Gadgets Deck Breakdown

Cards Usage Statistic

Main Deck

Cyber Dragon
Cyber Dragon
Cyber Dragon
LIGHT 5
Cyber Dragon
  • ATK:

  • 2100

  • DEF:

  • 1600


If only your opponent controls a monster, you can Special Summon this card (from your hand).

Cyber Phoenix
Cyber Phoenix
Cyber Phoenix
FIRE 4
Cyber Phoenix
  • ATK:

  • 1200

  • DEF:

  • 1600


While this card is in Attack Position, negate any Spell/Trap effects that target 1 Machine monster you control (and no other cards). When this card is destroyed by battle and sent to the GY: You can draw 1 card.

D.D. Assailant
D.D. Assailant
D.D. Assailant
EARTH 4
D.D. Assailant
  • ATK:

  • 1700

  • DEF:

  • 1600


After damage calculation, when this card is destroyed by battle with an opponent's monster: Banish that monster, also banish this card.

D.D. Survivor
D.D. Survivor
D.D. Survivor
DARK 4
D.D. Survivor
  • ATK:

  • 1800

  • DEF:

  • 200


During the End Phase, if this card was banished while face-up, on your side of the field, this turn: Special Summon this banished card. This effect can only activate once per turn.

Exiled Force
Exiled Force
Exiled Force
EARTH 4
Exiled Force
  • ATK:

  • 1000

  • DEF:

  • 1000


You can Tribute this card to target 1 monster on the field; destroy that target.

Green Gadget
Green Gadget
Green Gadget
EARTH 4
Green Gadget
  • ATK:

  • 1400

  • DEF:

  • 600


When this card is Normal or Special Summoned: You can add 1 "Red Gadget" from your Deck to your hand.

Neo-Spacian Grand Mole
Neo-Spacian Grand Mole
Neo-Spacian Grand Mole
EARTH 3
Neo-Spacian Grand Mole
  • ATK:

  • 900

  • DEF:

  • 300


At the start of the Damage Step, if this card battles an opponent's monster: You can return both the opponent's monster and this card to the hand.

Red Gadget
Red Gadget
Red Gadget
EARTH 4
Red Gadget
  • ATK:

  • 1300

  • DEF:

  • 1500


When this card is Normal or Special Summoned: You can add 1 "Yellow Gadget" from your Deck to your hand.

Snipe Hunter
Snipe Hunter
Snipe Hunter
DARK 4
Snipe Hunter
  • ATK:

  • 1500

  • DEF:

  • 600


You can discard 1 card, then target 1 card on the field; roll a six-sided die, and destroy that target unless you roll a 1 or 6.

Yellow Gadget
Yellow Gadget
Yellow Gadget
EARTH 4
Yellow Gadget
  • ATK:

  • 1200

  • DEF:

  • 1200


When this card is Normal or Special Summoned: You can add 1 "Green Gadget" from your Deck to your hand.

Confiscation
Confiscation
Confiscation
Spell Normal
Confiscation

    Pay 1000 Life Points. Look at your opponent's hand, select 1 card in it and discard that card.

    Dimensional Fissure
    Dimensional Fissure
    Dimensional Fissure
    Spell Continuous
    Dimensional Fissure

      Any monster sent to the Graveyard is banished instead.

      Enemy Controller
      Enemy Controller
      Enemy Controller
      Spell Quick
      Enemy Controller

        Activate 1 of these effects. ● Target 1 face-up monster your opponent controls; change that target's battle position. ● Tribute 1 monster, then target 1 face-up monster your opponent controls; take control of that target until the End Phase.

        Heavy Storm
        Heavy Storm
        Heavy Storm
        Spell Normal
        Heavy Storm

          Destroy all Spell and Trap Cards on the field.

          Lightning Vortex
          Lightning Vortex
          Lightning Vortex
          Spell Normal
          Lightning Vortex

            Discard 1 card; destroy all face-up monsters your opponent controls.

            Limiter Removal
            Limiter Removal
            Limiter Removal
            Spell Quick
            Limiter Removal

              Double the ATK of all Machine monsters you currently control, until the end of this turn. During the End Phase of this turn, destroy those monsters.

              Mystical Space Typhoon
              Mystical Space Typhoon
              Mystical Space Typhoon
              Spell Quick
              Mystical Space Typhoon

                Target 1 Spell/Trap on the field; destroy that target.

