(s):

                              SR Rarity
                              1 cardKashtira Birth
                              SR Rarity
                              1 cardKashtira Birth
                              Kashtira Birth
                              Spell Continuous
                              Kashtira Birth

                                You can Normal Summon Level 7 monsters without Tributing. During your Main Phase: You can Special Summon 1 of your non-Xyz "Kashtira" monsters that is banished or in your GY. If your opponent activates a Spell Card or effect, and you control a "Kashtira" monster: You can target 3 cards in your opponent's GY; banish them, face-down. You can only use each effect of "Kashtira Birth" once per turn.


                                SR Rarity
                                1 cardP.U.N.K. JAM Extreme Session
                                SR Rarity
                                1 cardP.U.N.K. JAM Extreme Session
                                P.U.N.K. JAM Extreme Session
                                Spell Field
                                P.U.N.K. JAM Extreme Session

                                  Once per turn: You can banish 1 "P.U.N.K." card from your GY; Special Summon 1 "P.U.N.K." monster from your hand. If a Psychic monster you control paid LP to activate its effect: You can draw 1 card. You can use this effect of "P.U.N.K. JAM Extreme Session" up to twice per turn.


                                   Rarity
                                  3 cardRegenesis
                                   Rarity
                                  3 cardRegenesis
                                  Regenesis
                                  Spell Normal
                                  Regenesis

                                    Take 1 "Regenesis" monster from your Deck, and either add it to your hand or send it to the GY, or, if you control a "Regenesis" monster, you can add 1 monster with 2500 ATK and DEF from your Deck to your hand instead. If this card is in your GY, except the turn it was sent there: You can banish it, then target 1 "Regenesis" monster in your GY; Special Summon it. You can only use each effect of "Regenesis" once per turn.


                                    UR Rarity
                                    1 cardTherion Discolosseum
                                    UR Rarity
                                    1 cardTherion Discolosseum
                                    Therion Discolosseum
                                    Spell Field
                                    Therion Discolosseum

                                      When this card is activated: You can add 1 "Therion" monster from your Deck to your hand. Once per turn, if your monster would be destroyed by battle, you can send 1 "Therion" card or 1 "Endless Engine Argyro System" from your Deck to the GY instead. Once per turn, when a monster is destroyed by battle and sent to the GY: You can target 1 "Therion" monster in your GY; add it to your hand. You can only activate 1 "Therion Discolosseum" per turn.


                                      UR Rarity
                                      2 cardTriple Tactics Talent
                                      UR Rarity
                                      2 cardTriple Tactics Talent
                                      Triple Tactics Talent
                                      Spell Normal
                                      Triple Tactics Talent

                                        If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                                        Tag(s):

                                        UR Rarity
                                        3 cardInfinite Impermanence
                                        UR Rarity
                                        3 cardInfinite Impermanence
                                        Infinite Impermanence
                                        Trap Normal
                                        Infinite Impermanence

                                          Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                          N Rarity
                                          1 cardJoruri-P.U.N.K. Dangerous Gabu
                                          N Rarity
                                          1 cardJoruri-P.U.N.K. Dangerous Gabu
                                          Joruri-P.U.N.K. Dangerous Gabu
                                          Trap Normal
                                          Joruri-P.U.N.K. Dangerous Gabu

                                            You can target 1 Effect Monster your opponent controls; negate its effects (until the end of this turn), then, if you control a "P.U.N.K." monster, gain LP equal to that targeted monster's original ATK. You can only activate 1 "Joruri-P.U.N.K. Dangerous Gabu" per turn.


                                             Rarity
                                            1 cardRegenesis Birth
                                             Rarity
                                            1 cardRegenesis Birth
                                            Regenesis Birth
                                            Trap Continuous
                                            Regenesis Birth

                                              You can send 1 "Regenesis" monster from your Deck to the GY, then target 1 face-up monster your opponent controls; change it to face-down Defense Position. During your opponent's turn: You can send this card to the GY; Special Summon as many "Regenesis" monsters as possible with different names from your hand, GY, and/or banishment, but send them to the GY during the End Phase. You can only use 1 "Regenesis Birth" effect per turn, and only once that turn.


                                              UR Rarity
                                              1 cardUkiyoe-P.U.N.K. Rising Carp
                                              UR Rarity
                                              1 cardUkiyoe-P.U.N.K. Rising Carp
                                              Ukiyoe-P.U.N.K. Rising Carp
                                              WATER 8
                                              Ukiyoe-P.U.N.K. Rising Carp
                                              • ATK:

                                              • 1000

                                              • DEF:

                                              • 2600


                                              2 "P.U.N.K." monsters You can Tribute this Fusion Summoned card; Special Summon up to 2 "P.U.N.K." monsters with different names from each other from your hand and/or Deck, except Level 8 monsters, in Defense Position. If you Synchro Summoned using this card as material: You can target 1 "P.U.N.K." monster you control; it can make a second attack during each Battle Phase this turn. You can only use each effect of "Ukiyoe-P.U.N.K. Rising Carp" once per turn.


