Spellbook Deck Breakdown

Cards Usage Statistic

Main Deck

N Rarity
Darklord Nurse Reficule
N Rarity
Darklord Nurse Reficule
N Rarity
Darklord Nurse Reficule
DARK 4
Darklord Nurse Reficule
  • ATK:

  • 1400

  • DEF:

  • 600


Any effect that would make your opponent gain LP inflicts the same amount of damage to them, instead.

SR Rarity
Summoner Monk
SR Rarity
Summoner Monk
SR Rarity
Summoner Monk
DARK 4
Summoner Monk
  • ATK:

  • 800

  • DEF:

  • 1600


While this card is face-up on the field, it cannot be Tributed. If this card is Normal or Flip Summoned: Change this card to Defense Position. Once per turn: You can discard 1 Spell; Special Summon 1 Level 4 monster from your Deck, but that monster cannot attack this turn.

R Rarity
Treasure Panda
R Rarity
Treasure Panda
R Rarity
Treasure Panda
EARTH 4
Treasure Panda
  • ATK:

  • 1100

  • DEF:

  • 2000


You can banish up to 3 Spells/Traps from your GY face-down; Special Summon 1 Normal Monster from your Deck, whose Level equals the number of cards banished to activate this effect.

N Rarity
Left Arm of the Forbidden One
N Rarity
Left Arm of the Forbidden One
N Rarity
Left Arm of the Forbidden One
DARK 1
Left Arm of the Forbidden One
  • ATK:

  • 200

  • DEF:

  • 300


A forbidden left arm sealed by magic. Whosoever breaks this seal will know infinite power.

N Rarity
Left Leg of the Forbidden One
N Rarity
Left Leg of the Forbidden One
N Rarity
Left Leg of the Forbidden One
DARK 1
Left Leg of the Forbidden One
  • ATK:

  • 200

  • DEF:

  • 300


A forbidden left leg sealed by magic. Whosoever breaks this seal will know infinite power.

N Rarity
Right Arm of the Forbidden One
N Rarity
Right Arm of the Forbidden One
N Rarity
Right Arm of the Forbidden One
DARK 1
Right Arm of the Forbidden One
  • ATK:

  • 200

  • DEF:

  • 300


A forbidden right arm sealed by magic. Whosoever breaks this seal will know infinite power.

N Rarity
Right Leg of the Forbidden One
N Rarity
Right Leg of the Forbidden One
N Rarity
Right Leg of the Forbidden One
DARK 1
Right Leg of the Forbidden One
  • ATK:

  • 200

  • DEF:

  • 300


A forbidden right leg sealed by magic. Whosoever breaks this seal will know infinite power.

N Rarity
Thousand-Eyes Idol
N Rarity
Thousand-Eyes Idol
N Rarity
Thousand-Eyes Idol
DARK 1
Thousand-Eyes Idol
  • ATK:

  • 0

  • DEF:

  • 0


A wicked entity that controls the hearts of men, its thousand eyes are able to see and expand the negative influences in an individual's soul.

 Rarity
Space Omajinai Usagi
 Rarity
Space Omajinai Usagi
 Rarity
Space Omajinai Usagi
LIGHT 1
Space Omajinai Usagi
  • ATK:

  • 0

  • DEF:

  • 1500


''A mysterious visitor from the heavens. She converts people's sense of pain into signals and sends them into space, but why she does so is still unknown to this day. ...pain, pain, fly away, fly away.''

N Rarity
Water Spirit
N Rarity
Water Spirit
N Rarity
Water Spirit
WATER 1
Water Spirit
  • ATK:

  • 400

  • DEF:

  • 1200


This ancient water spirit haunts the glacial monoliths of Antarctica. It has the power to seep into the pores of any substance and chill it to the bone.

SR Rarity
Allure of Darkness
SR Rarity
Allure of Darkness
SR Rarity
Allure of Darkness
Spell Normal
Allure of Darkness

    Draw 2 cards, then banish 1 DARK monster from your hand, or, if you do not have any in your hand, send your entire hand to the GY.

    SR Rarity
    Dark Room of Nightmare
    SR Rarity
    Dark Room of Nightmare
    SR Rarity
    Dark Room of Nightmare
    Spell Continuous
    Dark Room of Nightmare

      Each time your opponent takes damage from a card effect, except "Dark Room of Nightmare", inflict 300 damage to your opponent.

      SR Rarity
      Into the Void
      SR Rarity
      Into the Void
      SR Rarity
      Into the Void
      Spell Normal
      Into the Void

        If you have 3 or more cards in your hand: Draw 1 card, and if you do, during the End Phase of this turn, discard your entire hand.

