Danger! Deck Breakdown

Cards Usage Statistic

Main Deck

Genta, Gateman of Dark World
Genta, Gateman of Dark World
Genta, Gateman of Dark World
DARK 4
Genta, Gateman of Dark World
  • ATK:

  • 1000

  • DEF:

  • 1800


You can only Special Summon "Genta, Gateman of Dark World" once per turn. You can discard this card to the GY; add 1 "The Gates of Dark World" from your Deck to your hand. If this card is banished and you control a "Dark World" card: You can Special Summon this card.

Snoww, Unlight of Dark World
Snoww, Unlight of Dark World
Snoww, Unlight of Dark World
DARK 4
Snoww, Unlight of Dark World
  • ATK:

  • 1700

  • DEF:

  • 0


If this card is discarded to the Graveyard by a card effect: If it was discarded from your hand to your Graveyard by an opponent's card effect, you can target 1 monster in your opponent's Graveyard; add 1 "Dark World" card from your Deck to your hand, then Special Summon that target (if any) in face-up Defense Position.

Card Destruction
Card Destruction
Card Destruction
Spell Normal
Card Destruction

    Both players discard as many cards as possible from their hands, then each player draws the same number of cards they discarded.

    Harpie's Feather Duster
    Harpie's Feather Duster
    Harpie's Feather Duster
    Spell Normal
    Harpie's Feather Duster

      Destroy all Spell and Trap Cards your opponent controls.



      Tag(s):

      The Gates of Dark World
      The Gates of Dark World
      The Gates of Dark World
      Spell Field
      The Gates of Dark World

        All Fiend-Type monsters gain 300 ATK and DEF. Once per turn: You can banish 1 Fiend-Type monster from your Graveyard; discard 1 Fiend-Type monster, then draw 1 card.

        Extra Deck

        Grapha, Dragon Overlord of Dark World
        Grapha, Dragon Overlord of Dark World
        Grapha, Dragon Overlord of Dark World
        DARK 10
        Grapha, Dragon Overlord of Dark World
        • ATK:

        • 3200

        • DEF:

        • 2300


        "Grapha, Dragon Lord of Dark World" + 1 DARK monster When your opponent activates a monster effect, or a Normal Spell/Trap Card, while you have a card(s) in your hand (Quick Effect): You can activate this effect; the activated effect becomes "Your opponent discards 1 card". You can only use this effect of "Grapha, Dragon Overlord of Dark World" once per turn. If this Fusion Summoned card in its owner's control leaves the field because of an opponent's card: You can Special Summon 1 of your "Grapha, Dragon Lord of Dark World" that is banished or in your GY, then each player with a hand discards 1 card.

        Saryuja Skull Dread
        Saryuja Skull Dread
        Saryuja Skull Dread
        EARTH
        Saryuja Skull Dread
        • ATK:

        • 2800

        • LINK-4

        Link Arrow:

        Top

        Bottom-Left

        Bottom

        Bottom-Right


        2+ monsters with different names This card gains effects based on the number of materials used for its Link Summon. ● 2+: If a monster(s) is Normal or Special Summoned to a zone this card points to: That monster(s) gains 300 ATK/DEF. ● 3+: Once per turn, during your Main Phase: You can Special Summon 1 monster from your hand. ● 4: When this card is Link Summoned: You can draw 4 cards, then place 3 cards from your hand on the bottom of your Deck in any order.

        Number 60: Dugares the Timeless
        Number 60: Dugares the Timeless
        Number 60: Dugares the Timeless
        FIRE
        Number 60: Dugares the Timeless
        • ATK:

        • 1200

        • DEF:

        • 1200


        2 Level 4 monsters You can detach 2 materials from this card, then activate 1 of the following effects; ● Skip your next Draw Phase, also draw 2 cards, then discard 1 card. ● Skip your next Main Phase 1, also Special Summon 1 monster from your GY in Defense Position. ● Skip the Battle Phase of your next turn, also double the ATK of 1 monster you control until the end of this turn. You can only use this effect of "Number 60: Dugares the Timeless" once per turn.