                Nobleman of Crossout
                Nobleman of Crossout
                Nobleman of Crossout
                Spell Normal
                Nobleman of Crossout

                  Target 1 face-down monster on the field; destroy that target, and if you do, banish it, then, if it was a Flip monster, each player reveals their Main Deck, then banishes all cards from it with that monster's name.

                  Pot of Avarice
                  Pot of Avarice
                  Pot of Avarice
                  Spell Normal
                  Pot of Avarice

                    Target 5 monsters in your GY; shuffle all 5 into the Deck, then draw 2 cards.



                    Tag(s):

                    Reinforcement of the Army
                    Reinforcement of the Army
                    Reinforcement of the Army
                    Spell Normal
                    Reinforcement of the Army

                      Add 1 Level 4 or lower Warrior monster from your Deck to your hand.

                      Shrink
                      Shrink
                      Shrink
                      Spell Quick
                      Shrink

                        Target 1 face-up monster on the field; its original ATK becomes halved until the end of this turn.

                        Smashing Ground
                        Smashing Ground
                        Smashing Ground
                        Spell Normal
                        Smashing Ground

                          Destroy the 1 face-up monster your opponent controls that has the highest DEF (your choice, if tied).

                          Snatch Steal
                          Snatch Steal
                          Snatch Steal
                          Spell Equip
                          Snatch Steal

                            Equip only to a monster your opponent controls. Take control of the equipped monster. During each of your opponent's Standby Phases: They gain 1000 Life Points.

                            System Down
                            System Down
                            System Down
                            Spell Normal
                            System Down

                              Pay 1000 LP; banish all Machine-Type monsters your opponent controls and in their Graveyard.

                              Bottomless Trap Hole
                              Bottomless Trap Hole
                              Bottomless Trap Hole
                              Trap Normal
                              Bottomless Trap Hole

                                When your opponent Summons a monster(s) with 1500 or more ATK: Destroy that monster(s) with 1500 or more ATK, and if you do, banish it.

                                Dust Tornado
                                Dust Tornado
                                Dust Tornado
                                Trap Normal
                                Dust Tornado

                                  Target 1 Spell/Trap your opponent controls; destroy that target, then you can Set 1 Spell/Trap from your hand.

                                  Mask of Restrict
                                  Mask of Restrict
                                  Mask of Restrict
                                  Trap Continuous
                                  Mask of Restrict

                                    Neither player can Tribute cards.

                                    Mind Crush
                                    Mind Crush
                                    Mind Crush
                                    Trap Normal
                                    Mind Crush

                                      Declare 1 card name; if that card is in your opponent's hand, they must discard all copies of it, otherwise you discard 1 random card.

                                      Mirror Force
                                      Mirror Force
                                      Mirror Force
                                      Trap Normal
                                      Mirror Force

                                        When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.

                                        Ring of Destruction
                                        Ring of Destruction
                                        Ring of Destruction
                                        Trap Normal
                                        Ring of Destruction

                                          During your opponent's turn: Target 1 face-up monster your opponent controls whose ATK is less than or equal to their LP; destroy that face-up monster, and if you do, take damage equal to its original ATK, then inflict damage to your opponent, equal to the damage you took. You can only activate 1 "Ring of Destruction" per turn.

                                          Spell Shield Type-8
                                          Spell Shield Type-8
                                          Spell Shield Type-8
                                          Trap Counter
                                          Spell Shield Type-8

                                            Activate 1 of these effects. ● When a Spell Card is activated that targets exactly 1 monster on the field: Negate the activation, and if you do, destroy it. ● When a Spell Card is activated: Send 1 Spell Card from your hand to the Graveyard; negate the activation, and if you do, destroy it.

                                            Torrential Tribute
                                            Torrential Tribute
                                            Torrential Tribute
                                            Trap Normal
                                            Torrential Tribute

                                              When a monster(s) is Summoned: Destroy all monsters on the field.

                                              Trap Dustshoot
                                              Trap Dustshoot
                                              Trap Dustshoot
                                              Trap Normal
                                              Trap Dustshoot

                                                Activate only if your opponent has 4 or more cards in their hand. Look at your opponent's hand, select 1 Monster Card in it, and return that card to its owner's Deck.

                                                Widespread Ruin
                                                Widespread Ruin
                                                Widespread Ruin
                                                Trap Normal
                                                Widespread Ruin

                                                  When an opponent's monster declares an attack: Destroy the Attack Position monster your opponent controls with the highest ATK (your choice, if tied).