        R Rarity
        Magical Mallet
        R Rarity
        Magical Mallet
        R Rarity
        Magical Mallet
        Spell Normal
        Magical Mallet

          Shuffle any number of cards from your hand into the Deck, then draw that same number of cards.

          UR Rarity
          Moray of Avarice
          UR Rarity
          Moray of Avarice
          UR Rarity
          Moray of Avarice
          Spell Normal
          Moray of Avarice

            Banish 1 face-up Fish, Sea Serpent, or Aqua monster you control; draw 2 cards. You can only activate 1 "Moray of Avarice" per turn.

            SR Rarity
            Pot of Acquisitiveness
            SR Rarity
            Pot of Acquisitiveness
            SR Rarity
            Pot of Acquisitiveness
            Spell Quick
            Pot of Acquisitiveness

              Target 3 banished monsters; shuffle all 3 into the Deck, then draw 1 card. You can only activate 1 "Pot of Acquisitiveness" per turn.



              Tag(s):

              SR Rarity
              Pot of Avarice
              SR Rarity
              Pot of Avarice
              SR Rarity
              Pot of Avarice
              Spell Normal
              Pot of Avarice

                Target 5 monsters in your GY; shuffle all 5 into the Deck, then draw 2 cards.



                Tag(s):

                N Rarity
                Reload
                N Rarity
                Reload
                N Rarity
                Reload
                Spell Quick
                Reload

                  Add all cards in your hand to your Deck and shuffle it. Then draw the same number of cards that you added to your Deck.

                  N Rarity
                  Shien's Spy
                  N Rarity
                  Shien's Spy
                  N Rarity
                  Shien's Spy
                  Spell Normal
                  Shien's Spy

                    Select 1 face-up monster you control to activate this card. Give control of the selected monster to your opponent until the End Phase of this turn.

                    SR Rarity
                    Spellbook of Knowledge
                    SR Rarity
                    Spellbook of Knowledge
                    SR Rarity
                    Spellbook of Knowledge
                    Spell Normal
                    Spellbook of Knowledge

                      Send to the GY either 1 Spellcaster monster you control, or 1 other "Spellbook" card from your hand or face-up field, except "Spellbook of Knowledge", and if you do, draw 2 cards. You can only activate 1 "Spellbook of Knowledge" per turn.

                      SR Rarity
                      Temple of the Kings
                      SR Rarity
                      Temple of the Kings
                      SR Rarity
                      Temple of the Kings
                      Spell Continuous
                      Temple of the Kings

                        You can activate 1 Trap Card the turn it was Set. You can send 1 "Mystical Beast of Serket" in your Monster Zone and this card you control to the Graveyard; Special Summon 1 monster from your hand or Deck, or 1 Fusion Monster from your Extra Deck. You can only use each effect of "Temple of the Kings" once per turn.

                        UR Rarity
                        Upstart Goblin
                        UR Rarity
                        Upstart Goblin
                        UR Rarity
                        Upstart Goblin
                        Spell Normal
                        Upstart Goblin

                          Draw 1 card, then your opponent gains 1000 LP.

                          R Rarity
                          White Elephant's Gift
                          R Rarity
                          White Elephant's Gift
                          R Rarity
                          White Elephant's Gift
                          Spell Normal
                          White Elephant's Gift

                            Send 1 face-up non-Effect Monster you control to the GY; draw 2 cards.

                            SR Rarity
                            Wonder Wand
                            SR Rarity
                            Wonder Wand
                            SR Rarity
                            Wonder Wand
                            Spell Equip
                            Wonder Wand

                              Equip only to a Spellcaster monster. It gains 500 ATK. If you control the equipped monster and this card: You can send both to the GY; draw 2 cards.

                              SR Rarity
                              Mask of Restrict
                              SR Rarity
                              Mask of Restrict
                              SR Rarity
                              Mask of Restrict
                              Trap Continuous
                              Mask of Restrict

                                Neither player can Tribute cards.

                                Extra Deck

                                UR Rarity
                                Saryuja Skull Dread
                                UR Rarity
                                Saryuja Skull Dread
                                UR Rarity
                                Saryuja Skull Dread
                                EARTH
                                Saryuja Skull Dread
                                • ATK:

                                • 2800

                                • LINK-4

                                Link Arrow:

                                Top

                                Bottom-Left

                                Bottom

                                Bottom-Right


                                2+ monsters with different names This card gains effects based on the number of materials used for its Link Summon. ● 2+: If a monster(s) is Normal or Special Summoned to a zone this card points to: That monster(s) gains 300 ATK/DEF. ● 3+: Once per turn, during your Main Phase: You can Special Summon 1 monster from your hand. ● 4: When this card is Link Summoned: You can draw 4 cards, then place 3 cards from your hand on the bottom of your Deck in any order.

