Nimble Deck Breakdown

Cards Usage Statistic

Main Deck

Exiled Force
Exiled Force
Exiled Force
EARTH 4
Exiled Force
  • ATK:

  • 1000

  • DEF:

  • 1000


You can Tribute this card to target 1 monster on the field; destroy that target.

Nimble Momonga
Nimble Momonga
Nimble Momonga
EARTH 2
Nimble Momonga
  • ATK:

  • 1000

  • DEF:

  • 100


When this card is destroyed by battle and sent to the Graveyard: Gain 1000 Life Points, then you can Special Summon any number of "Nimble Momongas" from your Deck in face-down Defense Position.

Pot of Greed
Pot of Greed
Pot of Greed
Spell Normal
Pot of Greed

    Draw 2 cards.



    Tag(s):

    Swords of Revealing Light
    Swords of Revealing Light
    Swords of Revealing Light
    Spell Normal
    Swords of Revealing Light

      After this card's activation, it remains on the field, but you must destroy it during the End Phase of your opponent's 3rd turn. When this card is activated: If your opponent controls a face-down monster, flip all monsters they control face-up. While this card is face-up on the field, your opponent's monsters cannot declare an attack.

      Wave-Motion Cannon
      Wave-Motion Cannon
      Wave-Motion Cannon
      Spell Continuous
      Wave-Motion Cannon

        During your Main Phase: You can send this face-up card to the GY; inflict 1000 damage to your opponent for each of your Standby Phases that have passed since this card was activated.

        Extra Deck

        Cyber End Dragon
        Cyber End Dragon
        Cyber End Dragon
        LIGHT 10
        Cyber End Dragon
        • ATK:

        • 4000

        • DEF:

        • 2800


        "Cyber Dragon" + "Cyber Dragon" + "Cyber Dragon" A Fusion Summon of this card can only be done with the above Fusion Materials. If this card attacks a Defense Position monster, inflict piercing battle damage.

        Cyber Twin Dragon
        Cyber Twin Dragon
        Cyber Twin Dragon
        LIGHT 8
        Cyber Twin Dragon
        • ATK:

        • 2800

        • DEF:

        • 2100


        "Cyber Dragon" + "Cyber Dragon" A Fusion Summon of this card can only be done with the above Fusion Materials. This card can make a second attack during each Battle Phase.

        Dark Blade the Dragon Knight
        Dark Blade the Dragon Knight
        Dark Blade the Dragon Knight
        DARK 6
        Dark Blade the Dragon Knight
        • ATK:

        • 2200

        • DEF:

        • 1500


        "Dark Blade" + "Pitch-Dark Dragon" Each time this card inflicts Battle Damage to your opponent, you can select up to 3 Monster Cards from your opponent's Graveyard and remove them from play.

        Fiend Skull Dragon
        Fiend Skull Dragon
        Fiend Skull Dragon
        WIND 5
        Fiend Skull Dragon
        • ATK:

        • 2000

        • DEF:

        • 1200


        "Cave Dragon" + "Lesser Fiend" (This card is always treated as an "Archfiend" card.) A Fusion Summon of this card can only be done with the above Fusion Material Monsters. Negate the effects of Flip Effect Monsters. Negate any Trap effects that target this card on the field, and if you do, destroy that Trap Card.

        Thousand-Eyes Restrict
        Thousand-Eyes Restrict
        Thousand-Eyes Restrict
        DARK 1
        Thousand-Eyes Restrict
        • ATK:

        • 0

        • DEF:

        • 0


        "Relinquished" + "Thousand-Eyes Idol" Other monsters on the field cannot change their battle positions or attack. Once per turn: You can target 1 monster your opponent controls; equip that target to this card (max. 1). This card's ATK/DEF become equal to that equipped monster's. If this card would be destroyed by battle, destroy that equipped monster instead.