        Main: 56 Extra: 15

        1 cardBeiige, Vanguard of Dark World 1 cardBeiige, Vanguard of Dark World
        Beiige, Vanguard of Dark World
        DARK 4
        Beiige, Vanguard of Dark World
        • ATK:

        • 1600

        • DEF:

        • 1300


        If this card is discarded to the Graveyard by a card effect: Special Summon it from the Graveyard.


        2 cardBroww, Huntsman of Dark World
        2 cardBroww, Huntsman of Dark World
        Broww, Huntsman of Dark World
        DARK 3
        Broww, Huntsman of Dark World
        • ATK:

        • 1400

        • DEF:

        • 800


        If this card is discarded to the Graveyard by a card effect: Draw 1 card, plus another card if this card was discarded from your hand to your Graveyard by an opponent's card effect.


        1 cardBystial Magnamhut
        1 cardBystial Magnamhut
        Bystial Magnamhut
        DARK 6
        Bystial Magnamhut
        • ATK:

        • 2500

        • DEF:

        • 2000


        You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is Special Summoned: You can activate this effect; during the End Phase of this turn, add 1 Dragon monster from your Deck or GY to your hand, except "Bystial Magnamhut". You can only use each effect of "Bystial Magnamhut" once per turn.


        1 cardCeruli, Guru of Dark World
        1 cardCeruli, Guru of Dark World
        Ceruli, Guru of Dark World
        DARK 1
        Ceruli, Guru of Dark World
        • ATK:

        • 100

        • DEF:

        • 300


        If this card is discarded to the Graveyard by a card effect: Special Summon this card from the Graveyard to your opponent's side of the field in face-up Defense Position. When this card is Special Summoned by the effect of a "Dark World" card: Your opponent must discard 1 card.


        1 cardDanger! Bigfoot! 1 cardDanger! Bigfoot!
        Danger! Bigfoot!
        DARK 8
        Danger! Bigfoot!
        • ATK:

        • 3000

        • DEF:

        • 0


        You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not "Danger! Bigfoot!", Special Summon 1 "Danger! Bigfoot!" from your hand, and if you do, draw 1 card. If this card is discarded: You can target 1 face-up card your opponent controls; destroy it. You can only use this effect of "Danger! Bigfoot!" once per turn.


        2 cardDanger! Mothman! 2 cardDanger! Mothman!
        Danger! Mothman!
        DARK 4
        Danger! Mothman!
        • ATK:

        • 1800

        • DEF:

        • 400


        You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not "Danger! Mothman!", Special Summon 1 "Danger! Mothman!" from your hand, and if you do, draw 1 card. If this card is discarded: You can have both players draw 1 card, then both players discard 1 card. You can only use this effect of "Danger! Mothman!" once per turn.


        3 cardDanger! Nessie! 3 cardDanger! Nessie!
        Danger! Nessie!
        DARK 7
        Danger! Nessie!
        • ATK:

        • 1600

        • DEF:

        • 2800


        You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not "Danger! Nessie!", Special Summon 1 "Danger! Nessie!" from your hand, and if you do, draw 1 card. If this card is discarded: You can add 1 "Danger!" card from your Deck to your hand, except "Danger! Nessie!". You can only use this effect of "Danger! Nessie!" once per turn.


        2 cardDanger!? Jackalope? 2 cardDanger!? Jackalope?
        Danger!? Jackalope?
        DARK 3
        Danger!? Jackalope?
        • ATK:

        • 500

        • DEF:

        • 2000


        You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not "Danger!? Jackalope?", Special Summon 1 "Danger!? Jackalope?" from your hand, and if you do, draw 1 card. If this card is discarded: You can Special Summon 1 "Danger!" monster from your Deck in Defense Position, except "Danger!? Jackalope?". You can only use this effect of "Danger!? Jackalope?" once per turn.