                                UR Rarity
                                Accel Synchro Stardust Dragon
                                UR Rarity
                                Accel Synchro Stardust Dragon
                                UR Rarity
                                Accel Synchro Stardust Dragon
                                WIND 8
                                Accel Synchro Stardust Dragon
                                • ATK:

                                • 2500

                                • DEF:

                                • 2000


                                1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can Special Summon 1 Level 2 or lower Tuner from your GY. During the Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 "Stardust Dragon" from your Extra Deck (this is treated as a Synchro Summon), then, immediately after this effect resolves, Synchro Summon 1 Synchro Monster using monsters you control as material. This turn, the monsters Synchro Summoned by this effect are unaffected by your opponent's activated effects. You can only use each effect of "Accel Synchro Stardust Dragon" once per turn.

                                UR Rarity
                                Ancient Fairy Dragon
                                UR Rarity
                                Ancient Fairy Dragon
                                UR Rarity
                                Ancient Fairy Dragon
                                LIGHT 7
                                Ancient Fairy Dragon
                                • ATK:

                                • 2100

                                • DEF:

                                • 3000


                                1 Tuner + 1+ non-Tuner monsters During your Main Phase: You can Special Summon 1 Level 4 or lower monster from your hand. You cannot conduct your Battle Phase the turn you activate this effect. During your Main Phase: You can destroy as many cards in the Field Zones as possible (min. 1), and if you do, gain 1000 LP, then you can add 1 Field Spell with a different name than the destroyed card(s), from your Deck to your hand. You can only use each effect of "Ancient Fairy Dragon" once per turn.

                                 Rarity
                                Ancient Fairy Life Dragon
                                 Rarity
                                Ancient Fairy Life Dragon
                                 Rarity
                                Ancient Fairy Life Dragon
                                LIGHT 8
                                Ancient Fairy Life Dragon
                                • ATK:

                                • 2500

                                • DEF:

                                • 3300


                                1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can draw 1 card, or if "World of Spirits" is on the field, add 1 LIGHT monster (Beast, Plant, or Fairy) or 1 "Eternal Sunshine" from your Deck to your hand instead. You can only use this effect of "Ancient Fairy Life Dragon" once per turn. Your "Ancient Fairy Dragon" and monsters that mention it can attack while in face-up Defense Position (apply their DEF for damage calculation).

                                N Rarity
                                Cyberse Integrator
                                N Rarity
                                Cyberse Integrator
                                N Rarity
                                Cyberse Integrator
                                LIGHT 3
                                Cyberse Integrator
                                • ATK:

                                • 1000

                                • DEF:

                                • 1000


                                1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned, you can: Special Summon 1 Cyberse Tuner from your hand or GY in Defense Position, also you cannot Special Summon monsters for the rest of this turn, except Cyberse monsters. If this Synchro Summoned card is sent to the GY: You can draw 1 card. You can only use each effect of "Cyberse Integrator" once per turn.

                                 Rarity
                                Juraishin, the Cursed Thunder God
                                 Rarity
                                Juraishin, the Cursed Thunder God
                                 Rarity
                                Juraishin, the Cursed Thunder God
                                EARTH 11
                                Juraishin, the Cursed Thunder God
                                • ATK:

                                • 3100

                                • DEF:

                                • 3100


                                1 Tuner + 1+ non-Tuner monsters Each time your opponent activates a card or effect, gain 300 LP when it resolves. During your opponent's turn (Quick Effect): You can pay 1500 LP and Tribute this card, then activate 1 of these effects; ● Destroy all face-up monsters your opponent controls. ● Destroy all face-up Spells and Traps your opponent controls. You can only use this effect of "Juraishin, the Cursed Thunder God" once per turn.

                                SR Rarity
                                Ravenous Crocodragon Archethys
                                SR Rarity
                                Ravenous Crocodragon Archethys
                                SR Rarity
                                Ravenous Crocodragon Archethys
                                WATER 9
                                Ravenous Crocodragon Archethys
                                • ATK:

                                • 1000

                                • DEF:

                                • 1000


                                1 Tuner + 1+ non-Tuner monsters Gains 500 ATK/DEF for each card in your hand. You can only use each of the following effects of "Ravenous Crocodragon Archethys" once per turn. ● If this card is Synchro Summoned: You can draw cards equal to the number of non-Tuners used for its Synchro Summon. ● (Quick Effect): You can discard 2 cards, then target 1 card on the field; destroy it.