                                                  Extra Deck

                                                  Chimeratech Overdragon
                                                  Chimeratech Overdragon
                                                  Chimeratech Overdragon
                                                  DARK 9
                                                  Chimeratech Overdragon
                                                  • ATK:

                                                  • -1

                                                  • DEF:

                                                  • -1


                                                  "Cyber Dragon" + 1+ Machine monsters Must be Fusion Summoned. If this card is Fusion Summoned: Send all other cards you control to the GY. The original ATK/DEF of this card each become equal to the number of Fusion Materials used for its Fusion Summon x 800. Each turn, this card can attack your opponent's monsters a number of times equal to the number of Fusion Materials used for its Fusion Summon.

                                                  Cyber End Dragon
                                                  Cyber End Dragon
                                                  Cyber End Dragon
                                                  LIGHT 10
                                                  Cyber End Dragon
                                                  • ATK:

                                                  • 4000

                                                  • DEF:

                                                  • 2800


                                                  "Cyber Dragon" + "Cyber Dragon" + "Cyber Dragon" A Fusion Summon of this card can only be done with the above Fusion Materials. If this card attacks a Defense Position monster, inflict piercing battle damage.

                                                  Cyber Twin Dragon
                                                  Cyber Twin Dragon
                                                  Cyber Twin Dragon
                                                  LIGHT 8
                                                  Cyber Twin Dragon
                                                  • ATK:

                                                  • 2800

                                                  • DEF:

                                                  • 2100


                                                  "Cyber Dragon" + "Cyber Dragon" A Fusion Summon of this card can only be done with the above Fusion Materials. This card can make a second attack during each Battle Phase.

                                                  Dark Balter the Terrible
                                                  Dark Balter the Terrible
                                                  Dark Balter the Terrible
                                                  DARK 5
                                                  Dark Balter the Terrible
                                                  • ATK:

                                                  • 2000

                                                  • DEF:

                                                  • 1200


                                                  "Possessed Dark Soul" + "Frontier Wiseman" A Fusion Summon of this monster can only be conducted with the above Fusion Material Monsters. When a Normal Spell Card is activated, negate the effect by paying 1000 Life Points. The effect of an Effect Monster that this monster destroys as a result of battle is negated.

                                                  Ryu Senshi
                                                  Ryu Senshi
                                                  Ryu Senshi
                                                  EARTH 6
                                                  Ryu Senshi
                                                  • ATK:

                                                  • 2000

                                                  • DEF:

                                                  • 1200


                                                  "Warrior Dai Grepher" + "Spirit Ryu" A Fusion Summon of this card can only be done with the above Fusion Materials. When a Normal Trap Card is activated (Quick Effect): You can pay 1000 LP; negate that effect. This card must be face-up on the field to activate and to resolve this effect. Negate the effects of any Spell Card that targets this card and destroy it.

                                                  Main: 40

                                                  3 cardGreen Gadget 3 cardGreen Gadget
                                                  Green Gadget
                                                  EARTH 4
                                                  Green Gadget
                                                  • ATK:

                                                  • 1400

                                                  • DEF:

                                                  • 600


                                                  When this card is Normal or Special Summoned: You can add 1 "Red Gadget" from your Deck to your hand.


                                                  1 cardMachina Cannon 1 cardMachina Cannon
                                                  Machina Cannon
                                                  EARTH 8
                                                  Machina Cannon
                                                  • ATK:

                                                  • 0

                                                  • DEF:

                                                  • 2200


                                                  Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by sending 1 or more other Machine monsters from your hand to the GY. Gains 800 ATK for each monster sent to the GY for this Special Summon.


                                                  3 cardMachina Fortress 3 cardMachina Fortress
                                                  Machina Fortress
                                                  EARTH 7
                                                  Machina Fortress
                                                  • ATK:

                                                  • 2500

                                                  • DEF:

                                                  • 1600


                                                  You can discard Machine monster(s) whose total Levels equal 8 or more, then Special Summon this card (from your hand or GY). If this card is destroyed by battle and sent to the GY: Target 1 card your opponent controls; destroy that target. Before resolving an opponent's monster effect that targets this face-up card, look at your opponent's hand and discard 1 card from their hand.


                                                  3 cardRed Gadget 3 cardRed Gadget
                                                  Red Gadget
                                                  EARTH 4
                                                  Red Gadget
                                                  • ATK:

                                                  • 1300

                                                  • DEF:

                                                  • 1500


                                                  When this card is Normal or Special Summoned: You can add 1 "Yellow Gadget" from your Deck to your hand.