        Main: 55 Extra: 15

        1 cardBreaker the Magical Warrior
        1 cardBreaker the Magical Warrior
        Breaker the Magical Warrior
        DARK 4
        Breaker the Magical Warrior
        • ATK:

        • 1600

        • DEF:

        • 1000


        If this card is Normal Summoned: Place 1 Spell Counter on it (max. 1). Gains 300 ATK for each Spell Counter on it. You can remove 1 Spell Counter from this card, then target 1 Spell/Trap on the field; destroy that target.


        2 cardD.D. Warrior 2 cardD.D. Warrior
        D.D. Warrior
        EARTH 4
        D.D. Warrior
        • ATK:

        • 1200

        • DEF:

        • 1000


        After damage calculation, when this card battles a monster: Banish that monster, also banish this card.


        3 cardDandylion
        3 cardDandylion
        Dandylion
        EARTH 3
        Dandylion
        • ATK:

        • 300

        • DEF:

        • 300


        If this card is sent to the Graveyard: Special Summon 2 "Fluff Tokens" (Plant-Type/WIND/Level 1/ATK 0/DEF 0) in Defense Position. These Tokens cannot be Tributed for a Tribute Summon during the turn they are Special Summoned.


        1 cardExiled Force
        1 cardExiled Force
        Exiled Force
        EARTH 4
        Exiled Force
        • ATK:

        • 1000

        • DEF:

        • 1000


        You can Tribute this card to target 1 monster on the field; destroy that target.


        2 cardGiant Rat 2 cardGiant Rat
        Giant Rat
        EARTH 4
        Giant Rat
        • ATK:

        • 1400

        • DEF:

        • 1450


        When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 EARTH monster with 1500 or less ATK from your Deck, in Attack Position.


        1 cardInjection Fairy Lily
        1 cardInjection Fairy Lily
        Injection Fairy Lily
        EARTH 3
        Injection Fairy Lily
        • ATK:

        • 400

        • DEF:

        • 1500


        If this card attacks or is attacked, during damage calculation (in either player's turn): You can pay 2000 LP once per battle; this card gains 3000 ATK during that damage calculation only.


        1 cardJinzo
        1 cardJinzo
        Jinzo
        DARK 6
        Jinzo
        • ATK:

        • 2400

        • DEF:

        • 1500


        Trap Cards, and their effects on the field, cannot be activated. Negate all Trap effects on the field.


        3 cardKuriboh 3 cardKuriboh
        Kuriboh
        DARK 1
        Kuriboh
        • ATK:

        • 300

        • DEF:

        • 200


        During damage calculation, if your opponent's monster attacks (Quick Effect): You can discard this card; you take no battle damage from that battle.


        2 cardKycoo the Ghost Destroyer 2 cardKycoo the Ghost Destroyer
        Kycoo the Ghost Destroyer
        DARK 4
        Kycoo the Ghost Destroyer
        • ATK:

        • 1800

        • DEF:

        • 700


        When this card inflicts battle damage to your opponent: You can target up to 2 monsters in their Graveyard; banish those targets. Your opponent cannot banish cards from either player's Graveyard.


        1 cardMobius the Frost Monarch 1 cardMobius the Frost Monarch
        Mobius the Frost Monarch
        WATER 6
        Mobius the Frost Monarch
        • ATK:

        • 2400

        • DEF:

        • 1000


        When this card is Tribute Summoned: You can target up to 2 Spell/Trap Cards on the field; destroy those targets.


        3 cardNimble Momonga 3 cardNimble Momonga
        Nimble Momonga
        EARTH 2
        Nimble Momonga
        • ATK:

        • 1000

        • DEF:

        • 100


        When this card is destroyed by battle and sent to the Graveyard: Gain 1000 Life Points, then you can Special Summon any number of "Nimble Momongas" from your Deck in face-down Defense Position.


        1 cardTribe-Infecting Virus
        1 cardTribe-Infecting Virus
        Tribe-Infecting Virus
        WATER 4
        Tribe-Infecting Virus
        • ATK:

        • 1600

        • DEF:

        • 1000


        Discard 1 card from your hand and declare 1 Type of monster. Destroy all face-up monsters of the declared Type on the field.