                                R Rarity
                                Stardust Charge Warrior
                                R Rarity
                                Stardust Charge Warrior
                                R Rarity
                                Stardust Charge Warrior
                                WIND 6
                                Stardust Charge Warrior
                                • ATK:

                                • 2000

                                • DEF:

                                • 1300


                                1 Tuner + 1 or more non-Tuner monsters When this card is Synchro Summoned: You can draw 1 card. You can only use this effect of "Stardust Charge Warrior" once per turn. This card can attack all Special Summoned monsters your opponent controls, once each.

                                UR Rarity
                                T.G. Hyper Librarian
                                UR Rarity
                                T.G. Hyper Librarian
                                UR Rarity
                                T.G. Hyper Librarian
                                DARK 5
                                T.G. Hyper Librarian
                                • ATK:

                                • 2400

                                • DEF:

                                • 1800


                                1 Tuner + 1+ non-Tuner monsters If a monster is Synchro Summoned: Draw 1 card. This card must be face-up on the field to activate and to resolve this effect.

                                SR Rarity
                                Coral Dragon
                                SR Rarity
                                Coral Dragon
                                SR Rarity
                                Coral Dragon
                                WATER 6
                                Coral Dragon
                                • ATK:

                                • 2400

                                • DEF:

                                • 500


                                1 Tuner + 1+ non-Tuner monsters Once per turn: You can discard 1 card, then target 1 card your opponent controls; destroy it. If this Synchro Summoned card is sent from the field to the GY: You can draw 1 card. You can only use this effect of "Coral Dragon" once per turn.

                                SR Rarity
                                Formula Synchron
                                SR Rarity
                                Formula Synchron
                                SR Rarity
                                Formula Synchron
                                LIGHT 2
                                Formula Synchron
                                • ATK:

                                • 200

                                • DEF:

                                • 1500


                                1 Tuner + 1 non-Tuner monster When this card is Synchro Summoned: You can draw 1 card. Once per Chain, during your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control.

                                SR Rarity
                                Martial Metal Marcher
                                SR Rarity
                                Martial Metal Marcher
                                SR Rarity
                                Martial Metal Marcher
                                WIND 3
                                Martial Metal Marcher
                                • ATK:

                                • 500

                                • DEF:

                                • 2200


                                1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can target 1 Tuner in your GY; Special Summon it in Defense Position, but negate its effects. You can only use this effect of "Martial Metal Marcher" once per turn. A Synchro Monster that used this card as material is treated as a Tuner while face-up on the field.

                                R Rarity
                                Shamisen Samsara Sorrowcat
                                R Rarity
                                Shamisen Samsara Sorrowcat
                                R Rarity
                                Shamisen Samsara Sorrowcat
                                DARK 3
                                Shamisen Samsara Sorrowcat
                                • ATK:

                                • 1600

                                • DEF:

                                • 1200


                                1 Tuner + 1+ non-Tuner monsters Once per Chain, during your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control. If this card is in your GY: You can target 1 other Synchro Monster in your GY; return it to the Extra Deck, and if you do, Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Shamisen Samsara Sorrowcat" once per turn.

                                Need 12 UR

                                UR Rarity
                                Saryuja Skull Dread1 card
                                 Rarity
                                Space Omajinai Usagi2 card
                                UR Rarity
                                Accel Synchro Stardust Dragon1 card
                                UR Rarity
                                Ancient Fairy Dragon1 card
                                 Rarity
                                Ancient Fairy Life Dragon1 card
                                 Rarity
                                Juraishin, the Cursed Thunder God1 card
                                UR Rarity
                                T.G. Hyper Librarian1 card
                                UR Rarity
                                Moray of Avarice1 card
                                UR Rarity
                                Upstart Goblin3 card

                                Main: 46 Extra: 15

                                N Rarity
                                1 cardDarklord Nurse Reficule
                                N Rarity
                                1 cardDarklord Nurse Reficule
                                Darklord Nurse Reficule
                                DARK 4
                                Darklord Nurse Reficule
                                • ATK:

                                • 1400

                                • DEF:

                                • 600


                                Any effect that would make your opponent gain LP inflicts the same amount of damage to them, instead.