        2 cardDanger!? Tsuchinoko? 2 cardDanger!? Tsuchinoko?
        Danger!? Tsuchinoko?
        DARK 3
        Danger!? Tsuchinoko?
        • ATK:

        • 1300

        • DEF:

        • 0


        You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not "Danger!? Tsuchinoko?", Special Summon 1 "Danger!? Tsuchinoko?" from your hand, and if you do, draw 1 card. If this card is discarded: You can Special Summon this card. You can only use this effect of "Danger!? Tsuchinoko?" once per turn.


        2 cardDroll & Lock Bird
        2 cardDroll & Lock Bird
        Droll & Lock Bird
        WIND 1
        Droll & Lock Bird
        • ATK:

        • 0

        • DEF:

        • 0


        If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.


        2 cardGen the Diamond Tiger 2 cardGen the Diamond Tiger
        Gen the Diamond Tiger
        LIGHT 3
        Gen the Diamond Tiger
        • ATK:

        • 800

        • DEF:

        • 2000


        Once per turn, at the end of the Battle Phase: Return this card from the field to the hand. You can only use each of the following effects of "Gen the Diamond Tiger" once per turn. During your Main Phase: You can Special Summon 1 "Ken the Warrior Dragon" from your hand or Deck to your opponent's field in Defense Position. If this card is Special Summoned by the effect of "Ken the Warrior Dragon": Discard 1 card.


        3 cardGenta, Gateman of Dark World 3 cardGenta, Gateman of Dark World
        Genta, Gateman of Dark World
        DARK 4
        Genta, Gateman of Dark World
        • ATK:

        • 1000

        • DEF:

        • 1800


        You can only Special Summon "Genta, Gateman of Dark World" once per turn. You can discard this card to the GY; add 1 "The Gates of Dark World" from your Deck to your hand. If this card is banished and you control a "Dark World" card: You can Special Summon this card.


        1 cardGrapha, Dragon Lord of Dark World 1 cardGrapha, Dragon Lord of Dark World
        Grapha, Dragon Lord of Dark World
        DARK 8
        Grapha, Dragon Lord of Dark World
        • ATK:

        • 2700

        • DEF:

        • 1800


        You can Special Summon this card (from your Graveyard) by returning 1 "Dark World" monster you control to the hand, except "Grapha, Dragon Lord of Dark World". If this card is discarded to the Graveyard by a card effect: Target 1 card your opponent controls; destroy that target, then, if this card was discarded from your hand to your Graveyard by an opponent's card effect, look at 1 random card in your opponent's hand, then, if it was a monster, you can Special Summon it to your side of the field.


        2 cardKen the Warrior Dragon 2 cardKen the Warrior Dragon
        Ken the Warrior Dragon
        LIGHT 3
        Ken the Warrior Dragon
        • ATK:

        • 1300

        • DEF:

        • 1550


        Once per turn, at the end of the Battle Phase: Return this card from the field to the hand. You can only use each of the following effects of "Ken the Warrior Dragon" once per turn. During your Main Phase: You can Special Summon 1 "Gen the Diamond Tiger" from your hand or Deck to your opponent's field in Defense Position. If this card is Special Summoned by the effect of "Gen the Diamond Tiger": Your opponent draws 2 cards, then they discard 1 card.


        3 cardKoa'ki Meiru Guardian 3 cardKoa'ki Meiru Guardian
        Koa'ki Meiru Guardian
        EARTH 4
        Koa'ki Meiru Guardian
        • ATK:

        • 1900

        • DEF:

        • 1200


        During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the GY or reveal 1 Rock monster in your hand. When a monster effect is activated (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy that monster.


        2 cardReign-Beaux, Overking of Dark World 2 cardReign-Beaux, Overking of Dark World
        Reign-Beaux, Overking of Dark World
        DARK 8
        Reign-Beaux, Overking of Dark World
        • ATK:

        • 3000

        • DEF:

        • 1800


        You can Special Summon this card (from your GY) by returning 1 Level 7 or lower "Dark World" monster you control to the hand. If this card is discarded to the GY by card effect: You can add 1 Level 5 or higher "Dark World" monster from your Deck to your hand, except "Reign-Beaux, Overking of Dark World", then, if this card was discarded from your hand to your GY by an opponent's card effect, you can Special Summon 1 Level 4 or lower "Dark World" monster from your Deck or GY to either field.