        1 cardBlue-Eyes Toon Dragon 1 cardBlue-Eyes Toon Dragon
        Blue-Eyes Toon Dragon
        LIGHT 8
        Blue-Eyes Toon Dragon
        • ATK:

        • 3000

        • DEF:

        • 2500


        Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing 2 monsters, while you control "Toon World". Cannot attack the turn it is Special Summoned. You must pay 500 LP to declare an attack with this monster. If "Toon World" on the field is destroyed, destroy this card. Can attack your opponent directly, unless they control a Toon monster, in which case this card must target a Toon monster for its attacks.


        3 cardToon Dark Magician Girl 3 cardToon Dark Magician Girl
        Toon Dark Magician Girl
        DARK 6
        Toon Dark Magician Girl
        • ATK:

        • 2000

        • DEF:

        • 1700


        Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing 1 monster, while you control "Toon World". If "Toon World" on the field is destroyed, destroy this card. Can attack your opponent directly, unless they control a Toon monster, in which case this card must target a Toon monster for its attacks. Gains 300 ATK for every "Dark Magician" or "Magician of Black Chaos" in either player's GY.


        1 cardToon Gemini Elf 1 cardToon Gemini Elf
        Toon Gemini Elf
        EARTH 4
        Toon Gemini Elf
        • ATK:

        • 1900

        • DEF:

        • 900


        Cannot attack the turn it is Summoned. If "Toon World" on the field is destroyed, destroy this card. While you control "Toon World" and your opponent controls no Toon monsters, this card can attack your opponent directly. If this card inflicts battle damage to your opponent: Discard 1 random card from your opponent's hand.


        3 cardToon Summoned Skull 3 cardToon Summoned Skull
        Toon Summoned Skull
        DARK 6
        Toon Summoned Skull
        • ATK:

        • 2500

        • DEF:

        • 1200


        (This card is always treated as an "Archfiend" card.) Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing 1 monster, while you control "Toon World". Cannot attack the turn it is Special Summoned. You must pay 500 LP to declare an attack with this monster. If "Toon World" on the field is destroyed, destroy this card. Can attack your opponent directly, unless they control a Toon monster, in which case this card must target a Toon monster for its attacks.


        1 cardDark Hole
        1 cardDark Hole
        Dark Hole
        Spell Normal
        Dark Hole

          Destroy all monsters on the field.


          1 cardHeavy Storm
          1 cardHeavy Storm
          Heavy Storm
          Spell Normal
          Heavy Storm

            Destroy all Spell and Trap Cards on the field.


            3 cardMagic Reflector 3 cardMagic Reflector
            Magic Reflector
            Spell Normal
            Magic Reflector

              Target 1 face-up Spell Card you control; place 1 counter on it. If it would ever be destroyed, remove the counter instead.


              2 cardNobleman of Crossout
              2 cardNobleman of Crossout
              Nobleman of Crossout
              Spell Normal
              Nobleman of Crossout

                Target 1 face-down monster on the field; destroy that target, and if you do, banish it, then, if it was a Flip monster, each player reveals their Main Deck, then banishes all cards from it with that monster's name.


                1 cardPot of Greed
                1 cardPot of Greed
                Pot of Greed
                Spell Normal
                Pot of Greed

                  Draw 2 cards.




                  Tag(s):

                  1 cardPremature Burial
                  1 cardPremature Burial
                  Premature Burial
                  Spell Equip
                  Premature Burial

                    Activate this card by paying 800 LP, then target 1 monster in your Graveyard; Special Summon that target in Attack Position and equip it with this card. When this card is destroyed, destroy the equipped monster.


                    1 cardReinforcement of the Army
                    1 cardReinforcement of the Army
                    Reinforcement of the Army
                    Spell Normal
                    Reinforcement of the Army

                      Add 1 Level 4 or lower Warrior monster from your Deck to your hand.