                                SR Rarity
                                3 cardSummoner Monk
                                SR Rarity
                                3 cardSummoner Monk
                                Summoner Monk
                                DARK 4
                                Summoner Monk
                                • ATK:

                                • 800

                                • DEF:

                                • 1600


                                While this card is face-up on the field, it cannot be Tributed. If this card is Normal or Flip Summoned: Change this card to Defense Position. Once per turn: You can discard 1 Spell; Special Summon 1 Level 4 monster from your Deck, but that monster cannot attack this turn.


                                R Rarity
                                3 cardTreasure Panda
                                R Rarity
                                3 cardTreasure Panda
                                Treasure Panda
                                EARTH 4
                                Treasure Panda
                                • ATK:

                                • 1100

                                • DEF:

                                • 2000


                                You can banish up to 3 Spells/Traps from your GY face-down; Special Summon 1 Normal Monster from your Deck, whose Level equals the number of cards banished to activate this effect.


                                N Rarity
                                1 cardLeft Arm of the Forbidden One
                                N Rarity
                                1 cardLeft Arm of the Forbidden One
                                Left Arm of the Forbidden One
                                DARK 1
                                Left Arm of the Forbidden One
                                • ATK:

                                • 200

                                • DEF:

                                • 300


                                A forbidden left arm sealed by magic. Whosoever breaks this seal will know infinite power.


                                N Rarity
                                1 cardLeft Leg of the Forbidden One
                                N Rarity
                                1 cardLeft Leg of the Forbidden One
                                Left Leg of the Forbidden One
                                DARK 1
                                Left Leg of the Forbidden One
                                • ATK:

                                • 200

                                • DEF:

                                • 300


                                A forbidden left leg sealed by magic. Whosoever breaks this seal will know infinite power.


                                N Rarity
                                1 cardRight Arm of the Forbidden One
                                N Rarity
                                1 cardRight Arm of the Forbidden One
                                Right Arm of the Forbidden One
                                DARK 1
                                Right Arm of the Forbidden One
                                • ATK:

                                • 200

                                • DEF:

                                • 300


                                A forbidden right arm sealed by magic. Whosoever breaks this seal will know infinite power.


                                N Rarity
                                1 cardRight Leg of the Forbidden One
                                N Rarity
                                1 cardRight Leg of the Forbidden One
                                Right Leg of the Forbidden One
                                DARK 1
                                Right Leg of the Forbidden One
                                • ATK:

                                • 200

                                • DEF:

                                • 300


                                A forbidden right leg sealed by magic. Whosoever breaks this seal will know infinite power.


                                N Rarity
                                1 cardThousand-Eyes Idol
                                N Rarity
                                1 cardThousand-Eyes Idol
                                Thousand-Eyes Idol
                                DARK 1
                                Thousand-Eyes Idol
                                • ATK:

                                • 0

                                • DEF:

                                • 0


                                A wicked entity that controls the hearts of men, its thousand eyes are able to see and expand the negative influences in an individual's soul.


                                 Rarity
                                2 cardSpace Omajinai Usagi
                                 Rarity
                                2 cardSpace Omajinai Usagi
                                Space Omajinai Usagi
                                LIGHT 1
                                Space Omajinai Usagi
                                • ATK:

                                • 0

                                • DEF:

                                • 1500


                                ''A mysterious visitor from the heavens. She converts people's sense of pain into signals and sends them into space, but why she does so is still unknown to this day. ...pain, pain, fly away, fly away.''


                                N Rarity
                                1 cardWater Spirit
                                N Rarity
                                1 cardWater Spirit
                                Water Spirit
                                WATER 1
                                Water Spirit
                                • ATK:

                                • 400

                                • DEF:

                                • 1200


                                This ancient water spirit haunts the glacial monoliths of Antarctica. It has the power to seep into the pores of any substance and chill it to the bone.


                                SR Rarity
                                3 cardAllure of Darkness
                                SR Rarity
                                3 cardAllure of Darkness
                                Allure of Darkness
                                Spell Normal
                                Allure of Darkness

                                  Draw 2 cards, then banish 1 DARK monster from your hand, or, if you do not have any in your hand, send your entire hand to the GY.


                                  SR Rarity
                                  1 cardDark Room of Nightmare
                                  SR Rarity
                                  1 cardDark Room of Nightmare
                                  Dark Room of Nightmare
                                  Spell Continuous
                                  Dark Room of Nightmare

                                    Each time your opponent takes damage from a card effect, except "Dark Room of Nightmare", inflict 300 damage to your opponent.