                                              UR Rarity
                                              1 cardApollousa, Bow of the Goddess
                                              UR Rarity
                                              1 cardApollousa, Bow of the Goddess
                                              Apollousa, Bow of the Goddess
                                              WIND
                                              Apollousa, Bow of the Goddess
                                              • ATK:

                                              • -1

                                              • LINK-4

                                              Link Arrow:

                                              Top

                                              Bottom-Left

                                              Bottom

                                              Bottom-Right


                                              2+ monsters with different names, except Tokens You can only control 1 "Apollousa, Bow of the Goddess". The original ATK of this card becomes 800 x the number of Link Materials used for its Link Summon. Once per Chain, when your opponent activates a monster effect (Quick Effect): You can make this card lose exactly 800 ATK, and if you do, negate the activation.


                                              UR Rarity
                                              1 cardI:P Masquerena
                                              UR Rarity
                                              1 cardI:P Masquerena
                                              I:P Masquerena
                                              DARK
                                              I:P Masquerena
                                              • ATK:

                                              • 800

                                              • LINK-2

                                              Link Arrow:

                                              Bottom-Left

                                              Bottom-Right


                                              2 non-Link Monsters During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.


                                              UR Rarity
                                              1 cardS:P Little Knight
                                              UR Rarity
                                              1 cardS:P Little Knight
                                              S:P Little Knight
                                              DARK
                                              S:P Little Knight
                                              • ATK:

                                              • 1600

                                              • LINK-2

                                              Link Arrow:

                                              Left

                                              Right


                                              2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.


                                              UR Rarity
                                              1 cardSalamangreat Almiraj
                                              UR Rarity
                                              1 cardSalamangreat Almiraj
                                              Salamangreat Almiraj
                                              FIRE
                                              Salamangreat Almiraj
                                              • ATK:

                                              • 0

                                              • LINK-1

                                              Link Arrow:

                                              Bottom-Right


                                              1 Normal Summoned monster with 1000 or less ATK (Quick Effect): You can Tribute this card, then target 1 monster you control; it cannot be destroyed by your opponent's card effects this turn. When a Normal Summoned monster you control is destroyed by battle, while this card is in your GY: You can Special Summon this card. You can only use this effect of "Salamangreat Almiraj" once per turn.


                                              UR Rarity
                                              1 cardUnderworld Goddess of the Closed World
                                              UR Rarity
                                              1 cardUnderworld Goddess of the Closed World
                                              Underworld Goddess of the Closed World
                                              LIGHT
                                              Underworld Goddess of the Closed World
                                              • ATK:

                                              • 3000

                                              • LINK-5

                                              Link Arrow:

                                              Top

                                              Top-Right

                                              Right

                                              Bottom

                                              Bottom-Right


                                              4+ Effect Monsters You can also use 1 monster your opponent controls as material to Link Summon this card. If this card is Link Summoned: You can negate the effects of all face-up monsters your opponent currently controls. This Link Summoned card is unaffected by your opponent's activated effects, unless they target this card. Once per turn, when your opponent activates a card or effect that Special Summons a monster(s) from the GY (Quick Effect): You can negate the activation.


                                              UR Rarity
                                              1 cardBaronne de Fleur
                                              UR Rarity
                                              1 cardBaronne de Fleur
                                              Baronne de Fleur
                                              WIND 10
                                              Baronne de Fleur
                                              • ATK:

                                              • 3000

                                              • DEF:

                                              • 2400


                                              1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 card on the field; destroy it. Once while face-up on the field, when a card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. You can only use the previous effect of "Baronne de Fleur" once per turn. Once per turn, during the Standby Phase: You can target 1 Level 9 or lower monster in your GY; return this card to the Extra Deck, and if you do, Special Summon that monster.


                                              UR Rarity
                                              1 cardDiabolantis the Menacing Mantis
                                              UR Rarity
                                              1 cardDiabolantis the Menacing Mantis
                                              Diabolantis the Menacing Mantis
                                              DARK 8
                                              Diabolantis the Menacing Mantis
                                              • ATK:

                                              • 2500

                                              • DEF:

                                              • 2200


                                              1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can send Insect and/or Plant monsters from your Deck to the GY up to the number of non-Tuners used for its Synchro Summon. If you control this Synchro Summoned card: You can target 1 Insect or Plant monster you control; treat it as a Tuner until the end of this turn. You can only use each effect of "Diabolantis the Menacing Mantis" once per turn.