                      1 cardScapegoat 1 cardScapegoat
                      Scapegoat
                      Spell Quick
                      Scapegoat

                        Special Summon 4 "Sheep Tokens" (Beast/EARTH/Level 1/ATK 0/DEF 0) in Defense Position. They cannot be Tributed for a Tribute Summon. You cannot Summon other monsters the turn you activate this card (but you can Normal Set).


                        2 cardSoul Exchange 2 cardSoul Exchange
                        Soul Exchange
                        Spell Normal
                        Soul Exchange

                          Target 1 monster your opponent controls; this turn, if you Tribute a monster, you must Tribute that target, as if you controlled it. You cannot conduct your Battle Phase the turn you activate this card.


                          1 cardSwords of Revealing Light
                          1 cardSwords of Revealing Light
                          Swords of Revealing Light
                          Spell Normal
                          Swords of Revealing Light

                            After this card's activation, it remains on the field, but you must destroy it during the End Phase of your opponent's 3rd turn. When this card is activated: If your opponent controls a face-down monster, flip all monsters they control face-up. While this card is face-up on the field, your opponent's monsters cannot declare an attack.


                            3 cardToon Table of Contents 3 cardToon Table of Contents
                            Toon Table of Contents
                            Spell Normal
                            Toon Table of Contents

                              Add 1 "Toon" card from your Deck to your hand.


                              3 cardToon World 3 cardToon World
                              Toon World
                              Spell Continuous
                              Toon World

                                Activate this card by paying 1000 LP.


                                3 cardWave-Motion Cannon 3 cardWave-Motion Cannon
                                Wave-Motion Cannon
                                Spell Continuous
                                Wave-Motion Cannon

                                  During your Main Phase: You can send this face-up card to the GY; inflict 1000 damage to your opponent for each of your Standby Phases that have passed since this card was activated.


                                  3 cardRoyal Decree 3 cardRoyal Decree
                                  Royal Decree
                                  Trap Continuous
                                  Royal Decree

                                    Negate all other Trap effects on the field.


                                    1 cardArcana Knight Joker 1 cardArcana Knight Joker
                                    Arcana Knight Joker
                                    LIGHT 9
                                    Arcana Knight Joker
                                    • ATK:

                                    • 3800

                                    • DEF:

                                    • 2500


                                    "Queen's Knight" + "Jack's Knight" + "King's Knight" A Fusion Summon of this card can only be done with the above materials. Once per turn, when a Spell/Trap Card, or monster effect, is activated that targets this face-up card on the field (Quick Effect): You can discard the same type of card (Monster, Spell, or Trap); negate the effect.


                                    3 cardBlue-Eyes Ultimate Dragon 3 cardBlue-Eyes Ultimate Dragon
                                    Blue-Eyes Ultimate Dragon
                                    LIGHT 12
                                    Blue-Eyes Ultimate Dragon
                                    • ATK:

                                    • 4500

                                    • DEF:

                                    • 3800


                                    "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon"


                                    2 cardCyber End Dragon 2 cardCyber End Dragon
                                    Cyber End Dragon
                                    LIGHT 10
                                    Cyber End Dragon
                                    • ATK:

                                    • 4000

                                    • DEF:

                                    • 2800


                                    "Cyber Dragon" + "Cyber Dragon" + "Cyber Dragon" A Fusion Summon of this card can only be done with the above Fusion Materials. If this card attacks a Defense Position monster, inflict piercing battle damage.


                                    1 cardCyber Twin Dragon 1 cardCyber Twin Dragon
                                    Cyber Twin Dragon
                                    LIGHT 8
                                    Cyber Twin Dragon
                                    • ATK:

                                    • 2800

                                    • DEF:

                                    • 2100


                                    "Cyber Dragon" + "Cyber Dragon" A Fusion Summon of this card can only be done with the above Fusion Materials. This card can make a second attack during each Battle Phase.