        2 cardSillva, Warlord of Dark World
        2 cardSillva, Warlord of Dark World
        Sillva, Warlord of Dark World
        DARK 5
        Sillva, Warlord of Dark World
        • ATK:

        • 2300

        • DEF:

        • 1400


        If this card is discarded to the Graveyard by a card effect: Special Summon it from the Graveyard, then, if this card was discarded from your hand to your Graveyard by an opponent's card effect, your opponent returns exactly 2 cards from their hand to the bottom of their Deck, in any order.


        3 cardSnoww, Unlight of Dark World 3 cardSnoww, Unlight of Dark World
        Snoww, Unlight of Dark World
        DARK 4
        Snoww, Unlight of Dark World
        • ATK:

        • 1700

        • DEF:

        • 0


        If this card is discarded to the Graveyard by a card effect: If it was discarded from your hand to your Graveyard by an opponent's card effect, you can target 1 monster in your opponent's Graveyard; add 1 "Dark World" card from your Deck to your hand, then Special Summon that target (if any) in face-up Defense Position.


        1 cardThe Winged Dragon of Ra - Sphere Mode 1 cardThe Winged Dragon of Ra - Sphere Mode
        The Winged Dragon of Ra - Sphere Mode
        DIVINE 10
        The Winged Dragon of Ra - Sphere Mode
        • ATK:

        • -1

        • DEF:

        • -1


        Cannot be Special Summoned. Requires 3 Tributes from either side of the field to Normal Summon to that side of the field (cannot be Normal Set), then shift control to this card's owner during the End Phase of the next turn. Cannot attack. Your opponent cannot target this card for attacks or by card effects. You can Tribute this card; Special Summon 1 "The Winged Dragon of Ra" from your hand or Deck, ignoring its Summoning conditions, and if you do, its ATK/DEF become 4000.


        1 cardAllure of Darkness
        1 cardAllure of Darkness
        Allure of Darkness
        Spell Normal
        Allure of Darkness

          Draw 2 cards, then banish 1 DARK monster from your hand, or, if you do not have any in your hand, send your entire hand to the GY.


          1 cardCalled by the Grave
          1 cardCalled by the Grave
          Called by the Grave
          Spell Quick
          Called by the Grave

            Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




            Tag(s):

            1 cardCard Destruction
            1 cardCard Destruction
            Card Destruction
            Spell Normal
            Card Destruction

              Both players discard as many cards as possible from their hands, then each player draws the same number of cards they discarded.


              2 cardDark World Accession 2 cardDark World Accession
              Dark World Accession
              Spell Quick
              Dark World Accession

                During the Main Phase: Fusion Summon 1 Fiend Fusion Monster from your Extra Deck, by banishing materials mentioned on it from your field or GY. If Fusion Summoning a "Dark World" monster this way, you can also discard monsters as material. During your Main Phase, if this card is in your GY: You can add this card to your hand, then discard 1 "Dark World" monster. You can only use each effect of "Dark World Accession" once per turn.


                1 cardDark World Archives 1 cardDark World Archives
                Dark World Archives
                Spell Continuous
                Dark World Archives

                  During your Main Phase: You can discard 1 "Dark World" monster, and if you do, "Dark World" monsters you currently control gain ATK equal to the Level the discarded monster had in the hand x 100, until the end of this turn. If a monster whose original Type is Fiend is discarded from your hand by the effect of a "Dark World" card or an opponent's card effect, even during the Damage Step: You can discard 1 card, then draw 2 cards. You can only use each effect of "Dark World Archives" once per turn.


                  2 cardDark World Dealings 2 cardDark World Dealings
                  Dark World Dealings
                  Spell Normal
                  Dark World Dealings

                    Each player draws 1 card, then each player discards 1 card.


                    1 cardDark World Puppetry 1 cardDark World Puppetry
                    Dark World Puppetry
                    Spell Quick
                    Dark World Puppetry

                      Target up to 3 cards in any GY(s); banish them, then discard 1 Fiend monster. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 of your banished Fiend monsters; add it to your hand. You can only activate 1 "Dark World Puppetry" per turn.