                                              SR Rarity
                                              1 cardP.U.N.K. JAM Dragon Drive
                                              SR Rarity
                                              1 cardP.U.N.K. JAM Dragon Drive
                                              P.U.N.K. JAM Dragon Drive
                                              EARTH 8
                                              P.U.N.K. JAM Dragon Drive
                                              • ATK:

                                              • 2700

                                              • DEF:

                                              • 2400


                                              1 Psychic Tuner + 1+ non-Tuner monsters If this card is Special Summoned by the effect of a "P.U.N.K." card, or Synchro Summoned: You can pay 600 LP; take 1 Level 3 Psychic monster from your Deck and either add it to your hand or send it to the GY. If your opponent activates a card or effect in response to your "P.U.N.K." card or effect activation, while this card is in your GY: You can Special Summon this card. You can only use each effect of "P.U.N.K. JAM Dragon Drive" once per turn.


                                              UR Rarity
                                              1 cardPsychic End Punisher
                                              UR Rarity
                                              1 cardPsychic End Punisher
                                              Psychic End Punisher
                                              LIGHT 11
                                              Psychic End Punisher
                                              • ATK:

                                              • 3500

                                              • DEF:

                                              • 3500


                                              1 Tuner + 1+ non-Tuner monsters While your LP are less than or equal to your opponent's, this Synchro Summoned card is unaffected by your opponent's activated effects. Once per turn: You can pay 1000 LP, then target 1 monster you control and 1 card your opponent controls; banish them. At the start of the Battle Phase: You can make this card gain ATK equal to the difference in your LP and your opponent's.


                                              UR Rarity
                                              2 cardUkiyoe-P.U.N.K. Amazing Dragon
                                              UR Rarity
                                              2 cardUkiyoe-P.U.N.K. Amazing Dragon
                                              Ukiyoe-P.U.N.K. Amazing Dragon
                                              WIND 11
                                              Ukiyoe-P.U.N.K. Amazing Dragon
                                              • ATK:

                                              • 3000

                                              • DEF:

                                              • 2800


                                              1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can target cards your opponent controls, up to the number of Level 3 Psychic monsters with different names you control and in your GY; return them to the hand. You can target 1 "P.U.N.K." monster in your GY, except "Ukiyoe-P.U.N.K. Amazing Dragon"; Special Summon it. You can only use 1 "Ukiyoe-P.U.N.K. Amazing Dragon" effect per turn, and only once that turn.


                                              UR Rarity
                                              1 cardGigantic "Champion" Sargas
                                              UR Rarity
                                              1 cardGigantic "Champion" Sargas
                                              Gigantic "Champion" Sargas
                                              FIRE
                                              Gigantic "Champion" Sargas
                                              • ATK:

                                              • 2800

                                              • DEF:

                                              • 1500


                                              2+ Level 8 monsters Once per turn, you can also Xyz Summon "Gigantic "Champion" Sargas" by using 1 "Springans" Xyz Monster you control. (Transfer its materials to this card.) While this card has material: You can add 1 "Springans" or "Therion" card from your Deck to your hand. If material is detached from a monster(s) on the field (except during the Damage Step): You can target 1 card on the field; either destroy it or return it to the hand. You can only use each effect of "Gigantic "Champion" Sargas" once per turn.


                                              UR Rarity
                                              1 cardNumber 38: Hope Harbinger Dragon Titanic Galaxy
                                              UR Rarity
                                              1 cardNumber 38: Hope Harbinger Dragon Titanic Galaxy
                                              Number 38: Hope Harbinger Dragon Titanic Galaxy
                                              LIGHT
                                              Number 38: Hope Harbinger Dragon Titanic Galaxy
                                              • ATK:

                                              • 3000

                                              • DEF:

                                              • 2500


                                              2 Level 8 monsters Once per turn, when a Spell Card or effect is activated on the field (Quick Effect): You can negate that effect, and if you do, attach that card to this card as material. When an opponent's monster declares an attack: You can detach 1 material from this card; change the attack target to this card and perform damage calculation. If a face-up Xyz Monster(s) you control is destroyed by battle or card effect: You can target 1 face-up Xyz Monster you control; it gains ATK equal to 1 of those destroyed monster's original ATK.


                                              UR Rarity
                                              1 cardP.U.N.K. JAM FEVER!
                                              UR Rarity
                                              1 cardP.U.N.K. JAM FEVER!
                                              P.U.N.K. JAM FEVER!
                                              LIGHT
                                              P.U.N.K. JAM FEVER!
                                              • ATK:

                                              • 2800

                                              • DEF:

                                              • 600


                                              2 Level 8 monsters Once per turn, you can also Xyz Summon "P.U.N.K. JAM FEVER!" by using a "P.U.N.K." Fusion or Synchro Monster you control. You can pay 600 LP, then detach 1 material from this card; draw 1 card. When another monster's effect is activated and you have a Level 3 Psychic monster in your GY (Quick Effect): You can detach 1 material from this card; negate the activation, and if you do, destroy that monster. You can only use each effect of "P.U.N.K. JAM FEVER!" once per turn.


                                              master-duel
                                              P*$dot$*U*$dot$*N*$dot$*K*$dot$*
                                              5

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