                                    1 cardD.3.S. Frog 1 cardD.3.S. Frog
                                    D.3.S. Frog
                                    WATER 8
                                    D.3.S. Frog
                                    • ATK:

                                    • 2500

                                    • DEF:

                                    • 2000


                                    "Des Frog" + "Des Frog" + "Des Frog" A Fusion Summon of this card can only be conducted with the above Fusion Material Monsters. This card gains 500 ATK for each "Treeborn Frog" in your Graveyard.


                                    1 cardDark Blade the Dragon Knight 1 cardDark Blade the Dragon Knight
                                    Dark Blade the Dragon Knight
                                    DARK 6
                                    Dark Blade the Dragon Knight
                                    • ATK:

                                    • 2200

                                    • DEF:

                                    • 1500


                                    "Dark Blade" + "Pitch-Dark Dragon" Each time this card inflicts Battle Damage to your opponent, you can select up to 3 Monster Cards from your opponent's Graveyard and remove them from play.


                                    1 cardDark Flare Knight 1 cardDark Flare Knight
                                    Dark Flare Knight
                                    DARK 6
                                    Dark Flare Knight
                                    • ATK:

                                    • 2200

                                    • DEF:

                                    • 800


                                    "Dark Magician" + "Flame Swordsman" You take no Battle Damage from battles involving this card. When this card is destroyed by battle and sent to the Graveyard: Special Summon 1 "Mirage Knight" from your hand or Deck.


                                    1 cardElemental HERO Flame Wingman 1 cardElemental HERO Flame Wingman
                                    Elemental HERO Flame Wingman
                                    WIND 6
                                    Elemental HERO Flame Wingman
                                    • ATK:

                                    • 2100

                                    • DEF:

                                    • 1200


                                    "Elemental HERO Avian" + "Elemental HERO Burstinatrix" Must be Fusion Summoned and cannot be Special Summoned by other ways. When this card destroys a monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to the ATK of the destroyed monster in the Graveyard.


                                    1 cardFiend Skull Dragon 1 cardFiend Skull Dragon
                                    Fiend Skull Dragon
                                    WIND 5
                                    Fiend Skull Dragon
                                    • ATK:

                                    • 2000

                                    • DEF:

                                    • 1200


                                    "Cave Dragon" + "Lesser Fiend" (This card is always treated as an "Archfiend" card.) A Fusion Summon of this card can only be done with the above Fusion Material Monsters. Negate the effects of Flip Effect Monsters. Negate any Trap effects that target this card on the field, and if you do, destroy that Trap Card.


                                    1 cardFive-Headed Dragon 1 cardFive-Headed Dragon
                                    Five-Headed Dragon
                                    DARK 12
                                    Five-Headed Dragon
                                    • ATK:

                                    • 5000

                                    • DEF:

                                    • 5000


                                    5 Dragon monsters Must be Fusion Summoned. Cannot be destroyed by battle with a DARK, EARTH, WATER, FIRE, or WIND monster.


                                    1 cardThousand-Eyes Restrict 1 cardThousand-Eyes Restrict
                                    Thousand-Eyes Restrict
                                    DARK 1
                                    Thousand-Eyes Restrict
                                    • ATK:

                                    • 0

                                    • DEF:

                                    • 0


                                    "Relinquished" + "Thousand-Eyes Idol" Other monsters on the field cannot change their battle positions or attack. Once per turn: You can target 1 monster your opponent controls; equip that target to this card (max. 1). This card's ATK/DEF become equal to that equipped monster's. If this card would be destroyed by battle, destroy that equipped monster instead.


                                    1 cardTwin-Headed Thunder Dragon 1 cardTwin-Headed Thunder Dragon
                                    Twin-Headed Thunder Dragon
                                    LIGHT 7
                                    Twin-Headed Thunder Dragon
                                    • ATK:

                                    • 2800

                                    • DEF:

                                    • 2100


                                    "Thunder Dragon" + "Thunder Dragon"


                                    tcg
                                    Nimble
                                    5







                                    https://ygovietnam.com/
                                    Top