                      3 cardDragged Down into the Grave 3 cardDragged Down into the Grave
                      Dragged Down into the Grave
                      Spell Normal
                      Dragged Down into the Grave

                        Both players reveal their hands, each chooses 1 card from their opponent's hand, then you discard the chosen cards from both players' hands, then both players draw 1 card.


                        1 cardHarpie's Feather Duster
                        1 cardHarpie's Feather Duster
                        Harpie's Feather Duster
                        Spell Normal
                        Harpie's Feather Duster

                          Destroy all Spell and Trap Cards your opponent controls.




                          Tag(s):

                          1 cardLightning Storm 1 cardLightning Storm
                          Lightning Storm
                          Spell Normal
                          Lightning Storm

                            If you control no face-up cards: Activate 1 of these effects; ● Destroy all Attack Position monsters your opponent controls. ● Destroy all Spells and Traps your opponent controls. You can only activate 1 "Lightning Storm" per turn.




                            Tag(s):

                            2 cardThe Gates of Dark World 2 cardThe Gates of Dark World
                            The Gates of Dark World
                            Spell Field
                            The Gates of Dark World

                              All Fiend-Type monsters gain 300 ATK and DEF. Once per turn: You can banish 1 Fiend-Type monster from your Graveyard; discard 1 Fiend-Type monster, then draw 1 card.


                              1 cardTriple Tactics Talent
                              1 cardTriple Tactics Talent
                              Triple Tactics Talent
                              Spell Normal
                              Triple Tactics Talent

                                If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                                Tag(s):

                                1 cardDark World Punishment 1 cardDark World Punishment
                                Dark World Punishment
                                Trap Counter
                                Dark World Punishment

                                  When a monster(s) would be Normal or Special Summoned: You can negate the Summon, and if you do, destroy that monster(s), then discard 1 Fiend monster. If a "Dark World" monster(s) you control would be destroyed by battle or an opponent's card effect, you can banish this card from your GY instead. You can only use each effect of "Dark World Punishment" once per turn.


                                  1 cardDeck Devastation Virus
                                  1 cardDeck Devastation Virus
                                  Deck Devastation Virus
                                  Trap Normal
                                  Deck Devastation Virus

                                    Tribute 1 DARK monster with 2000 or more ATK; look at your opponent's hand, all monsters they control, and all cards they draw until the end of their 3rd turn after this card's activation, and destroy all those monsters with 1500 or less ATK.


                                    1 cardSkill Drain
                                    1 cardSkill Drain
                                    Skill Drain
                                    Trap Continuous
                                    Skill Drain

                                      Activate by paying 1000 LP. Negate the effects of all face-up monsters while they are face-up on the field (but their effects can still be activated).


                                      3 cardGrapha, Dragon Overlord of Dark World 3 cardGrapha, Dragon Overlord of Dark World
                                      Grapha, Dragon Overlord of Dark World
                                      DARK 10
                                      Grapha, Dragon Overlord of Dark World
                                      • ATK:

                                      • 3200

                                      • DEF:

                                      • 2300


                                      "Grapha, Dragon Lord of Dark World" + 1 DARK monster When your opponent activates a monster effect, or a Normal Spell/Trap Card, while you have a card(s) in your hand (Quick Effect): You can activate this effect; the activated effect becomes "Your opponent discards 1 card". You can only use this effect of "Grapha, Dragon Overlord of Dark World" once per turn. If this Fusion Summoned card in its owner's control leaves the field because of an opponent's card: You can Special Summon 1 of your "Grapha, Dragon Lord of Dark World" that is banished or in your GY, then each player with a hand discards 1 card.