                                    SR Rarity
                                    3 cardInto the Void
                                    SR Rarity
                                    3 cardInto the Void
                                    Into the Void
                                    Spell Normal
                                    Into the Void

                                      If you have 3 or more cards in your hand: Draw 1 card, and if you do, during the End Phase of this turn, discard your entire hand.


                                      R Rarity
                                      3 cardMagical Mallet
                                      R Rarity
                                      3 cardMagical Mallet
                                      Magical Mallet
                                      Spell Normal
                                      Magical Mallet

                                        Shuffle any number of cards from your hand into the Deck, then draw that same number of cards.


                                        UR Rarity
                                        1 cardMoray of Avarice
                                        UR Rarity
                                        1 cardMoray of Avarice
                                        Moray of Avarice
                                        Spell Normal
                                        Moray of Avarice

                                          Banish 1 face-up Fish, Sea Serpent, or Aqua monster you control; draw 2 cards. You can only activate 1 "Moray of Avarice" per turn.


                                          SR Rarity
                                          1 cardPot of Acquisitiveness
                                          SR Rarity
                                          1 cardPot of Acquisitiveness
                                          Pot of Acquisitiveness
                                          Spell Quick
                                          Pot of Acquisitiveness

                                            Target 3 banished monsters; shuffle all 3 into the Deck, then draw 1 card. You can only activate 1 "Pot of Acquisitiveness" per turn.




                                            Tag(s):

                                            SR Rarity
                                            3 cardPot of Avarice
                                            SR Rarity
                                            3 cardPot of Avarice
                                            Pot of Avarice
                                            Spell Normal
                                            Pot of Avarice

                                              Target 5 monsters in your GY; shuffle all 5 into the Deck, then draw 2 cards.




                                              Tag(s):

                                              N Rarity
                                              3 cardReload
                                              N Rarity
                                              3 cardReload
                                              Reload
                                              Spell Quick
                                              Reload

                                                Add all cards in your hand to your Deck and shuffle it. Then draw the same number of cards that you added to your Deck.


                                                N Rarity
                                                1 cardShien's Spy
                                                N Rarity
                                                1 cardShien's Spy
                                                Shien's Spy
                                                Spell Normal
                                                Shien's Spy

                                                  Select 1 face-up monster you control to activate this card. Give control of the selected monster to your opponent until the End Phase of this turn.


                                                  SR Rarity
                                                  1 cardSpellbook of Knowledge
                                                  SR Rarity
                                                  1 cardSpellbook of Knowledge
                                                  Spellbook of Knowledge
                                                  Spell Normal
                                                  Spellbook of Knowledge

                                                    Send to the GY either 1 Spellcaster monster you control, or 1 other "Spellbook" card from your hand or face-up field, except "Spellbook of Knowledge", and if you do, draw 2 cards. You can only activate 1 "Spellbook of Knowledge" per turn.


                                                    SR Rarity
                                                    1 cardTemple of the Kings
                                                    SR Rarity
                                                    1 cardTemple of the Kings
                                                    Temple of the Kings
                                                    Spell Continuous
                                                    Temple of the Kings

                                                      You can activate 1 Trap Card the turn it was Set. You can send 1 "Mystical Beast of Serket" in your Monster Zone and this card you control to the Graveyard; Special Summon 1 monster from your hand or Deck, or 1 Fusion Monster from your Extra Deck. You can only use each effect of "Temple of the Kings" once per turn.


                                                      UR Rarity
                                                      3 cardUpstart Goblin
                                                      UR Rarity
                                                      3 cardUpstart Goblin
                                                      Upstart Goblin
                                                      Spell Normal
                                                      Upstart Goblin

                                                        Draw 1 card, then your opponent gains 1000 LP.


                                                        R Rarity
                                                        3 cardWhite Elephant's Gift
                                                        R Rarity
                                                        3 cardWhite Elephant's Gift
                                                        White Elephant's Gift
                                                        Spell Normal
                                                        White Elephant's Gift

                                                          Send 1 face-up non-Effect Monster you control to the GY; draw 2 cards.


                                                          SR Rarity
                                                          3 cardWonder Wand
                                                          SR Rarity
                                                          3 cardWonder Wand
                                                          Wonder Wand
                                                          Spell Equip
                                                          Wonder Wand

                                                            Equip only to a Spellcaster monster. It gains 500 ATK. If you control the equipped monster and this card: You can send both to the GY; draw 2 cards.


                                                            SR Rarity
                                                            1 cardMask of Restrict
                                                            SR Rarity
                                                            1 cardMask of Restrict
                                                            Mask of Restrict
                                                            Trap Continuous
                                                            Mask of Restrict

                                                              Neither player can Tribute cards.