                                                  1 cardScrap Recycler 1 cardScrap Recycler
                                                  Scrap Recycler
                                                  EARTH 3
                                                  Scrap Recycler
                                                  • ATK:

                                                  • 900

                                                  • DEF:

                                                  • 1200


                                                  When this card is Normal or Special Summoned: You can send 1 Machine monster from your Deck to the GY. Once per turn: You can shuffle 2 Level 4 EARTH Machine monsters from your GY into the Deck; draw 1 card.


                                                  3 cardYellow Gadget 3 cardYellow Gadget
                                                  Yellow Gadget
                                                  EARTH 4
                                                  Yellow Gadget
                                                  • ATK:

                                                  • 1200

                                                  • DEF:

                                                  • 1200


                                                  When this card is Normal or Special Summoned: You can add 1 "Green Gadget" from your Deck to your hand.


                                                  3 cardMachina Gearframe 3 cardMachina Gearframe
                                                  Machina Gearframe
                                                  EARTH 4
                                                  Machina Gearframe
                                                  • ATK:

                                                  • 1800

                                                  • DEF:

                                                  • 0


                                                  When this card is Normal Summoned: You can add 1 "Machina" monster from your Deck to your hand, except "Machina Gearframe". Once per turn, you can either: Target 1 Machine monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. If the equipped monster would be destroyed by battle or card effect, destroy this card instead.


                                                  3 cardLightning Vortex
                                                  3 cardLightning Vortex
                                                  Lightning Vortex
                                                  Spell Normal
                                                  Lightning Vortex

                                                    Discard 1 card; destroy all face-up monsters your opponent controls.


                                                    1 cardLimiter Removal 1 cardLimiter Removal
                                                    Limiter Removal
                                                    Spell Quick
                                                    Limiter Removal

                                                      Double the ATK of all Machine monsters you currently control, until the end of this turn. During the End Phase of this turn, destroy those monsters.


                                                      3 cardMachina Armored Unit 3 cardMachina Armored Unit
                                                      Machina Armored Unit
                                                      Spell Continuous
                                                      Machina Armored Unit

                                                        Once per turn, when a Machine monster is destroyed by battle and sent to your GY: You can Special Summon 1 Machine monster from your Deck that has the same Attribute and less ATK than that destroyed monster in the GY.


                                                        1 cardMonster Reborn
                                                        1 cardMonster Reborn
                                                        Monster Reborn
                                                        Spell Normal
                                                        Monster Reborn

                                                          Target 1 monster in either GY; Special Summon it.




                                                          Tag(s):

                                                          1 cardPot of Avarice 1 cardPot of Avarice
                                                          Pot of Avarice
                                                          Spell Normal
                                                          Pot of Avarice

                                                            Target 5 monsters in your GY; shuffle all 5 into the Deck, then draw 2 cards.




                                                            Tag(s):

                                                            1 cardSwords of Revealing Light
                                                            1 cardSwords of Revealing Light
                                                            Swords of Revealing Light
                                                            Spell Normal
                                                            Swords of Revealing Light

                                                              After this card's activation, it remains on the field, but you must destroy it during the End Phase of your opponent's 3rd turn. When this card is activated: If your opponent controls a face-down monster, flip all monsters they control face-up. While this card is face-up on the field, your opponent's monsters cannot declare an attack.


                                                              3 cardCall of the Haunted
                                                              3 cardCall of the Haunted
                                                              Call of the Haunted
                                                              Trap Continuous
                                                              Call of the Haunted

                                                                Activate this card by targeting 1 monster in your GY; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.


                                                                3 cardDimensional Prison 3 cardDimensional Prison
                                                                Dimensional Prison
                                                                Trap Normal
                                                                Dimensional Prison

                                                                  When an opponent's monster declares an attack: Target that attacking monster; banish that target.


                                                                  3 cardKarma Cut 3 cardKarma Cut
                                                                  Karma Cut
                                                                  Trap Normal
                                                                  Karma Cut

                                                                    Discard 1 card, then target 1 face-up monster your opponent controls; banish that target, then banish all cards with the same name as that monster from your opponent's Graveyard.


                                                                    2 cardMirror Force
                                                                    2 cardMirror Force
                                                                    Mirror Force
                                                                    Trap Normal
                                                                    Mirror Force

                                                                      When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.


                                                                      2 cardUltimate Offering
                                                                      2 cardUltimate Offering
                                                                      Ultimate Offering
                                                                      Trap Continuous
                                                                      Ultimate Offering

                                                                        During your Main Phase or your opponent's Battle Phase: You can pay 500 Life Points; immediately after this effect resolves, Normal Summon/Set 1 monster.


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                                                                        Gadgets
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