                                      1 cardAkashic Magician 1 cardAkashic Magician
                                      Akashic Magician
                                      DARK
                                      Akashic Magician
                                      • ATK:

                                      • 1700

                                      • LINK-2

                                      Link Arrow:

                                      Top

                                      Bottom


                                      2 monsters with the same Type, except Tokens You can only Link Summon "Akashic Magician(s)" once per turn. If this card is Link Summoned: Return all monsters this card points to to the hand. Once per turn: You can declare 1 card name; excavate cards from the top of your Deck, equal to the total Link Rating of the Link Monsters co-linked to this card, then if you excavated any copies of the declared card, add them to your hand, also send the remaining cards to the GY.


                                      1 cardDharc the Dark Charmer, Gloomy 1 cardDharc the Dark Charmer, Gloomy
                                      Dharc the Dark Charmer, Gloomy
                                      DARK
                                      Dharc the Dark Charmer, Gloomy
                                      • ATK:

                                      • 1850

                                      • LINK-2

                                      Link Arrow:

                                      Bottom-Left

                                      Bottom-Right


                                      2 monsters, including a DARK monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 DARK monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 DARK monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Dharc the Dark Charmer, Gloomy" once per turn.


                                      1 cardKnightmare Cerberus 1 cardKnightmare Cerberus
                                      Knightmare Cerberus
                                      EARTH
                                      Knightmare Cerberus
                                      • ATK:

                                      • 1600

                                      • LINK-2

                                      Link Arrow:

                                      Top

                                      Left


                                      2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Special Summoned monster in your opponent's Main Monster Zone; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Cerberus" once per turn. Co-linked monsters you control cannot be destroyed by card effects.


                                      1 cardMuckraker From the Underworld 1 cardMuckraker From the Underworld
                                      Muckraker From the Underworld
                                      DARK
                                      Muckraker From the Underworld
                                      • ATK:

                                      • 1000

                                      • LINK-2

                                      Link Arrow:

                                      Left

                                      Bottom


                                      2 Effect Monsters Cannot be used as Link Material the turn it is Link Summoned. If a monster(s) you control would be destroyed by battle or card effect, you can Tribute 1 Fiend monster instead. You can target 1 Fiend monster in your GY, except "Muckraker From the Underworld"; discard 1 card, and if you do, Special Summon that monster, also you cannot Special Summon monsters for the rest of this turn, except Fiend monsters. You can only use this effect of "Muckraker From the Underworld" once per turn.


                                      1 cardS:P Little Knight
                                      1 cardS:P Little Knight
                                      S:P Little Knight
                                      DARK
                                      S:P Little Knight
                                      • ATK:

                                      • 1600

                                      • LINK-2

                                      Link Arrow:

                                      Left

                                      Right


                                      2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.


                                      1 cardSalamangreat Almiraj 1 cardSalamangreat Almiraj
                                      Salamangreat Almiraj
                                      FIRE
                                      Salamangreat Almiraj
                                      • ATK:

                                      • 0

                                      • LINK-1

                                      Link Arrow:

                                      Bottom-Right


                                      1 Normal Summoned monster with 1000 or less ATK (Quick Effect): You can Tribute this card, then target 1 monster you control; it cannot be destroyed by your opponent's card effects this turn. When a Normal Summoned monster you control is destroyed by battle, while this card is in your GY: You can Special Summon this card. You can only use this effect of "Salamangreat Almiraj" once per turn.


                                      1 cardSaryuja Skull Dread 1 cardSaryuja Skull Dread
                                      Saryuja Skull Dread
                                      EARTH
                                      Saryuja Skull Dread
                                      • ATK:

                                      • 2800

                                      • LINK-4

                                      Link Arrow:

                                      Top

                                      Bottom-Left

                                      Bottom

                                      Bottom-Right


                                      2+ monsters with different names This card gains effects based on the number of materials used for its Link Summon. ● 2+: If a monster(s) is Normal or Special Summoned to a zone this card points to: That monster(s) gains 300 ATK/DEF. ● 3+: Once per turn, during your Main Phase: You can Special Summon 1 monster from your hand. ● 4: When this card is Link Summoned: You can draw 4 cards, then place 3 cards from your hand on the bottom of your Deck in any order.