                                                              UR Rarity
                                                              1 cardSaryuja Skull Dread
                                                              UR Rarity
                                                              1 cardSaryuja Skull Dread
                                                              Saryuja Skull Dread
                                                              EARTH
                                                              Saryuja Skull Dread
                                                              • ATK:

                                                              • 2800

                                                              • LINK-4

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                                                              2+ monsters with different names This card gains effects based on the number of materials used for its Link Summon. ● 2+: If a monster(s) is Normal or Special Summoned to a zone this card points to: That monster(s) gains 300 ATK/DEF. ● 3+: Once per turn, during your Main Phase: You can Special Summon 1 monster from your hand. ● 4: When this card is Link Summoned: You can draw 4 cards, then place 3 cards from your hand on the bottom of your Deck in any order.


                                                              UR Rarity
                                                              1 cardAccel Synchro Stardust Dragon
                                                              UR Rarity
                                                              1 cardAccel Synchro Stardust Dragon
                                                              Accel Synchro Stardust Dragon
                                                              WIND 8
                                                              Accel Synchro Stardust Dragon
                                                              • ATK:

                                                              • 2500

                                                              • DEF:

                                                              • 2000


                                                              1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can Special Summon 1 Level 2 or lower Tuner from your GY. During the Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 "Stardust Dragon" from your Extra Deck (this is treated as a Synchro Summon), then, immediately after this effect resolves, Synchro Summon 1 Synchro Monster using monsters you control as material. This turn, the monsters Synchro Summoned by this effect are unaffected by your opponent's activated effects. You can only use each effect of "Accel Synchro Stardust Dragon" once per turn.


                                                              UR Rarity
                                                              1 cardAncient Fairy Dragon
                                                              UR Rarity
                                                              1 cardAncient Fairy Dragon
                                                              Ancient Fairy Dragon
                                                              LIGHT 7
                                                              Ancient Fairy Dragon
                                                              • ATK:

                                                              • 2100

                                                              • DEF:

                                                              • 3000


                                                              1 Tuner + 1+ non-Tuner monsters During your Main Phase: You can Special Summon 1 Level 4 or lower monster from your hand. You cannot conduct your Battle Phase the turn you activate this effect. During your Main Phase: You can destroy as many cards in the Field Zones as possible (min. 1), and if you do, gain 1000 LP, then you can add 1 Field Spell with a different name than the destroyed card(s), from your Deck to your hand. You can only use each effect of "Ancient Fairy Dragon" once per turn.


                                                               Rarity
                                                              1 cardAncient Fairy Life Dragon
                                                               Rarity
                                                              1 cardAncient Fairy Life Dragon
                                                              Ancient Fairy Life Dragon
                                                              LIGHT 8
                                                              Ancient Fairy Life Dragon
                                                              • ATK:

                                                              • 2500

                                                              • DEF:

                                                              • 3300


                                                              1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can draw 1 card, or if "World of Spirits" is on the field, add 1 LIGHT monster (Beast, Plant, or Fairy) or 1 "Eternal Sunshine" from your Deck to your hand instead. You can only use this effect of "Ancient Fairy Life Dragon" once per turn. Your "Ancient Fairy Dragon" and monsters that mention it can attack while in face-up Defense Position (apply their DEF for damage calculation).


                                                              N Rarity
                                                              1 cardCyberse Integrator
                                                              N Rarity
                                                              1 cardCyberse Integrator
                                                              Cyberse Integrator
                                                              LIGHT 3
                                                              Cyberse Integrator
                                                              • ATK:

                                                              • 1000

                                                              • DEF:

                                                              • 1000


                                                              1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned, you can: Special Summon 1 Cyberse Tuner from your hand or GY in Defense Position, also you cannot Special Summon monsters for the rest of this turn, except Cyberse monsters. If this Synchro Summoned card is sent to the GY: You can draw 1 card. You can only use each effect of "Cyberse Integrator" once per turn.


                                                               Rarity
                                                              1 cardJuraishin, the Cursed Thunder God
                                                               Rarity
                                                              1 cardJuraishin, the Cursed Thunder God
                                                              Juraishin, the Cursed Thunder God
                                                              EARTH 11
                                                              Juraishin, the Cursed Thunder God
                                                              • ATK:

                                                              • 3100

                                                              • DEF:

                                                              • 3100


                                                              1 Tuner + 1+ non-Tuner monsters Each time your opponent activates a card or effect, gain 300 LP when it resolves. During your opponent's turn (Quick Effect): You can pay 1500 LP and Tribute this card, then activate 1 of these effects; ● Destroy all face-up monsters your opponent controls. ● Destroy all face-up Spells and Traps your opponent controls. You can only use this effect of "Juraishin, the Cursed Thunder God" once per turn.


                                                              SR Rarity
                                                              1 cardRavenous Crocodragon Archethys
                                                              SR Rarity
                                                              1 cardRavenous Crocodragon Archethys
                                                              Ravenous Crocodragon Archethys
                                                              WATER 9
                                                              Ravenous Crocodragon Archethys
                                                              • ATK:

                                                              • 1000

                                                              • DEF:

                                                              • 1000


                                                              1 Tuner + 1+ non-Tuner monsters Gains 500 ATK/DEF for each card in your hand. You can only use each of the following effects of "Ravenous Crocodragon Archethys" once per turn. ● If this card is Synchro Summoned: You can draw cards equal to the number of non-Tuners used for its Synchro Summon. ● (Quick Effect): You can discard 2 cards, then target 1 card on the field; destroy it.


                                                              R Rarity
                                                              1 cardStardust Charge Warrior
                                                              R Rarity
                                                              1 cardStardust Charge Warrior
                                                              Stardust Charge Warrior
                                                              WIND 6
                                                              Stardust Charge Warrior
                                                              • ATK:

                                                              • 2000

                                                              • DEF:

                                                              • 1300


                                                              1 Tuner + 1 or more non-Tuner monsters When this card is Synchro Summoned: You can draw 1 card. You can only use this effect of "Stardust Charge Warrior" once per turn. This card can attack all Special Summoned monsters your opponent controls, once each.


                                                              UR Rarity
                                                              1 cardT.G. Hyper Librarian
                                                              UR Rarity
                                                              1 cardT.G. Hyper Librarian
                                                              T.G. Hyper Librarian
                                                              DARK 5
                                                              T.G. Hyper Librarian
                                                              • ATK:

                                                              • 2400

                                                              • DEF:

                                                              • 1800


                                                              1 Tuner + 1+ non-Tuner monsters If a monster is Synchro Summoned: Draw 1 card. This card must be face-up on the field to activate and to resolve this effect.


                                                              SR Rarity
                                                              1 cardCoral Dragon
                                                              SR Rarity
                                                              1 cardCoral Dragon
                                                              Coral Dragon
                                                              WATER 6
                                                              Coral Dragon
                                                              • ATK:

                                                              • 2400

                                                              • DEF:

                                                              • 500


                                                              1 Tuner + 1+ non-Tuner monsters Once per turn: You can discard 1 card, then target 1 card your opponent controls; destroy it. If this Synchro Summoned card is sent from the field to the GY: You can draw 1 card. You can only use this effect of "Coral Dragon" once per turn.


                                                              SR Rarity
                                                              3 cardFormula Synchron
                                                              SR Rarity
                                                              3 cardFormula Synchron
                                                              Formula Synchron
                                                              LIGHT 2
                                                              Formula Synchron
                                                              • ATK:

                                                              • 200

                                                              • DEF:

                                                              • 1500


                                                              1 Tuner + 1 non-Tuner monster When this card is Synchro Summoned: You can draw 1 card. Once per Chain, during your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control.


                                                              SR Rarity
                                                              1 cardMartial Metal Marcher
                                                              SR Rarity
                                                              1 cardMartial Metal Marcher
                                                              Martial Metal Marcher
                                                              WIND 3
                                                              Martial Metal Marcher
                                                              • ATK:

                                                              • 500

                                                              • DEF:

                                                              • 2200


                                                              1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can target 1 Tuner in your GY; Special Summon it in Defense Position, but negate its effects. You can only use this effect of "Martial Metal Marcher" once per turn. A Synchro Monster that used this card as material is treated as a Tuner while face-up on the field.


                                                              R Rarity
                                                              1 cardShamisen Samsara Sorrowcat
                                                              R Rarity
                                                              1 cardShamisen Samsara Sorrowcat
                                                              Shamisen Samsara Sorrowcat
                                                              DARK 3
                                                              Shamisen Samsara Sorrowcat
                                                              • ATK:

                                                              • 1600

                                                              • DEF:

                                                              • 1200


                                                              1 Tuner + 1+ non-Tuner monsters Once per Chain, during your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control. If this card is in your GY: You can target 1 other Synchro Monster in your GY; return it to the Extra Deck, and if you do, Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Shamisen Samsara Sorrowcat" once per turn.


                                                              master-duel
                                                              Spellbook
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