                                      1 cardNumber 38: Hope Harbinger Dragon Titanic Galaxy 1 cardNumber 38: Hope Harbinger Dragon Titanic Galaxy
                                      Number 38: Hope Harbinger Dragon Titanic Galaxy
                                      LIGHT
                                      Number 38: Hope Harbinger Dragon Titanic Galaxy
                                      • ATK:

                                      • 3000

                                      • DEF:

                                      • 2500


                                      2 Level 8 monsters Once per turn, when a Spell Card or effect is activated on the field (Quick Effect): You can negate that effect, and if you do, attach that card to this card as material. When an opponent's monster declares an attack: You can detach 1 material from this card; change the attack target to this card and perform damage calculation. If a face-up Xyz Monster(s) you control is destroyed by battle or card effect: You can target 1 face-up Xyz Monster you control; it gains ATK equal to 1 of those destroyed monster's original ATK.


                                      1 cardNumber 41: Bagooska the Terribly Tired Tapir
                                      1 cardNumber 41: Bagooska the Terribly Tired Tapir
                                      Number 41: Bagooska the Terribly Tired Tapir
                                      EARTH
                                      Number 41: Bagooska the Terribly Tired Tapir
                                      • ATK:

                                      • 2100

                                      • DEF:

                                      • 2000


                                      2 Level 4 monsters Once per turn, during your Standby Phase, detach 1 material from this card. If you cannot, destroy it. This Attack Position card cannot be destroyed by your opponent's card effects. Your opponent cannot target this Attack Position card with card effects. While this card is in face-up Defense Position, change all face-up monsters on the field to Defense Position, also negate the activated effects of monsters that were in Defense Position when that effect was activated.


                                      1 cardNumber 60: Dugares the Timeless 1 cardNumber 60: Dugares the Timeless
                                      Number 60: Dugares the Timeless
                                      FIRE
                                      Number 60: Dugares the Timeless
                                      • ATK:

                                      • 1200

                                      • DEF:

                                      • 1200


                                      2 Level 4 monsters You can detach 2 materials from this card, then activate 1 of the following effects; ● Skip your next Draw Phase, also draw 2 cards, then discard 1 card. ● Skip your next Main Phase 1, also Special Summon 1 monster from your GY in Defense Position. ● Skip the Battle Phase of your next turn, also double the ATK of 1 monster you control until the end of this turn. You can only use this effect of "Number 60: Dugares the Timeless" once per turn.


                                      1 cardStarliege Photon Blast Dragon 1 cardStarliege Photon Blast Dragon
                                      Starliege Photon Blast Dragon
                                      LIGHT
                                      Starliege Photon Blast Dragon
                                      • ATK:

                                      • 1800

                                      • DEF:

                                      • 2500


                                      2 Level 4 monsters If this card is Xyz Summoned: You can Special Summon 1 "Photon" monster from your hand. While this Xyz Summoned monster is on the field, your opponent cannot target monsters you control with 2000 or more ATK with card effects, also they cannot be destroyed by your opponent's card effects. Once per opponent's turn (Quick Effect): You can detach 1 material from this card, then target 1 of your "Galaxy-Eyes Photon Dragon" that is banished or in your GY; Special Summon it.


                                      1 cardSuper Starslayer TY-PHON - Sky Crisis 1 cardSuper Starslayer TY-PHON - Sky Crisis
                                      Super Starslayer TY-PHON - Sky Crisis
                                      DARK
                                      Super Starslayer TY-PHON - Sky Crisis
                                      • ATK:

                                      • 2900

                                      • DEF:

                                      • 2900


                                      2 Level 12 monsters During the turn, or turn after, your opponent Special Summoned 2 or more monsters from the Extra Deck, you can also Xyz Summon this card by using 1 monster you control with the highest ATK (your choice, if tied). (Transfer its materials to this card.) If you do, you cannot Normal or Special Summon monsters for the rest of this turn. While this Xyz Summoned monster is on the field, neither player can activate the effects of monsters with 3000 or more ATK. Once per turn: You can detach 1 material from this card; return 1 monster from the field to the hand.


                                      ocg
                                      Danger!
                                      5







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